Japanese Route Progress?

Discussion in 'TSW General Discussion' started by SHINO BAZ, Mar 22, 2025.

  1. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I remember there was a story about a 3rd party working on some kind of Japanese route and i think i remember some pictures of the route and possibly what the routes train might look like but it's been awhile so has this dlc been moved onto the roadmap yet?
     
  2. ElBriseto

    ElBriseto Member

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    Tadami is still in the DLC where we don't know the dates yet, personally I think it will be in TSW 6 a bit like San Bernardino announced around the time of TSW 4 and released in 5
     
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  3. bakedpotatos.jm

    bakedpotatos.jm Well-Known Member

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    Oh here we go again. How many years did you keep bringing up the the 420. To the point Maik got ticked off at you in one of his replies.

    Have you not learned, it comes when it comes, complaining about isn't going to bring it along any faster.

    If you watched the roadmap stream it was mentioned the route is done now they are just building the loco physics, which is hard to do. Then they have to build scenarios and a timetable.

    So still awhile away, I'm sure they will tell us whem its close.

    If you think you can do it faster there is an editor now so have at it.
     
  4. bakedpotatos.jm

    bakedpotatos.jm Well-Known Member

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    I don't think a 3rd party route will be bundled withthe next TSW.

    But I do agree its not coming out until at least October so probably on the next one.
     
  5. SHINO BAZ

    SHINO BAZ Well-Known Member

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    Where in my question did you see me complaining about anything i was just curious. about if this project. have advanced. any since i last read anything about it.I have been away from TSW for a while and i hadn't heard anything about this route since then.

    O it nice to know you haven't changed one bit giving anyone who ask anything you don't agree with a hard time.Glad to see some things don't change.

    PS:I haven't watched a DTG road map in a long time.The TSW defects soured the game for me.I was drawn back by thomas the tank dlc just thinking well maybe this might be interesting in some way.and the Japanese route was something i happen to remember from long ago.
     
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  6. bakedpotatos.jm

    bakedpotatos.jm Well-Known Member

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    Did I say I disagreed with with you? No need to get all defensive.

    I was just pointing out you are coming of as whiny and ungrateful again like before.

    maybe its a language barrier but couldn't you have just said you hadn't seen the roadmap does anyone know if we got any updates? That doesn't sound whiny or like your complaining.

    To start of how you did about this" little story" about a japanese route we have been told about awhile ago. Talk about passive aggressive.

    Being passive aggressive is still whining its taking too long

    In case you forgot what Maik said to you back then.

    [EDIT - Jan - Quarrelsome]

    You catch more flies with honey than vinegar my friend. That was my point.

    So ignore button it is for you. Have a great life.
     
    Last edited by a moderator: Mar 25, 2025
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  7. OldVern

    OldVern Well-Known Member

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    In my own purely personal take on things, this has joined the Class 104 DMU as roadmap padding and I’ll believe it when I see it. Another fledgling project announced far too early by DTG.
     
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  8. mburdett555

    mburdett555 New Member

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    How come this route can take their time with production, yet people say that rivet are being rushed and having to pump out content of less than decent quality?

    I haven't been following this route so don't know how long it has been announced but you'd think they'd treat all their developers equally, only publish something when everyone's happy with the product
     
  9. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    I suspect it's the third parties themselves that set the deadline, then closer to release DTG set one for console releases.
     
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  10. Dinosbacsi

    Dinosbacsi Well-Known Member

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  11. Killer-Of-Night

    Killer-Of-Night Active Member

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    One thing people need to realize with Union Workshop is they are not a very large 3rd party group, containing only a handful of dev's if we go off their manuals for TSC.....
    a.png

    So they don't really have the resources or manpower to break into TSW as easily as like Just Trains, who are more capable of putting out their stuff compared to Union Workshop. UW may also not do this full time as well.
    aaaa.png



    They also decided to go with a route 1st, instead of something smaller like other 3rd party devs have done, they are also introducing a new country, so new assets will either need to be made or ported from their TSC content.

    Because of this UW really set themselves up for a large mountain to climb for their 1st release, which also has its drawbacks due to DTG making new base releases every year, which may or may not also hinder UW's workflow.
     
    Last edited: Mar 22, 2025
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  12. mburdett555

    mburdett555 New Member

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    Hopefully they get the seat height right. The cab forward window doesn't look particularly big respective of the control desk...

    upload_2025-3-22_14-28-8.jpeg
     
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  13. SHINO BAZ

    SHINO BAZ Well-Known Member

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    Well it good to know that it's making good progress.I want to be a good as possible.Besides i remember that it's been stated that the roadmap can change and a Japanese route has been something i have been thinking might never happen at least not without a 3rd party developer,So it just nice to know union workshop still working on it at this point.
     
