Hello everybody - The next TSW roadmap is almost here! Our Roadmap live stream will be live tomorrow, October 3rd starting at 18:00pm UTC / 19:00pm BST If you have any questions please post them here. Make sure to only post questions about the roadmap and keep discussions to the dedicated discussion thread. As a reminder, we may not get to all questions on the stream, and we will look through this thread in preparation
What updates (from all the extensive feedback that’s been provided) do you have planned for TSW 4 (if any)? What are the priorities (other than Xbox crashing)?
Sorry but before everyone asking questions... Is it not an option to disable the reactions until the full roadmap is live? I mean it will skipt a lot of questions that already answered in the article it self.... The risk for unnecessary questions is very high now
With the player feedback threads now for each new route, there's been a lot of player feedback regarding bugs that need to be sorted etc. What's the realistic expectation that many of these, or at least some of the most important - especially from the new TSW 4 routes - will be fixed, and what kind of timeframe would this be?
1. With the recently released NY to Trenton route timetable update, we there be optimization patches, as many different sets of high end pc's and consoles are having numerous stuttering issues across the route? Please fix the stuttering issues with this route 2. Will the issue with the alerted going off on multiple trains for NY to Trenton be fixed 3. Can you fix the platform clipping and pillar clipping within NY-Penn station? The trains run into the pillars and platform
When is the release date for the updated NYT timetable for TSW3? Will the alerter problem be present in this version as well, and if so, will it be fixed? Will the "no passengers" issue be present in this version as well, and if so, will it be fixed? When is the release date for the fixes to the Acela safety systems, present since the update that mostly affected NYT? Will this be fixed in TSW3 as well? Improvements to the SD70ACe loco add-on for CJP were discussed when it was released. What are these improvements going to be, and when will they be released? Will these improvements be coming to TSW3 as well? Regarding the "improved" OHLE for TSW4, some have the feeling that it is too dark, or too black in color. Will this be addressed so that it doesn't stand out quite so much? Also, the accompanying guide and support wires have not been given this treatment, resulting in a graphical inconsistency and making the main overhead line appear to be floating. Regardless of whether or not the overall look is going to be tweaked for better appearance, will the other parts of the supporting OHLE be adjusted to at least match with the new look of the main wire?
Can we please look at NYT passengers. All the stations are empty and all trains have passengers but they just stay on the train at all times. We do get some that gett off only at Penn station. Can you please take a lok at Aleters going off on AI trains all around. You can even hear them going off in the tunnels as they pass you by. This is happening on all trains including Amtrak
The New Livery designer 2.0 Keeps Having Issues on PlayStation 4/5 it crashes every 5 minutes. This might not be an issue for everyone on that platform. https://forums.dovetailgames.com/th...gner-2-0-is-the-crashiest-thing-in-tsw.74575/
Will the game be fixed so that it works with the minimum of bugs in a reasonable time frame, or will you get some of them done, drop it in twelve months and then release a new game that features the very same bugs that appeared in the previous game.
May we have your assurance that the full fat timetable for NYT will be retained as an option for those players ( perhaps the majority ) who are enjoying it?
Issues with subscribed liveries not showing on loco's. Unsubscribed from what I had on TSW3 then subscribed again but still all over white or all over grey. PS5.
London-Brighton route. A support ticket has also been sent by a member of the bulletin board. It's been a long time since it was released, but is it really that difficult to fix? I'll attach a detailed photo of the thread. Please try to fix it soon https://forums.dovetailgames.com/th...ffic-light-at-the-station-in-the-image.74562/
1. Can the spawn system be reworked? Like make it a pathway where we go based on route the freight appears on. Its too difficult to spawn in what you want when nothing is labeled correctly. 2. Is there going to be a fix for GP-38, Sd40, Sd40-2? They are all dead when you spawn them in. Can't do anything for them to make them run. 3. Some routes having issues with getting the dynamics to work. Does Oakville even have dynamics coded into the route?
Can there be an option for having a classic hud, one that closely mirrors the look of the HUD in TSC while still including the signals and speed limits?
My questions about legacy content fixes for TSW4. When will the GWE HST have its wipers fixed? What about derailment issues for DLoGW? When will the blood & custard coaches and conflat containers be added to SoS & PFR? When will the rear gangway doors on the Southern 377 be fixed on BML? Is there any update on AI steam physics/sounds? EDIT: Thanks DTG JD & DTG Matt for answering my questions on the stream.
