At the technical forum a discussion is running on the HH "Cumberland Charge" scenario. It is no longer working properly and cannot be completed. A bug was reported for this and the answer was, that it will be fixed as soon as the cause is known. To me, this feels like a useless answer. I would like to know what we may expect if a new DLC, let's say a route is issued. What quality can we reasonable expect fro a DLC when it is launched? How does testing work and what is the QA department doing? Are there checklists? Are all issues solved, or may there be known issues and can these be shared with the customers? What policies are used afterwards regarding feedback? Is there a minimum quality level to attain or is it just budget driven? Does it depend on the number of complaints? For me it is a serious question. If five scenarios are promised, I expect five working scenarios. If there should be 100 jobs, I expect to find 100 jobs and they should be working (at RSN this is still not the case). I really would like a better view what DTG thinks that is reasonable. It saves time to report issues that never will be solved. It also may remove a lot of irritation because we may somehow agree upon an acceptable average quality standard. I am aware quality has its price, but I have never been asked if I want to pay for better or maybe less quality.