New Route: Rosenheim - Salzburg Discussion Thread

Discussion in 'TSW General Discussion' started by TimTri, Dec 12, 2023.

  1. Xander1986

    Xander1986 Well-Known Member

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    No i have idea.... But what i have test last night is there is a double issue here.... The light of the train is less problematic but the signs are more the issue.... They are not reflective and that brings issues that you cant read the information. So if you drive by you see them for 1 second. In reality they reflect your'e light so you can see in DRA. The lights of 111 are more front than to the ground.
     
  2. Xander1986

    Xander1986 Well-Known Member

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    A cab view like this is not realistic... You have no clue what the zoom is
     
  3. theorganist

    theorganist Well-Known Member

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    I haven't had a full run on the route yet but so far I like what I see. I particularly noticed how natural the scenery looks leaving Rosenheim, more than I have noticed before, it looked like a cab ride video for a while. At the other end I think Salzburg station looks very nicely modelled. I don't know if the sounds on the 111 are realistic but they sound like I would expect, not too different from a British rail class 86. It looks well modelled and certainly a bit more challenging to drive than some of the modern electric loco's.

    I had some issues at first with the class 111 and notching up to quickly and coming to a stand still after blowing the fuse! I do think this is something that could be more comprehensively covered in the 111 tutorial which seemed rather brief.

    It might have been me but a few KM out of Rosenheim I had the PZB bringing me to a standstill where we approach a speed limit change, I am still using PZB helper at this time, and I don't recall it telling me to acknowledge it, but it could be that I didn't notice it.
     
  4. Matin_TSP

    Matin_TSP Well-Known Member

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    Well, no cab view is 'realistic' because it's dependent of camera settings and colour grading. No camera will show exactly the same thing as what you see with your eyes.
     
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  5. Xander1986

    Xander1986 Well-Known Member

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    Yeah of course where im talking about, the light source... How bright the headlight is.
     
  6. Lamplight

    Lamplight Well-Known Member

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    Thank you very much. I've been looking for a nighttime cab ride on one of these old girls to compare with TSW.
     
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  7. mkraehe#6051

    mkraehe#6051 Well-Known Member

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    Oh, I see. Sorry, I misunderstood you.

    Honestly it's quite a weird design on the original loco, having to go through "up" to get into the power range. The way it's done on the 155 (up-hold-down-0-...-full power) would avoid this problem altogether.

    I tend to notch it up manually to get started and switch to the semi-automatic mode once I've got some speed. I don't know if that's what real drivers do, but it works well in the game.
     
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  8. Pipe

    Pipe Well-Known Member

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    THIS, exactly. I was thinking about that very concept coming from the 155. Maybe that's the reason why I´m so puzzled with it. And of course, I had her only a few short runs and maybe still need to adapt. The same goes for the brakes, I have a feeling.

    Not much time during the week, but this weekend I´m fully booked on Salzburg-Rosenheim. Wifey will have to chew it and the dog can either assist the runs with me on the couch (which she does quite often) or take a walk in the rain. ;)
     
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  9. Lamplight

    Lamplight Well-Known Member

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    I think you have to yank the throttle with the mouse (or by looking at it on console) to use it properly. I know of two cab rides showing this throttle design in action:
    One one a Br 111
    and one on a Br 120*
    In the Br 111 one, you can see how you use it to gently run through the notches - usually one at a time. In the Br 120 one, you can see the driver using the %-control and he just yanks it forwards hard and fast to get to that part.

    *: To avoid confusion: yes, the Br 120 has the same style of throttle even though she's a 3-phase AC loco without taps. You can still use the down/hold/up control to ramp down/up the amount of force used.
     
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  10. solicitr

    solicitr Well-Known Member

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    Well, it is the case that the % range includes a current-limiter to prevent the circuit breaker opening under heavy load, and so that would seem to be the more convenient mode to use when starting out. Also, since it is based on a % of tractive force and chooses taps to suit (this being a semi-auto mode), it would probably make for smoother acceleration than direct tap-changing.
     
