Mwuhahahahahahahahahahahahahahahaha *pauses for breath* hahahahaaha Side note: the ONLY and I mean ONLY time, the plushie of Choo-choo charlie has EVER been useful.
For further context to my evil laugh, here's the reason for it! (I've written up the whole story, everyone character's and their backstories and it's looking to be a good one.
oh , everyone knowledgeable knows that the silent ones are the ones to fear Enough Is Enough is a legend tho hahahahahaha aaaaaaaaaaaaaaaaaaaaahahahaha mawhahahahaha bawhahahahahahahaahahah *cough* *evil grin* and y know, I know that... :
Non-specific, skirting the edge of the rules as descriptors don't demote whether its a mwaha (good) or a muaha (bad) +1
Nice to see what Skyhook Games made for Train Simulator ten years ago... a small piece of art it is (and completely free of bugs). Mwahahaha!
I had great fun making the cobweb challenge and countdown challenge on that - when I first built the prototype I used a *super* annoying "cha CHING" type sonic coin collect sound and even though it was on my headphones i had people coming up to me going "please stop making that sound" haha
Good job there . Initially I was wondering how "picking up items" was achieved in TS. Clever way to do it! When did you join DTG? Was that DLC a collaboration (Skyhook: route and assets, DTG: scenarios)?
I joined somewhere between TS2012 and TS2013 - i think it was a small number of months off release of TS2013. We started talking about options for more gamey things and then a discussion came up with Skyhook they wanted to do some thing fun and different and ideas kinda came together. I can't remember if Game of Gnomes came before or after this - but that used the same techniques as well. Think it came after, as I had to get a bit more inventive for the vanishing gnomes if I recall. Was great fun to make and try to push the game in new directions, see how players reacted to something a bit different and I absolutely adore the route and train that Skyhook put together, it's just such a unique and interesting addon I still play it sometimes I think they made the scenarios too - I just assembled bits for them to find fun ways to use. Matt.
And there was also Trains vs Zombies, which eventually got withdrawn. I mean, it's a rarity... 600 Euros!!! Poor Cajon Pass sits next to it for 5,99... Maybe you should limit TSW DLC too