Patch Updates For 27.4.26

Discussion in 'TSW General Discussion' started by Bryer, Apr 27, 2026 at 2:33 PM.

  1. MrbKlegend89

    MrbKlegend89 Well-Known Member

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    The New Haven Line dlc is definitely not getting patches. Lol. They brought out galore of patches for Thomas the Tank Engine and that came out after the New Haven Line. That should tell you where their priority was at the whole time, making the New Haven Line dlc. From the videos, reviews, and large amount of different bugs that was reported by people of this dlc, there are no patches coming. It's staying just like that. BUT that's the US content for you lol
     
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  2. dudders

    dudders Well-Known Member

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  3. dudders

    dudders Well-Known Member

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    It clearly says I'm on PC if you care to read it correctly. And this is for the announcements outside on the stations not what you are referring to inside the cab. Thank you.
     
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  4. Andy L

    Andy L Well-Known Member

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    I don't hear any on PC. No mods installed.
     
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  5. DTG Harry

    DTG Harry Community Manager Staff Member

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    What route are you experiencing the lack of announcements on?
     
  6. historicalduck7

    historicalduck7 Active Member

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    presumably east coastway unless they replied to the wrong person
     
  7. Andy L

    Andy L Well-Known Member

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    East Coastway - sorry should have made it obvious. They work fine on the Great Western remaster so I assume it's not down to my TSW audio settings.
     
  8. Phil47569

    Phil47569 Well-Known Member

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    I can't explain why the raindrops only appear on the loco when stationary, however I have the same issue of the windscreen being completely dry when returning to the cab camera on as far as I know, every loco/unit, it is more of a core issue. Basically the rain is generated in a "bubble" around the player/camera, if you switch camera to the rear of a long train and back again, the bubble has moved out and back so will now start raining anew. I can only speculate but I believe this was done so as to improve performance as the rain effects (not including the wet ballast) would only be needed to generate in a smaller area than the whole route.
     
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  9. dudders

    dudders Well-Known Member

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    East coastway they are working on the train but nothing outside on the stations. I'm on PC.
     
  10. townsend_simon

    townsend_simon Member

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    Nope no station announcements....been a while since ive played it but i also get no "TPWS and AWS is operational" on the 377...but also..more concerningly...the 3rd rail is completely out of sync with the sleepers...so the 3rd rail insulators now sit between the sleepers not on the sleepers as they should
     
  11. KitsuneKiera

    KitsuneKiera Well-Known Member

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    That’s normal the 377 shouldn’t have that anyway.
     
  12. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Try verifying the files.
     
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  13. dal#7945

    dal#7945 Well-Known Member

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    Thought they would sorted this sound popping out by now its terrible on some locos sounds like me speakers are gonna blow out.
     
  14. OldVern

    OldVern Well-Known Member

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    I think at this point DTG really need to draw a line under TSW, if they break more things than they fix with each patch!
     
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  15. KitsuneKiera

    KitsuneKiera Well-Known Member

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    Unless DTG plans on building a bespoke game engine for a TSW successor it will have a very similar set of issues to TSW, especially if they go for UE5 which still has UEs traversal stutter issues. A lot of noise is made about UE5 but it is still fundamentally the wrong game engine for the use that DTG would be using it for.
     
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  16. fpriotto520

    fpriotto520 Well-Known Member

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    Last summer, during the MR presentation, DTG itself explicitly mentioned UE5's potential for its most important future projects, extolling its enormous technical quality.
    Now, however, all of that may have been swept away by an avalanche of enormous dimensions.
     
  17. dudders

    dudders Well-Known Member

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    All files are good and no mods. Thank you for your help.
     
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  18. dudders

    dudders Well-Known Member

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    Sorry to keep banging on about outside station announcements not working on PC but just fired up ps5 pro and there not working on this platform. Can anyone else here confirme this. I know its something not that important but adds to the game. When I play other routes like the Riviera line it's crystal clear on the platform.
     
  19. NiTE

    NiTE Member

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    Yes, I don't recall ever hearing station announcements on the East Coastway, or on-board announcements on the class 377 - the class 313 does have some on-board announcements. This was all pre-patch (but post remaster) - I just retried spawning on foot and this my experience with the patch confirmed this:
    • Spawned on foot at 09:55 at Brighton on the original timetable and waited until to 10:01 to Ore departed (a couple of trains arrived during this time). No announcements at all.
    • Same but with the 313 timetable and same result, no announcements
    • Spawned on foot at 10:15 at Moulesecoumb and caught the 10:17 towards Seaford. No station announcements at Mousescombe or Falmer that I could hear. There was an on-board announcement 'we are approaching Falmer' or something along those lines but no other on-board announcements (eg no 'this is the train to ... and the next station is ...). Quit just after leaving Falmer.
    I don't know what is expected (the store page says station announcements but not on-board announcements for the East Coastway). This is all on Steam (PC).
     
  20. DTG Harry

    DTG Harry Community Manager Staff Member

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    Okie dokie, I can see a few folks having this issue so I'm going to check in to see what might be happening with announcements. Apologies, folks! If anyone isn't having this issue, can you let me know? Wondering if there's something clashing with it.
     
  21. dal#7945

    dal#7945 Well-Known Member

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    I just spend 20 mins walking around Brighton station. And I heard a ton of platform announcements. This on xbox series x.
     
  22. NiTE

    NiTE Member

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    I don't know if it is relevant but note that I do not have the class 171 dlc.
     
  23. dudders

    dudders Well-Known Member

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    Hi there no mods installed and verified in steam.
     