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  11. Lamplight

    Lamplight Well-Known Member

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    In regards to substitution, I’m really happy that the 111 is now on RRO. She’s looking great, too:
    upload_2024-3-1_0-33-58.jpeg
    Don’t know if they changed something in regards to how they do headlights currently but the 111’s headlights on RRO look nowhere near as bad as previous locos like the 110 do in the old lighting. The PZB lights etc. looked good as well. Definitely recommend checking it out.
     
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  12. Pipe

    Pipe Well-Known Member

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    I've thrown her into MSB and yeah, it doesn't look perfect but better than the floodlight reflections on the Vectron.

    Train Sim World 4_20240229172856.jpg
     
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  13. daanloman#3930

    daanloman#3930 Well-Known Member

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    Working on my idea to get a realistic timetable built onto this route I noticed in testing there is no platform at Freilassing track 96 and 97. unsure if dovetail gave up on that, straight up doesn't care. or how I should put this in as a bug report. the tracks are usable in free roam so I have no clue why it was left out.

    Edit: Just saw a 2012 cabview where those two tracks were storage. is that platform a more recent thing? because then it makes sense
     
    Last edited: Mar 1, 2024
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  14. rat7_mobile

    rat7_mobile Well-Known Member

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    Why do we have places that do not exist on the trackside, like I am doing a Freilassing to Munchen, but Munchen does not exist, in fact the run end at Roseheim

    PS the same issue is present in many DLC for this game, I was hoping that it would be resolved with TWS4, but it seem i was not
     
  15. Xander1986

    Xander1986 Well-Known Member

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    What do you think about the length is the problem here? If you dive a little in the area than you know that Salzburg München is nearly 160km track length excl... The S-Bahn line München Grafing... So build to München is not possible
     
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  16. rat7_mobile

    rat7_mobile Well-Known Member

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    then do not say the run is to Munchen, but that it is to Roseheim
     
  17. rennekton#1349

    rennekton#1349 Well-Known Member

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    That is the real life destination on the real world timetable? It's not a bug. It's called realism. The real life destination doesn't only go from salzburg to rosenheim. In fact it would still be misleading if they only put salzburg to rosenheim because that's not showing the real life destinations

    It's really not that deep.
     
    Last edited: Mar 3, 2024
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  18. lorenz

    lorenz Active Member

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    For 4 or 5 years now I have been proposing to plan a section and then build it in blocks of 70-100km each. Examples: Block-1 Munich Hbf to Rosenheim (70Km), Block-2 Rosenheim to Salzburg 90Km), Block-3 Salzburg to Linz (130Km), Block-4 Linz to Saint Polten (130Km), Block-5 Sailt Polten to Vienna (70km). Km are approximate (road distance). The two 130km sections can be further broken up by adding a further block which would take around 40km from the Salzburg-Linz block and another around 40 from the Linz-Saint Polten block. In this way you would in any case have a section that combines two important points. Furthermore, you are more incentivized to collect all the blocks of a route (or DLC) to have the entire route at the end. DTG will update the timetables (for those who own the new sections of the route) and will thus have a new source of income. RSSLO for example has been doing this for some time. Also because, and I would be happy to be wrong, I believe that with the downloadable editor for PC we will never do something similar. It's March, how many homemade routes/projects have been shared, sold, etc?
     
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  19. rennekton#1349

    rennekton#1349 Well-Known Member

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    Mergers couldn't happen in tsw because of technical challenges such as getting the gameplay and signaling to work which Matt explained in the February roadmap. It is also much more complicated and involved. It might be hard selling the same thing over and over and it's dlc on top of dlc to get the full experience.
     
    Last edited: Mar 3, 2024
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  20. OldVern

    OldVern Well-Known Member

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    Mergers maybe, but so long as there is an uncooked master copy of the current release version - which there has to be a way for bug fixing - I can’t see any practical reason against extending routes longer or into a network. Yes you would need to rehash the timetable but for most of us a decent extension well worth paying a supplemental price.
     
