Is this just for HSC or for all routes if you've purchased HSC? Either way, what a b..ls up and of course DTG probably being on leave for the Easter holiday is not going to help get things sorted quickly.
I am thinking the DTG has had enough of us bit....g about the save game issue and with this last update just disabled it completely. I tried to use it in HSC and HL and you can go through the save game routine but are unable to reload it due to that gray out button when you attempt to reload it. OldVern, as long as this has not worked, ie, since day one, I do not look for anything quickly on a fix.
The glitch I've noticed is that the lights are off but the game thinks they're on. To actually turn them on, I need to press the off button first.
OK, this whole thing is getting strange. It is only some routes that you cannot reload a saved game. I tried it in SPG, East Coastway and the route that runs from Riesa and in all cases the save game works because the resume button is not grayed out in any of the other routes and pressing it gets you back to where you saved.
It's really long past the time for someone from the developer to come on the forum and just state in plain English what is the problem with the save game puzzle, what happened with the latest update, and when or if they plan to fix the whole issue. PS Who thinks this will ever happen?
The chances of that happening is the equivalent of meeting Elvis so I wouldn't expect a response from DTG about this issue
The only response that I remember was when Nat pressed Matt on a planned Q&A stream and he was elusive on the subject but acknowledged it does exist and they are aware.
Which seems to be about as far as it ever gets. I think he (Matt) has stated on the forum a couple of times it is a complex issue. Fine but in that case I would be telling my programmers I want to hear solutions, not problems.
From the sounds of it you would need a different save routine for each route because they are built differently and handle variables differently.
Hmm that's interesting. This glitch seems to have been around for ages, I wish such a notable issue would have been sorted by now - certainly evident for anyone ever using the 166 at night.
The 166 was always a bit buggy. I don't think the lights are on in AI trains either. A glitch that was patched a few years ago was the gangway door glitch, where the first door would open normally, but the second door wouldn't open but the opening sound would play and the door could be walked through anyway. The HST had a similar glitch patched around the same time where there would be an invisible door in the coach with the disabled toilet. A sign of rushed development...
The save option on the original Train Simulator is great, you can save any and many scenarios at a time and resume them all at anytime. TSW2 only saves the last scenario/service you have saved. Like many its tough to have to time drive longer scenarios in one sitting. Watching the last stream they are feeling and hearing what all the players are saying, lets hope the fixes are coming.
Sorry, I have to call BS on the save system in TSClassic being “great”. Go search those forums and you will find threads stretching a decade back complaining about the flakiness of the save system. Especially on heavily scripted scenarios. The only advantage is you could have a save per scenario rather than one total. On scenarios with limited AI trains, the save worked okay for the most part, but it then it was suggested to save when stopped in a station, saving while on the run was questionable and like I stated earlier, heavily scripted with multiple AI consisted, well - good luck with the save.
I do get the point of players, that a broken safegame feature is annoying. For passenger services there is a workaround, every service can be taken over at every stopping point / station. So if somebody hasnt time over 1hour he can just look at the time after 30 min and remember the station. Next day spawning on foot 5-10 min prior, and take over the train. This is not for medal hunting, more for enjoying driving while not having the nessecary time.
Players shouldn't have to be doing that though. This is like a bandaid to a wound that won't stop bleeding.
Just adding a "me, too" note: I use the save / resume features constantly for a number of reasons and have n-e-v-e-r had a problem with them. And that's after 1,195.2 hours of TSW2020 play and 399.8 hours of TSW2, folks.
Despite my success with BML when I was able to resume and complete two separate scenarios in Journey mode, the bug is alive and kicking on Dresden to Riesa. After a dreary 50 minutes driving from a Dosto 766, punctuated by a save in between, came to a grinding halt outside Riesa with a freight train occupying my assigned platform stood at a red signal. Attempts to get this train moving by using the 8 key and trying to operate the cab controls this time unsuccessful. Game over… The annoying thing in this case is that several other platforms were empty; it’s about time in a 2022 train sim the core code had the ability to dynamically assign to an alternative platform not rigidly stick to the predetermined path. Or give us an option to delete the stuck train(s). Response, please, DTG?
Frankly I was a bit surprised that DTG has yet to design the game to go dynamically into a platform or siding that is empty instead of a predetermined scripted path. This is why we don't have the full Bakerloo line timetable yet. You think the "future of train simulation" would have that feature by now. Not all routes in the real world have trains terminate at a specific platform. If a platform is empty at a terminal station, they would have a train move to that platform. Heck World of Subways 4 had dynamic pathing.
Until I installed Horseshoe Curve I could save by stopping the train, exiting the cab, using pause and saving from there. But sadly installing Horseshoe Curve broke even that.
A core update was done in the last release to improve this specifically for Horseshoe and Harlem - are people seeing a difference on the availability of "resume" now?
Tested HSC yesterday and, yes, you can resume from save. Can now confirm, Harlem also works for resume.
Can you resume from save without any red lights though? If so then it shouldn't have taken 5 years to have fixes start to come along. Better late then never I guess
I get the impression this is not the "cure all" save game fix we are waiting for, but simply a sticking plaster to overcome the issues HSC caused.