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  24. dudders

    dudders Well-Known Member

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    That is so strange. Have spent 30 mins at Brighton station and absolutely nothing and nothing at any other stations I am on PC and PlayStation pro.
     
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  25. dal#7945

    dal#7945 Well-Known Member

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    I been zipping across all stations and heard announcements on all stations.
     
  26. dudders

    dudders Well-Known Member

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    Thank you for all this detail you have given us. I'm glad I'm not the only one with no station announcements. On board they all work but not outside at the stations
     
  27. dudders

    dudders Well-Known Member

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    This is very odd. We all have the same game I'm on PC and PlayStation
     
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  28. lexie

    lexie Well-Known Member

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    Maybe on paper UE5 ticks all the boxes, however there are still (almost) no UE5 games doing it well. Most games do have performance issues, low resolution and other technical problems. Lumen and Nanite are to resource heavy, especially on console, disabling those features give better performance but what is then the advantage over UE4 for existing games, as porting over is not that easy. Even for the Thomas game they chose to use UE4 and not UE5.

    Split fiction for example uses UE5, but without Lumen and Nanite, and this is one of the few examples of a UE5 games doing well on all platforms (yes even Switch 2). So in this case they actually used the UE4 feature set, what makes the game performing well. But the question remains, will a game like TSW on UE5 (with only a UE4 feature set) perform well on UE5, as this game has already issues on UE4.
     
    Last edited: May 1, 2026 at 11:41 AM
  29. fpriotto520

    fpriotto520 Well-Known Member

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    Two things TSW will NEVER have:
    1- Multiplayer;
    2- A UE5 porting.

    Guaranteed!

    If anything based on UE5 ever comes out (and it's about time, since the current TSW is unwatchable when running in cloudy weather or anything less than full sunlight), it will be something completely new, which would mean (for those interested) starting from scratch.
    As for the performance of UE5 games, I'm waiting for "Running Train" to be released to get a sense of the optimization work done with this engine.
    It could be a masterpiece, but it could also be a colossal piece of garbage.
     
    Last edited: May 1, 2026 at 1:05 PM
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  30. thebigcheese

    thebigcheese Active Member

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    Not doubting you but these specific examples haven't given much time for the announcements to fire. Bare in mind that there aren't that many announcements made at Brighton, on ECW it seems that the only station announcements are made 3 mins before the train departs. Nothing for arrivals. it has always been like this. I've just spawned in at 09:55 to check and the first announcement I got was for the 10:03 to Portsmouth on platform 2.
     
  31. Andy L

    Andy L Well-Known Member

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    Is that on PC, xbox or Play Station? As reported here and in other threads I've heard no announcements on the platforms at any station. I've waited at least 30 mins at both Brighton and Eastbourne. On train announcements are heard as are on platform announcements on the Great Western remaster. (PC running Win 11)
    I don't recall seeing posts from any PC users who have heard the announcements on the station platforms.
     
  32. thebigcheese

    thebigcheese Active Member

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    PC, today. 2018 timetable. Announcements at Brighton fired 3 mins before departure.
     
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  33. Andy L

    Andy L Well-Known Member

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    Thanks for that. For some reason I don't have a 2018 timetable, just East Coastway 2020 and East Coastway 2020 (Class 313)
     
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  34. dal#7945

    dal#7945 Well-Known Member

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    For the 2018 timetable you need the 171 dlc pack.
     
  35. ToffeeKat

    ToffeeKat Well-Known Member

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    True. The work that would be needed to modify all the internal coding and make suitable changes to every piece of DLC would be a massive job, we are not talking months, we are talking years. Every DLC would then need re-certification for consoles.

    More likely is that TSW continues with UE 4.26, or even a shift to 4.27 for the next 5 years then a new game using UE6 might be a viable option. BUT it would be a NEW game starting from scratch.
     
  36. Andy L

    Andy L Well-Known Member

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    Thanks, that explains why I don't have the 2018 TT! Hopefully the announcements should work in both the 2020 TTs and now we've got DTG's interest in the topic we may see a fix.
     
  37. thebigcheese

    thebigcheese Active Member

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    Ok, have just tested at the same time in the original timetable and the same service (Portsmouth Harbour from platform 2 - 10:04) did not have any announcements. DTG Harry it appears that this "no announcements" bug is limited to the non-171 pack timetables. I have announcements in the 2018 timetable, but not the (original) 313 timetable.
     
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  38. lexie

    lexie Well-Known Member

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    Most games on UE5 are a mess, so in that regard it's not really about time to switch to UE5. I also don't see it happen, the current TSW will be ported over to UE5, as even upgrading to a more recent UE4 version never happened. Somehow I can understand this, as every route needs the update/upgrade.

    Running Train looks very good on screenshots and youtube vids, however I've seen more then enough fantastic screenshots and vids about games on UE5, but in the end the games itself didn't look as good as what was shown before. The performance looks not that good, FHD without DLSS or FSR gives only 40FPS, but I don't know on what card this is:
     
    Last edited: May 1, 2026 at 2:41 PM
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  39. PseudoStalker

    PseudoStalker Well-Known Member

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    TSW can look much closer to this if the devs will start making complex ground textures with nice gradients and shapes. Because now on 90% of the route they just smash the fill on a flat surface. And of course, working with materials so that all this does not glow like nuclear waste. Look at Snowrunner - how a game with fairly simple graphics can look realistic thanks to blended ground texturing and landscape curvature.
    At least the tracks with ballast are long overdue for renewal - eh, DTG?
     
    Last edited: May 1, 2026 at 4:02 PM
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