I think sometimes people forget that they aren't dealing with Bethesda or Ubisoft, but a tiny company with ~100 employees including the secretaries, bookkeeper and charwoman. If TSW scrolled credits at the end, it would not go on for 45 minutes like a Rockstar game's. You may have noticed that yesterday's roadmap has some 140-150 items: that's roughly two for every developer. The LIRR is "unplayable" because the M7 sounds wrong? No, it means that having the wrong sound annoys the tiny subset of players who know what an M7 sounds like, and care. That is not "unplayable." And what if DTG had delayed the release of LIRR (and several German routes) until the sound-codec issues with the Preserved Collection port had been sorted? Would not the exact same people be screaming that they want "their" DLC right NOW?