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  21. Lamplight

    Lamplight Well-Known Member

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    Doing one of the local freights with the G6 (which are rather enjoyable), I finally got a look at the mastery reward.
    upload_2024-3-3_9-47-18.jpeg
    Lovely - it’s obvious that quite a bit of attention was given to the train. It’s much more detailed than the coaches we saw on DCZ and the loco even has sounds, which I didn’t expect. It is also a sad reminder of steam’s demise in TSW though…
     
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  22. razmatus#2517

    razmatus#2517 Well-Known Member

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    a question - yesterday I did a run on this route, BR111 and then back with dostos, after which I decided to remain in free roam to do some freight (didnt finish it cos I was too tired)... here I got like two Zwangsbremsung-en in row, dunno exactly why:
    https://www.youtube.com/live/ZFT8TXk1geE?si=ayo-0dtydCRlMcAW&t=11688
    and then here:
    https://www.youtube.com/live/ZFT8TXk1geE?si=0uCzQ9qDA9tDlv-x&t=12396

    have I forgotten to acknowledge or are those signals like you have to contact signaller before proceeding? I mean, I cant remember ever getting such quick Zwangbremsung, I know well not to exceed 40 kmh when starting... but here I barely got to any speed and bam... acknowledge, contact signaller? :)

    sorry for the sh.tty quality, I am streaming over a wifi, since I cant safely connect the cable (I have enough cable, but my ehm... flatmates can be a little... ehm... not bright when it comes to spatial awareness :D )
     
  23. Lamplight

    Lamplight Well-Known Member

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    It's really difficult to see anything with the quality but I'm assuming that's an active 2000Hz magnet next to the high up shunting signal, which you'd need to pass with the override. That's what I'm assuming based on the layout. If it isn't, it's certainly still that magnet that caused you problems.

    You passed a signal showing Ks 2 (proceed and expect stop), which needs to be acknowledged.
     
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  24. razmatus#2517

    razmatus#2517 Well-Known Member

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    oh ok now I see... the first was indeed a shunting thing, and anyway it at least stopped me from getting an actual red... the other one was the former red, aaand I see I didnt acknowledge it

    must have been real sleepy at that point lol thx
     
  25. razmatus#2517

    razmatus#2517 Well-Known Member

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    upload_2024-3-3_12-40-14.png
    https://www.drivehq.com/file/df.aspx/publish/railreports/intranet/_pdf/deu_signale.pdf
    which one is this one? :) Sh1 or Zs8? :)
     
  26. Lamplight

    Lamplight Well-Known Member

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  27. razmatus#2517

    razmatus#2517 Well-Known Member

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    so if I see a Sh1, I should hold PZB override and prepare for a slowdown or a stop after, right?
     
  28. mkraehe#6051

    mkraehe#6051 Well-Known Member

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    Yeah, but the 2000 Hz magnet should be off if the Hauptsignal and Sperrsignal are both indicating proceed. So that's a bug.

    No, Sh1 doesn't indicate anything about what comes after it, just that you may pass it. If you're a train, follow main signal indications normally; if you're a switching move, proceed on sight as always.
     
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  29. razmatus#2517

    razmatus#2517 Well-Known Member

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    I'm re-watching the footage, and you are right... it might have bugged cos I jumped into the freight loco right after a passenger service and the game didnt even ask me to accept that :D ... the switching signal is indicated in the HUD as green, yet I got the penalty brakes...

    and the second one looks like it is on me not acknowledging the yellow
     
  30. noir

    noir Well-Known Member

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    HUD in TSW shows mostly nonsense and does not reflect what is going on in the game at all. If you attempt to drive in german content according to HUD and player or safety assists, you will get penalized by safety systems because the real rules say something else. Generally if you see ascending white lights (Sh 1) alone, you do not have to do anything, if it is shown together with a red light, you need to hold Override. If it is shown with two red lights, you must not pass, such aspect does not exist, it's just a TSW bug.
     
    Last edited: Mar 4, 2024
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  31. driverwoods#1787

    driverwoods#1787 Well-Known Member

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    That is the correct loco for the Wupper Express until 2020 when the DB BR 462 replaced the DB BR111 on RE4
     
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  32. meridian#2659

    meridian#2659 Well-Known Member

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    It took DTG a few years to change services finally to the real worlds end destination. This is how it should be, while in tsw2 times a lot of mods changed the destinations.

    Thats not a bug, finally the real service gets represented until the tsw route ends.

    Seems your comments are often pointlsess.
     
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  33. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

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    ======================
    Just for the record, there's a similar discussion in another part of the forums.
     
