Hello. Sorry if this idea came up before. It is about setting points (markers) on the route to be able to use them while driving with a free camera. At 300 km / h, it is impossible to catch up with the train, nor position yourself properly in front of it to record a nice shot. Regards.
I would like to ask about much more departing and arriving points on all routes. Mainly on the both ends of the routes, which usually are big passenger stations, or yards for freight trains. But also For making interesting rides, one key point is to have 2 different departing tracks / platforms, use the same "path" - i mean both trains goes on the exact same specific tracks ( then passing by the same passenger stations), but at the final destination, they use different arriving tracks. Furthermore it will be very important - and useful - if you can select for 2 trains departing at the same time, which will be departing order. Today you have to define which is the driver one. So another option might be if this train we will drive will be the first to depart from the station. For interesting and entertaining drivings, most of the times the main train you drive, must be the second one. I would like to take this opportunity to mention the following annoying issue I have been suffering a lot with freight trains: On scenario planner when you select a freight locomotive on a train, usually it does not appear the one selected! For both driver train and AI trains. I believe this happens with Out of the Rails feature selected. Last weekend I have an AI freight train where the locomotive "must be" the DB BR 155. (For performance issue). I selected it. First time it appeared a BR 185. I start it again the other BR 185, third time the Railpool BR185, fourth the BR 187, and finally the BR155. But these happened on different routes and locomotives. Hopes this can be fixed.
The ability to type dialogue in like in train simulator and tell it when to come up. E.g. when arriving at a station
All above and a way to have trains passing at stations or lines that are used is could not use in scenarios in game and timetable mod and the to have more trains ability more the 20 layers
A path editor. Instead of choosing A to B and then a list of stops on the way, Choose the A to B as we do now, then the user is moved to the game map and like switching points from the map in game, you craft your path to your point B. The blue line would update with each change and a message would tell you on screen if the path doesn’t yet reach your point B, disappearing when all is ok. You would choose your intermediate stops as you edit, the available stops would be shown like radio buttons to click and dynamically update with the path as it is changed. Would allow some interesting wrong line running, and possibly the opportunity to create scenarios where an express can be pathed past a stopping service.
I would also want to know why the don't have a classic North American passenger route. As well as why they chose the time frame they did for the Harlem line
any chance to create livery of the whole ctc3 not only 1 car ? and how i can add waiting times to pick up passengers in scenario planner ? + much user friendly livery editor and to add own pictures