The derailments and collisions in Train Simulator are completely unrealistic. Whenever you derail, the train just jerks to a stop and the cars scatter everywhere still intact with each other. It also causes static consists to derail even when you don't even touch them. The derailments and collisions should at least be as realistic as they were in MSTS. Depending on the speed, the train would continue a great distance before stopping. At a great speed, the cars would pile against each other and break apart from each other. At an even greater speed, they may rocket through the air. What do y'all think?