1)Is there enough space in the development process for fixes, patches and development, or is the pressure on getting dlc out the door in alignment with DTGs and Focus's strategy such that the product will never in fact reach its potential? Is it a challenge to put it more diplomatically? 2) Given the pressure those actually working on the product are under, what can we do as a community on this forum to best support those folk while also expressing concerns at the overall strategy?
it was just about the new german route and DMU. the rest of the video of course is good, but to not reveal anything they could've uninstalled the DLC on their side before recording but eh. what happened has happened
From the '10 things to know about Train Sim World 4' video, on the first feature showcase we get a leak in the train menu of the liveries the Class 142 will have for Blackpool - Preston - Ormskirk. Are they all official for this route or are some of them the first signs of the next British route after this one?
Will you find a way to make it possible to transfer our liveries the same as we do for our progress ? Uploading and downloading each livery is a pain and we can’t upload both ICE3, and Flirt so it means they have to be done from scratches, every year.
Will not being able to sit down in the Mk2 (and others) coaches be fixed? If so, when? Will the fixes (assuming it happens) be applied to pre TSW4 DLC and assets?
I honestly like to see the whole of Penn station rebuilt, I’ve never been to the real station but it doesn’t feel accurate to me
Any plans on bringing the feedback Gathered for the 700 and Glossop line to reality? They are quite recent.
1. Any updates on Epic core routes from previous titles not being available in the library for TSW4? 2. Free roam rolling stock spawning, I plan to go through the US content I have once I get the routes I'm missing from epic, but so far I know there are issues such as the Clinchfield SD40 simply not moving on its own or SD70Aces monitors being off causing break issues. There are also some missing rolling stock like the Clinchfield caboose that can not be spawned in on its own. Are issues like this being collected and looked at?
Any update on Oakville passenger timetables? It was talked about a long time ago and then it just disappeared. Is this still something that is being worked on?
Could we have a section of the road map to talk about plans or ideas to talk about route extensions? Is it possible, difficult or not worthwhile? What routes would DTG prioritise for an extension etc?
Will older routes (pre-TSW3) have the major fixes that have been suggested delivered? Prime example is trunk service on RSN still being broken and incompletable as a scenario making one trophy in both TSW3 and TSW4 unobtainable.
Will you be able to fix the livery bug for creators club on PS5? Liveries appear as one colour, been an issue since day one
Will Mr Jones be saved? Will the intermodal US freight train length be fixed? Flying Scotsman - AWS issues
Are there any plans to improve the core US Freight experience? This affects every game mode across multiple routes, for instance: Lack of working cab signalling even in locos that have it built-in. Now that we have free roam it's even more of an issue making it hard/impossible to drive on NYT, Boston, etc with no HUD. Lack of PTC or other safety systems (yes, i know it's very complicated, but need to start somewhere)- maybe a smaller, less complex route to start? A proper DPU simulation Working humps in yards that have them Consistency in setup across all routes/locos. Again with free roam it really brings the issue into focus. Being able to reset the physics is a help tbh. Freightcar livery subsitution issue still not resolved Improved simulation of local freights. Free roam has the ability to be a game changer here, but we need more tools (formation editor is coming i know), but also more spawn points, removal of invisible barriers, track labels on the map or at least pdf track schematics, etc. Put all these together and it feels like US Freight has fallen a bit behind other parts of the sim. Will we see tangible improvement?
It seems that there are more Community Managers than we thought ( or maybe just wannabees ). Why not let the real CM's decide what questions to answer and which to ignore and let them answer for themselves. If they want to tidy up the thread, they will. We don't need a bunch of self - appointed DTG spokespersons on the forum.
Can we expect updates in the future to provide patch notes detailing all of the fixes included with said updates? Also, are you aware of the Class 700/0 having a PS5-specific bug regarding the AI’s light usage? Will the Class 700 receive any big fixes?
One guy I haven’t seen on a live stream in a long time. Sam. What happened to Sam from the preservation team?
Instead of talking about the newest and brightest routes you will be adding, how about some news on improvements on the many routes we have already. This keep adding w/o fixing or updating is getting old.
A nice feature for the PS5 Dualsense gamepad would be a strong haptic feedback on the emergency brake function. So you have to push in harder to set it in emergency, and not by holding the trigger to long. And also skipping gears for instance having such function.