Your ini will need to be changed, or use godmode to have route specific inis. It's not something that is fixable, as we are using certain values internally to get our lighting setup. If we remove them it will be back to default lighting, which will ruin the experience for console players and pc players who don't use mods. We can't change the route to accomdate mods, when it will result in a worse experience for the majority of the playerbase who don't use them. It's the mods that will need to adapt in this instance.
I will give that a try and report back , very strong chance I’m just being a fool haha. Update: yes thank you I’m getting some Aws sound now , I thought I had turned off that setting months ago silly me
Is there any way to get the speed limit behaviour correct for Yalding crossing, i.e. it no longer applying as soon as front of train has passed over crossing? Hoping it is as per Bakerloo line but maybe that's by cunning manipulation of limit based on known train length.
Ah I know what you mean. It was tried during development, but due to a core isue with differential speeds, it did some weird stuff. It worked for passenger trains, but the games idea of freight linespeed jumped about 45-20-45-20-45 as you ran past the crossing.