Route Spoorlijn Zwolle - Groningen Feedback Thread

Discussion in 'Player Feedback' started by DTG Harry, Mar 25, 2025.

  1. attuma#5254

    attuma#5254 Active Member

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    Look at de cabine for a button or between a couple
     
  2. ItsRick23

    ItsRick23 New Member

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    Wonder if they will ever fix these minor bugs/mistakes like the stopper train from Zwolle to Utrecht mentioning it stops at Amsterdam Centraal instead of Amersfoort Centraal (the other 2 stations in Amersfoort were always mentioned as they should be).
    Also the fact that this train in real life rarely departs with just a single train, usually it departs with 2 or even 3.

    There are also quite a few other very small bugs mentioned in this thread that never got fixed.
    Instead, they tried to fix the bugs that matter more, and broke stuff while doing so, to then not fix these new bugs.
    Sad to see honestly, but I guess this is how it goes when you pump out dlcs constantly (and no, that's not an excuse to leave other dlcs in the dark). Maybe they should hire a few people with more and better coding knowledge if that would solve the problems?

    I bought the dlc (and the game) because I am a local here. I bought it with quite a heavy price tag though (can basically buy a full AA game with that money from just the dlc), and so I expect stuff to be improved. I have wishlisted a few other route dlcs in the meantime which I won't feel like buying anytime soon as this overall made me a bit disappointed.
     
    Last edited: Jul 29, 2025
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  3. dal#7945

    dal#7945 Well-Known Member

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    Not played this route for a while. Does vectron drive how it should like safety systems working correctly.
     
  4. Sharon E

    Sharon E Well-Known Member

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    dal#7945, yes the Vectron has ATB activated, though it has broken it for the German/Austrian routes. Now the DB red 193 does not give points for having the safety systems activated so the best one can do is gold.
     
    Last edited: Aug 14, 2025
  5. dal#7945

    dal#7945 Well-Known Member

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    Im guessing thats just the red vectron and not the railpool one?
     
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  6. dal#7945

    dal#7945 Well-Known Member

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    I see the icm still only has one rear light working
     
  7. dal#7945

    dal#7945 Well-Known Member

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    Anyone got any tips on how to maintain speed in both trains. They dont coast that well.
     
  8. Purno

    Purno Well-Known Member

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    ICMm in notch 3 or 4 should maintain 140km/h.
    SGM in roughly 30%-40% throttle should maintain 140km/h.
     
  9. dal#7945

    dal#7945 Well-Known Member

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    Thank you :)
     
  10. dal#7945

    dal#7945 Well-Known Member

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    When driving the vectron tells to switch on pzb but its already on. So you dont get full marks for people who play for medals. Have you got to switch anything on using the computer.
     
  11. dal#7945

    dal#7945 Well-Known Member

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    Does that go for the dutch route because it keeps telling me to activate pzb.amd only scoring 35ap and not 65ap.
     
  12. Sharon E

    Sharon E Well-Known Member

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    dal#7945, I will take a look at the 193 in the Dutch route today and see. The PZB switch is the one for ATB also. I know in German routes this 193 will not give points for safety systems even when on, don't remember about the Dutch route.
     
  13. dal#7945

    dal#7945 Well-Known Member

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    Thank you. I set it up how I would do if on a German route but change the country via the screen. To NL 1.5k and turn on all the safety switches behind me.
     
    Last edited: Aug 15, 2025
  14. OldVern

    OldVern Well-Known Member

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    There does seem a significant amount of rolling resistance on both units once power is shut off. Like there’s a thin layer of treacle on the rail head.
     
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  15. Crosstie

    Crosstie Well-Known Member

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    Yes, it's been mentioned a few times. They slow down very rapidly when coasting. Have to coast with significant power I guess.
     
  16. Sharon E

    Sharon E Well-Known Member

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    Actually, the Sprinter is better than when first released. It is still no where it needs to be to match the real item.
     
  17. dal#7945

    dal#7945 Well-Known Member

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    In the SNG3 can you use the slow speed button if yes how too please. Thanks
     
  18. dal#7945

    dal#7945 Well-Known Member

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    Did you manage to get the safety systems working. I still cant get them working properly.
     
    Last edited: Aug 16, 2025
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  19. diamondderp

    diamondderp Active Member

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    The interior of the ICMm Mbfk car is tied to the cab sounds. So there is no interior sound, only cab sound.
     
  20. Sharon E

    Sharon E Well-Known Member

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    dal#7945, the 193 seems stuck in German 15 Kv mode. I attempted to switch is to Netherlands 1.5 Kv mode, but it won't take. When I highlight this mode and press 'enter' nothing happens. It won't recognize ATB EG unless I can switch it, I am thinking.
     
  21. dal#7945

    dal#7945 Well-Known Member

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    I set it up in the NL 1.5k no problem and use atb no problem. Its just it tells me to activate pzb and you dont get full 65ap because you cant activate pzb because you are using atb.
     
