Reskinning The New Mk3 Coaches.

Discussion in 'General Discussion' started by LucaW, Jun 9, 2020.

  1. LucaW

    LucaW New Member

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    I've been having issues with reskinning the new Mk3 coaches that came bundled with the LNER HST. I've done many reskins for other things before, and I am competent in doing so. I've modelled a set of buffers so I can convert the LNER Mk3s into Mk3As and Mk3Bs. But after duplicating the "Coaches" folder, and renaming bin files and changing the information inside of them correctly, the coach just draws the default textures, rather than my own. I also tried using the bin file to hook onto a custom script I made, and again, it didn't hook onto it, it just used the default. In the one and a bit years I've been reskinning, I've never come across anything like this before; it's as if it's locked to the default textures and ignores any other bin files. If anyone could offer any more information into this, that'd be fantastic whether it's DTG themselves or anyone else who has managed to reskin one successfully or is simply having the same issue as me.

    Cheers.
     

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