Yes, DTG Adam mentioned in the other thread that it was very specific to just HSC and Harlem. It seems that the save bug will have to be fixed on a route by route basis.
Now another issue with the save game which has probably been mentioned before... If you start TSW with a save game present but decide to do and complete a run on another route first, when you come back to the main route selection screen your save game has gone... with the loss of any progress you might have made. Really, DTG - not good enough.
Now dtg wouldn't have to do that if they had sorted the issue while each route was being developed so they wouldn't have to go back and do it by a route by route basis. DTG really know how to shoot themselves in the foot
I think we are talking about two completely different bugs. The one which was just fixed, peculiar to Harlem and Horseshoe, was a problem with the "resume game" button being greyed out and unusable. This is separate from the age-old problem, still unaddressed, where the save-and-restore creates an inaccurate game state with signals, AI traffic or own-train controls changed from the actual state they were when the save was made, leading to un-completable services.
Yes this thread started to once again highlight the ongoing issue(s) which were subsequently compounded over and above by the two recent route release issues.
OK. Understood. But, not having these routes myself, it's still not clear to me whether the save and resume function has been fixed in HSC and Harlem. Or is it still broken as it is in numerous other routes. Just because the button is no longer grayed out doesn't mean the save/resume function works correctly. Wouldn't this have been a perfect opportunity to fix it, even if it were just for these two routes?
Actually, I don't know that this particular issue has been raised before. I suppose that's because most players would try to go back to the game they had previously saved. Interesting point, though. You really ought to be able to maintain at least one save per route. When the save/resume bug is fixed, whether route by route or all at once, I wonder what functionality it will have.
For me it remains an issue, I get no resume option for saves on HSC nor OSD. I can load a save on all other routes I own. I mentioned this in the HSC feedback thread. My version is the Epic Games one, it downloaded a patch yesterday and the launcher says my version is 1.0.159. Tried verifying files a couple times, it remains the same. DW
The Save/Resume issues are a combination of both route and core. The issue as Matt has explained on stream is around the dispatcher not properly recording the state of everything. Dispatcher is both core and route by route so everyone is right really. DarkWolf resume will only be present if you have saved a game. If you have, and you still cannot see resume then can you go into Settings and get the build number from there? Check and see if it is 161. If it isn't (assuming Epic use the same build number) then see if there is any way to force an update or validate your files. Paul
It's great to explain what the problem is, but it needs to be fixed after all this time. I want so much to play this game again, but as I only have 30 minutes here and there to spare, I need to be confident I can save, resume and actually complete a route/scenario without failing ata permanent red signal. We need to see commitment and action from TrainSim-Matt and the team to fix this bugged core feature after all this time. It isn't a big ask; it should be fixed without question. If any other game had a save function that didn't actually work properly, and especially if still it hadn't been patched after 5 years, it would get major user and gaming press backlash, surely. Rightly so.
But unfortunately since dtg don't get as much attention from bigger gaming journalists, they get away with this LOVE
Yes I have tried actually saving a game in both Horseshoe and Oakville, it tells me the game is saved but when I return to the main menu there is no resume option. Doing this with any other route I own, Sand Patch, Koln-Aachen, Bakerloo, Peninsula Corridor, Boston Sprinter or Sherman Hill will give me the resume option. I took a look at my build number and it is not 161, its 221. So assuming I am not the victim of some sort of temporal anomaly, it would seem the Epic Games version is indeed somewhat different. DW
DarkWolf, if you press the resume game button in the routes where its available, does it take you to the game in either HSC or Oakville that you just saved? This could actually be a bit of useful info for DTG.
When I save a game on HSC or OSD and go back to the main menu there is nothing in the area where the resume button would be. Its like I have no saved game to resume. When I save on the other routes I own, the button is there on the main menu to resume such-and-such. Thats kind of concerning, I'm starting to wonder how many of the little issues I see in the game are specific to the Epic version. DW
DarkWolf, what you need to do to try this is open any other route, and at the first screen you will see a resume button in the lower left. That should be there even if its not on the main menu. If that is grayed out also then the fix they did does not work in Epic.
I checked both HSC and OSD again and the resume button on that screen does indeed stay greyed out after saving on both. DW
Missed this last week... the comment was sarcasm (ended with a /s); a reference to a developer's comment in a different thread that players need to lower their expectations for a niche product.
Oh okay, sorry then. Well that sounds like a very poor and negative response from a developer who still takes our money for their niche product!
DTG, N3V they are interchangeable for the contempt they show paying customers. It's a toss up from week to week, which one has been the worst.
I don't know if I've misunderstood some recent comments on the save game issue(s), but I saw suggestions that it could be route specific, etc. So I decided to take a chance and start the next journey on Long Island, spread over two nights, and two 30- to 40-minute sessions. I saved and resumed twice on the first evening, and of course resumed again for the following evening. I managed to complete the route successfully. I did come across a red signal, but all AI traffic seemed to be moving along okay, despite my being delayed by several minutes, and the signal changed after a couple of minutes. That is the first time I've been able to save and resume without getting stuck at a permanent red signal. Did I just get lucky? Is it route specific? Have they made tweaks that might have improved, if not necessarily fixed, the save game function? I'm not sure right now. I'd have to take more chances and try saving on various routes.