  34. TimTri

    TimTri Well-Known Member

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    This discussion thread has been active since the day the route got teased and has almost 400 comments, I’m sure it has a right to exist ;)
     
  35. Lamplight

    Lamplight Well-Known Member

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    As shared in the 111 feedback thread, this is a 111 driver taking a look at TSW’s rendition. I can’t remember whether it was in his first video on her or the second one but he had a very strong negative reaction to thinking about using the %-control. He didn’t elaborate but coupled with the other cab rides shared also using the tap controller exclusively, it’s probably fair to say that the %-control sees little if any use in real life.
     
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  36. solicitr

    solicitr Well-Known Member

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    It might be a generational thing- older drivers who came up on Einheits feel more at home with direct tap-changes.
     
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  37. Lamplight

    Lamplight Well-Known Member

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    The driver isn’t that old and in another video I watched, he said that he only later down the line got the training for 110s long after the 111. It’s not a generational thing based on that. Same for the other cab ride shared before that.
     
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  38. mrmaster#3790

    mrmaster#3790 New Member

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    The local freights seem to require the 363 DLC (or the G6) to work, because I dont have these DLCs, but I own DRA and Maintalbahn which come with a 363, but I dont have any services with it. Is there a certain reason for that or is it just a bug?
     
  39. rennekton#1349

    rennekton#1349 Well-Known Member

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    You need the red version
     
  40. CK95

    CK95 Well-Known Member

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    The 363 used on this route is layered from the Railion 363 (RSN DLC), the one that came with DRA is different.
     
  41. mrmaster#3790

    mrmaster#3790 New Member

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    Thanks for the explanation, guess its time to grab it then, good thing it´s for sale at the moment :)
     
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  42. vendys#6021

    vendys#6021 Well-Known Member

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    PS5

    Maybe a stupid question, but why is the BR 111 loco on the Rosenheim - Salzburg map menu three times?
    I did not find any differences in the services offered or in the texture

    IMG_5735.jpeg
     
  43. Spikee1975

    Spikee1975 Guest

    That bug already appeared live on the preview stream. Be sure to pick the first one.
     
  44. meridian#2659

    meridian#2659 Well-Known Member

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    There were comments on semmering the doubled vectron is the cause this loco doesnt appear and sub in. It looks exactly the same as your pic.
     
  45. vendys#6021

    vendys#6021 Well-Known Member

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    Now I saw it once more, and the lower one has more and probably complete services. For the first two, some shared services are missing, it is only partly. I didn't see it the first time :(
     
  46. vendys#6021

    vendys#6021 Well-Known Member

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    BR 111 - Total Services - the menu says 49 services

    1. has in fact 41 services
    2. has in fact 41 services
    3. has in fact 81 services

    crazy :|
     
  47. rohr#2587

    rohr#2587 Well-Known Member

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    I could’ve sworn Matt said in the preview that it doesn’t matter which 111 you pick as they’re all the same… also I wonder why this hasn’t been sorted yet?
     
  48. AtherianKing

    AtherianKing Guest

    Is it not the consist length or something along them lines what’s the difference between the 111’s, perhaps the order of which the coaches go for some reason.
     
  49. rohr#2587

    rohr#2587 Well-Known Member

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    If that’s the case I’d appreciate if they were easily distinguishable, not literally identical. I don’t own the route yet but it’s been a thing in past routes.
     
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  50. vendys#6021

    vendys#6021 Well-Known Member

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    The first two are the same, and probably correct in the end, because the third also includes services where the train is driven from the driver's car.
    But some train numbers and service names are listed incorrectly

    I'm still checking the last two trains from Rosenheim, 0:36 and 0:40. When I'm in the in foot mode and start for example at 0:30 ... they don't come through at all
    In the same way, I found out that services exceeding their duration of midnight are not displayed in foot mode, with a start time of 0:00 and so on..... I don't know if this is a feature of TSW Anyway, it is unusual for the BR111 and 766.2 services that there are a couple of last connections starting after midnight listed at the end of the service list, not at the beginning, and that could also be the problem of not displaying even these services in foot mode

    If it's not a feature, but a bug, I should probably put it in the Feedback thread
     

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