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  14. Dinosbacsi

    Dinosbacsi Well-Known Member

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    This is what the viewpoint height was like in their Train Simulator version of the route and train. I suppose something similar is to be expected in TSW as well.
    upload_2025-3-22_18-21-2.jpeg
     
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  15. nwp1

    nwp1 Well-Known Member

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    I would guess that both Tadami and Manchester are nearing completion and both will be out within the next six weeks.
     
  16. f__s_cw

    f__s_cw Member

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    In fairness I think waiting 4 years for a loco after it was announced is a bit excessive
     
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  17. nwp1

    nwp1 Well-Known Member

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    l agree but a long last it’s not far away.
     
  18. SHINO BAZ

    SHINO BAZ Well-Known Member

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    Here's a strange game to check out.It's almost like a train simulator itself with a fantastic story mode tossed in.NOSTALGIC TRAIN,in it you learn the history of the small isolated Japanese town but it the towns train that stand out.It's a large single unit DMU with cabs at both end but it only goes in the same direction all the time but along with the game programing you can drive it as well.There working crossing gate with bells and lights it amazing amount of detail for a story driven adventure.
     
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  19. OldVern

    OldVern Well-Known Member

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    That looks quite intriguing, the sort of thing to dive in for a relaxing half hour before bedtime. Even the music on the Steam trailer was making me come over all chilled out. My only concern is the reviews seem to indicate English language support is limited. Anyhow, popped it on my wishlist for next sale.
     
  20. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I played the xbox one version and had no problem with the language option.It was totally readable but in the world there are Japanese words and letters on buildings but as for playing it should be legable if you choose a English option.
     
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  21. Dinosbacsi

    Dinosbacsi Well-Known Member

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    No way in hell for Tadami Line to be out in six weeks. It's not even in the "coming in 3 months" bracket yet on the roadmap.

    At best case the route scenery is done, as previously we have seen work in progress photos of that. But as I mentioned above, the train itself is still far from complete. The only render we've seen of it so far was very early, inaccurate and no signs of interior.

    I would say summer at earliest.
     
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  22. bakedpotatos.jm

    bakedpotatos.jm Well-Known Member

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    Plus after building the Loco they have to do the timetable and scenarios which is very time consuming.
     
  23. SHINO BAZ

    SHINO BAZ Well-Known Member

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    The wait would be easier to handle if they decided to surprise everyone with something extra to drive.I'm not sure what else you could add to this line but it be worth the wait if the did.
     
  24. rennekton#1349

    rennekton#1349 Well-Known Member

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    Remember it's their very first project and they are a small team. Probably only very few people which means they have to get involved in multiple roles. Unreal engine is complicated to learn. They have to create all the brand new assets and simulation elements. The route is really long for the first project that's also dense scenery wise. Then everything else takes a lot of time too. I would recommend you create the same scope of project to see how difficult it is. Some patience you must have
     
  25. rennekton#1349

    rennekton#1349 Well-Known Member

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    Most of the 4 years was outside of tsg's control. The route it was for wouldn't have been able to support it (that is dtg's job) and there wasn't really an appropriate route for the 420 to run on. Then tsg had to work on other projects that brought in money since they are also a business at the end of the day
     
  26. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I understand maybe if this frist dlc works out a dlc add on train would be less work then doing a whole new route.They could always do a 2nd route later.
     
  27. Dinosbacsi

    Dinosbacsi Well-Known Member

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    I do agree that after this route is completed, their second project should be a train add-on for the route. Less work and more japanese trains!

    Like a DE10 with the old brown coaches would be nice. I believe they run special trains with these on on the line.
    upload_2025-3-23_8-3-25.jpeg

    Or of course they could also make any of the more modern KiHas (KiHa 110 or KiHa E120) but I feel like that would be less interesting.
     
    Last edited: Mar 23, 2025
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  28. OldVern

    OldVern Well-Known Member

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    That would be Day One for me!

    Actually if memory serves me correctly the very first Densha de Go had a diesel train you could operate along a preserved railway around the Kameoka area. Quite a change from the usual EMU’s.

    Though I’m holding out for the Yamanote Line, full timetable - it would probably take the editor 5 years to validate though!
     
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  29. orb

    orb Well-Known Member

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    Would love that. This would add possibility of some shunting ECS with decoupling and coupling, instead of just changing cabs. I'm guessing couplers are different than for RhB wagons, as although it's a slightly different gauge (only by 67 mm), if that loco is ever in the game, I'd love to haul some cargo with it, too.
     

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