I thought of a couple more questions while I've been pondering all things TSW 2. At least one of them was kind of hinted at / asked in an earlier post: - Why do you need TSW 2 in order to update SimuGraph and do the fancy things you want to do? I wouldn't have thought the Unreal version was holding you back in TSW 1 but I'm happy to be wrong (I'm not a UE expert, after all). Is it to do with how the TSW 1 game was written to start with perhaps? - Do the changes in TSW 2 mean that UE can be more easily upgraded in the future without having to say go to a TSW 3 or 4 etc.? or should we expect this kind of change to be regular in years to come? - From the Q&A it would appear we won't see a full UE editor for TSW 2 in the near future. Is it something DTG will still endeavour to pursue despite the setbacks? Personally, I don't care how complicated it is but then I have an IT background and others won't. Edit: Oops, I just saw the thread about not asking any more questions.