Gameplay Monkey And The Engineer Scenario

Discussion in 'Suggestions' started by CajonPass2022, Jul 10, 2026.

  1. CajonPass2022

    CajonPass2022 Well-Known Member

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    I want the Monkey And The Engineer song made into a scenario on an American freight route. Here's how it would work in TSW:

    The first half of the scenario would be normal freight run, with a monkey sitting in the secondman's seat. A red signal is encountered and you're informed by the dispatcher that you have a long wait. Through game text and movement prompts, you decide to deboard the train to eat lunch under a trackside tree. As you leave the train, you see the monkey asleep in the secondman's seat. When you arrive at the tree, the game fades out/in and shows the monkey now sitting in the driver's seat. The train begins to depart! Through game text and movement prompts, you attempt to catch up to the locomotive, but you fail and are left watching the train leave without you.

    The game fades out/in, and you are back in the cab of the train. You are now driving as the monkey. External views show the monkey in the driver's seat. As you drive along, the conversation between the engineer and the dispatcher occurs via game text as they talk about how the monkey stole the train, and there's another train heading down the same line, and how the monkey has control of the train so they're going to open up a switch to avoid a collision. Perhaps there's an opportunity here for a dramatic cut-scene.

    After the tragedy is averted, the scenario should end with some witty game text and an external view of the monkey still driving the train down the line.

     

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