Having now played all of the scenarios and ran most of the route a couple of times, I think I can give my full verdict on Haupstrecke München-Augsburg. Wow! This is without doubt the best route on TSW 2 by a long way. DTG has achieved something really special here and they’ve set a very high bar for future routes to meet. This can only be a good thing for us players. The Route The route is exceptionally fun and challenging to drive. The level of detail is incredible and the graphics, as always, are pretty gorgeous. There are times when playing on the PS4 Pro that the route stutters and judders. The stutters and judders can last for anywhere up to a few seconds (in particular parts of the route such as München Hbf and München-Pasing), but it’s really unsurprising given the level of detail in these locations. Whilst somewhat immersion breaking, they really don’t render the route unplayable as some players have claimed, although this may well be the case on the standard PS4. Further optimisation, which DTG promises is underway could improve these areas and hopefully, whole buildings popping into view will be fixed. Only time will tell if the optimisation DTG is working on can achieve this. When driving the route, I particularly like the ICE 3 trains overtaking the S-Bahn trains. Given consoles only have the two standard layers, the route feels well populated and alive. If DTG manage to resolve the layering issues for the additional services, this route can only become more realistic. The new PIS screens on the station and the DB BR 423 are super cool and take us one step closer to having these on all routes. We just need station announcements now. The coloured accelerometer on the HUD is a subtle but major improvement. Whilst the ball is still kind of ugly, seeing the colour change is a much easier way to see if you are gaining, maintaining or losing speed and I hope it comes to other routes ASAP. The Trains The sounds from both the DB BR 423 and the DB BR 403 ICE 3 are nothing short of music to the ears and demonstrate what DTG can realistically achieve. Again, the sounds set a high bar for future routes and the reworking of the preserved collection. And again, this can only be a good thing for us players. Whether DTG chooses to maintain or even improve on this level of sound quality is a decision for them, but I know it would hugely welcomed by the community. Driving the DB BR 423 is a real pleasure, especially trying to drive her aggressively in order to meet the rather unforgiving S-Bahn timetable. Chucking the throttle to position 10 as you leave the station and chucking it to negative 10 when coming to a stop is really fun and makes for a really immersive challenge. The DB BR 403 ICE 3 differs very little from the DB BR 406 ICE 3M in the Schnellfahrstrecke Köln-Aachen route and that’s a good thing. The ICE 3 is fun to drive at speed. My only complaint is that there are no dedicated AFB buttons on the PS4 controller, which means you have to manipulate the Multi-Function Display (MFD) when turning AFB on/off. For me this breaks immersion too much as the zoom function doesn’t zoom in far enough and when zoomed, the control stick movement is far too sensitive. An increased level of zoom would be good, especially for when setting the destination in both trains on the route and for other trains in TSW 2 that make use of the MFD screens. Having dedicated AFB buttons to turn on/off the system and then to increase/decrease the target speed would be hugely welcome as 100% attention can be maintained on the track in front of you. There are still bugs in the system, such as a gold medal being impossible to gain during the S-Bahn Shutdown tutorial and being able to earn the Thawed Out Trophy by driving the ICE 3 200km instead of the 300km required, so the route is not perfect, but it’s definitely worth your hard earned money.