Gameplay Simple Timetable Starting Time

Discussion in 'PC Editor Discussion' started by jackthom, Nov 4, 2023.

  1. jackthom

    jackthom Active Member

    Joined:
    Aug 22, 2020
    Messages:
    376
    Likes Received:
    185
    I'm using a very basic timetable to make short journeys as I add things to my route.
    I'm tired of having to use the console ts2.dbg.SetLocalDateTime before each run so my player service is ready to go a minute or so after the start.
    I must be missing something simple in the Timetable which will always kick off the session at the right time but haven't been able to find it so far.
    Using Create After Delay with "Start at level load +1min30" seems to result in the train driving off within 7 seconds, before I even get a chance to open the door. :|
     
    Last edited: Nov 4, 2023
  2. YorksAndy

    YorksAndy Member

    Joined:
    Mar 2, 2018
    Messages:
    87
    Likes Received:
    61
    Try adding in a ‘load/unload’ instruction, but without the boxes ticked, then it becomes a ‘wait’, so should then wait until the allocated time.
     
    • Helpful Helpful x 3
  3. jackthom

    jackthom Active Member

    Joined:
    Aug 22, 2020
    Messages:
    376
    Likes Received:
    185
    Thanks, that did the trick.
     

Share This Page