  22. Sharon E

    Sharon E Well-Known Member

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    Interesting, an update was sent out to correct this and I have run these 2 trains and gotten full points.
     
  23. dal#7945

    dal#7945 Well-Known Member

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    Do you have too set anything via computer screens.
     
  24. squerble

    squerble Well-Known Member

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    This is probably a question with a foolish optimism, but are there any plans afoot to tweak the rolling resistance and ICM physics? ICM seems too powerful on acceleration, and both trains seem to have too much rolling resistance especially at higher speeds. Someone further up described it like a thin layer of treacle on the rails and that's bang on the money.
     
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  25. attuma#5254

    attuma#5254 Active Member

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    Is that fixed?
     
  26. attuma#5254

    attuma#5254 Active Member

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    I have seem this in the game before
    it looks strange
     
  27. prxspective#1309

    prxspective#1309 New Member

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    I noticed issues with NPCs behaviors, the main problem is that on Xbox Serie X, they don't even spawn, arriving at a station, it's empty, serisouly it's tearing down the experience over and over, thing that already happened on (Boston - Providence) to a few stations, we would love to see announcements on this NL road ! More NL roads please ! Why not making it a full road until "Den Haag Central" it's not that long , and honestly it doesn't even require that much textures work ! Hope this message get seen ! It truly needs be fixed !
     
  28. e.leerentveld

    e.leerentveld Well-Known Member

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    Zwolle - The Hague is perhaps a bit too optimistic for the next extension, as they'd have to model Amersfoort CS, Utrecht CS and The Hague CS, the latter of which are huge stations with complex yards. It would be a bit much to expect that in a single route.
    And they'd be pretty much forced to include the VIRMm with that route.
     
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  29. cyrill.kroonstuiver

    cyrill.kroonstuiver Well-Known Member

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    While I'm all for more Dutch content, and have several suggestions in mind, aside from the ones I already made (which happens to include the other end of that IC at Den Haag), a mega route like that is currently far too ambitious.

    They are definitely improving their capabilities for longer and prettier routes. This route is already one of the very longest in the entire game, with 108km, though that's partially enabled by the fact that there's only 8 stations, and mostly rural landscape. Which is largely why this is an understandable entry point into Dutch railways.

    I remember a few years ago, and it still seems to be about true, it was said that any route for serious consideration must be a maximum length of about +/- 100km, and at most 25 stations. Whereas a full route of Groningen - Den Haag, only taking the one through Utrecht, and not other one through Amsterdam Zuid, would be over 250km long, with 34 stations.
     
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  30. cyrill.kroonstuiver

    cyrill.kroonstuiver Well-Known Member

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    Yeah, I'm currently considering making a suggestion for Zwolle - Utrecht CS including the Baarn branchline, which would be both doable and also definitely within the scope of realistic considerations :)
     
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  31. Purno

    Purno Well-Known Member

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    Utrecht - Baarn is certainly an interesting little route. I've been wondering if a network-like route DLC in the Hilversum - Amersfoort - Utrecht triangle (including the aforementioned Utrecht-Baarn route) could be an interesting suggestion.
     
  32. cyrill.kroonstuiver

    cyrill.kroonstuiver Well-Known Member

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    It's a cute idea, and I like network routes, but I don't really think it would work here for several reasons, though mainly because non of the lines in this network is long enough for a satisfying run.

    Firstly, neither Hilversum nor Amersfoort are termination points for any train, so the only somewhat self contained services would be the branchline ones, and the only ones, SPR or IC terminating at all, are the ones bound to/from Utrecht CS.

    Secondly, compared to the suggestion of Zwolle - Utrecht including the Baarn branchline, assuming they would also connect the Baarn - Amersfoort part of only 8km of straight track through rural parts, your triangle suggestion only adds 3 additional stations with only 6km of straight track more from Baarn to Hilversum, and a 12km run from Hilversum to Utrecht with just 2 stops before connecting to Utrecht Overvecht.

    All services in the triangle as you suggest would be very short, and probably only Amersfoort - Utrecht feeling like a somewhat proper ride, which would already be served much better on a complete run to Zwolle.
    Network routes are fine and fun, as long as every part of the network feels like a proper ride on their own once completed.
    It's why branchlines in addition to a mainline, I think, work a lot better as a network route than to take an area where several routes converge, and to then take those several smaller parts of multiple routes.

    While it would somewhat stretch the limit a little bit, I would argue that *if* that triangle is made, it should be made additionally on the route Zwolle - Utrecht CS, to complete the loose ends on the route. It would stretch the limits a little bit, but it's only 18km of mostly flat rurality and 3 extra stations on top of my suggestion. So it might still just be doable.

