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Outside Sounds In Cab At Random?

Discussion in 'Known Issues & Bug Reports' started by J van E, Sep 26, 2017.

  1. Darthtool

    Darthtool New Member

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    This is what i fear, Im put off playing certain routes now because i know halfway through my sound with bug out.. believe it or not, fixing bugs and making the Sim run very well is good for business, i hope they put some serious effort into solving this one!!
     
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  2. LeadCatcher

    LeadCatcher Well-Known Member

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    I ran across the above tidbit on making a change to the default audio quality —- makes a very noticeable difference in the sound, not sure if it will affect the exterior sounds playing in the cab or not since I haven’t thoroughly tested, but have not noticed that problem since I changed the value to “2” but have only been running on TVL.
     
  3. Darthtool

    Darthtool New Member

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    Tvl does not suffer from the rampant audio issues in NTP and to a very lesser extent parts of the GwR line, i think in Tvl ive only once encountered the exterior sounds in the cab bug and that was easily remedied by standup/sit-down. this does not help on the NTP route however, those issues are permanent once they occur.
     
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  4. hightower

    hightower Well-Known Member

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    This outside-inside thing is really spoiling NTP for me. Standing up then sitting down doesn’t sort it and it’s just murder on the ears, particularly with a headset on.

    I wish DTG would do something about it. Assuming it’s an option, if it means buying a separate and more capable audio engine than the stock UE4 one then do it. Speculate to accumulate. I was looking for something else & came accross a thread from March 17 where Jay acknowledges it’s a problem that’s known about and it’s being ‘actively investigated’. So much for that.

    The reality is that we simply shouldn’t be having these kinds of issues in games in 2019. This ‘game’ when looked at collectively isn’t cheap, and decent sound is surely one of the basic building blocks of any simulator. The sound engine in TSW isn’t fit to lick the sole of TS1’s shoes.
     
    Last edited: Jun 12, 2019
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  5. londonmidland

    londonmidland Well-Known Member

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    Let me post this here...

    So what this means is basically expect the current sound bugs in all current and future DLC’s until further notice.

    Pretty disappointing if you ask me.

    781F92D9-2F26-4AF4-995B-69C54CE2DC2D.png
     
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  6. class350

    class350 Member

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    I mean, at least it's finally been officially acknowledged, but god know what "soon" means. I'm still hanging out to play this game, and it's good to know there *might* be a time when I can. Chances are with a potential fix will come problems elsewhere.
    Also, I still feel like dtg made the audio way more complicated than it needs to be. Sure, it may be more realistic when it works, but with so many layers and occlusion effects and sources and whatnot, it just goes wrong. And something is far better than nothing. If they can fix it, then I'm all for complex audio, why wouldn't I be? But who knows.
     

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