I like to drive TSW often using the Xbox One controller for Windows, and find the default mappings generally good but frustratingly limited by the inherent lack of buttons (two-tone horn, PzB, AFB etc). Then the other day I was playing Elite Dangerous with said controller and realised how well Frontier had thought out their mappings by using A, B, X, Y as shift functions when held, to gain access to extra commands on the dpad, bumpers and triggers. TSW really needs to adopt a similar system, and I therefore invite DTG to take a hard look at Frontier’s solution.