    Also, as a sidenote. IF this suggestion is made, they really really should also include the small bit that is the Maliebaan (small 3km part through part of the city of Utrecht, going to the railway museum.). But all of that I will flash out when i'm ready to make this suggestion on the forum :)
     
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  33. diamondderp

    diamondderp Active Member

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    I'd suggest having a network route Amsterdam - Utrecht, Amsterdam - Amersfoort, Amersfoort - Utrecht and the line via Hollandsche Rading & Soesterlijn.

    The only new train needed would be VIRM, SLT is easily replaced with SNG, it even happens in real life. ICM can be re-used on Amersfoort - Utrecht & Amersfoort - Amsterdam
    You would have IC and Sprinter on pretty much each section (except Utrecht - Hilversum and Soesterlijn). IC to Amsterdam takes around 30 mins and SPR around 50/60 mins.

    Layers? Plenty!
    * IC Berlin: every two hours DB IC Amersfoort - Amsterdam. Stock: Vectron (maybe NS livery), IC coaches
    * NightJet: Two trains a day, one via Breukelen and one via Hilversum. Stock: Vectron and IC coaches
    * ICE Amsterdam - Utrecht: ICE 3M
    * Freight pretty much everywhere
     
  34. cyrill.kroonstuiver

    cyrill.kroonstuiver Well-Known Member

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    That could work seperately from Zwolle - Utrecht. It'd be a nice suggestion.
    Do keep in mind the size though.
    Utrecht - Amsterdam CS is about 40km, 11 stops.
    Amsterdam CS - Amersfoort, excluding the distance and stops already relevant prior, 40km and 9 stops.
    The part between Hilversum and Utrecht CS, again, not counting distances and already present stations, 16km and 3 stops. (I said 12 prior, but that's because the 4km between Utrecht Overvecht and Utrecht CS were otherwise already accounted for there)

    So for that network, even excluding the part of Amersfoort - Utrecht CS, you're already at approximately 96km with 23 stops. So already a very chunky route. Though it would work a lot better as an actual network route I think.

    That means I think it'd be best to suggest this one, and then leave the stretch Utrecht CS - Amersfoort as well as the Baarn branch to the line Zwolle - Utrecht CS, with at most the short stretch between Baarn and Amersfoort being overlapping.

    That would be a nice seperation for 2 suggestions that would both work, and keeps both within the limits of actual implementation. (no more than 100km and 25 stops)

    (Edit: Just to put it into perspective, even without the Utrecht CS - Amersfoort part, let along the Baarn branch, this route would already be about equal to the Frankfurt S-Bahn DLC in total, which features 95km and 26 stations)
     
    Last edited: Dec 2, 2025 at 4:49 PM
  35. vmeck

    vmeck Active Member

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    I dream they'll dare to try it someday:

    The Rotterdam harbor railway line. From Kijfhoek to the Locomotive Workshop Rotterdam on the Maasvlakte. That's about 40 km.

    Shunting at Kijfhoek would be a great place to finally play online with multiple players.

    The LWR workshop is also equipped with its own test facility where all European power supply systems can be simulated.
     
  36. cyrill.kroonstuiver

    cyrill.kroonstuiver Well-Known Member

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    That would basically look like Oakville Subdivision, but than Rotterdam right?
    Basically what you're asking for than, is to create the entire Rotterdam docks and their networks?

    It's an interesting idea. Technically it could be linked to the Betuweroute, which would be a full freight only route (with the occasional lost ICE actually) Though unless you'd create a very arbitrary end-point, it would have to go all the way to Zevenaar, which if it includes this, would mean well over 130km of track. So this could absolutely not be part of a broader network.

    It would be the entire orange line between Rotterdam Lombardijen and Maasvlakte West, including all of its brown off-shoots (ignore the blue part going through, that's just the metro)
    upload_2025-12-2_20-11-22.png

    Unfortunately. While interesting as a concept, basically a European Oakville Subdivision, to my understanding the entire throughline, the orange bit, is ECTS. And last time I checked, though I'm not sure if still the case, but I haven't heard anything else, they simply haven't found a way yet to actually implement something that closely enough is believable to be ECTS at the current time, and so at this moment, any route with ECTS, is not really taken into consideration.
     
  37. OldVern

    OldVern Well-Known Member

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    Echo what's been said previously about the Maintenance Madness scenario. After being slowed for the 80km/h crossover there is no warning (or pre briefing, or anything on the HUD) regarding the 40km/h safety speed past the worksite nor is there any signage on the lineside. I hit it at well over 130km/h so pointless to slow down and just carried on.
     
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  38. dtg_jan

    dtg_jan Community Manager Staff Member

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    Hello folks,

    I've seen a lot of discussions about potential future Dutch routes in here. While we appreciate the input, we ask that you please stay on topic and only leave feedback for the Spoorlijn Zwolle - Groningen Route Add-On.
    If you would like to create and discuss a suggestion for potential future routes, you can do so in the appropriate forum section.

    Thank you,
    Jan
     
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