Eh guys. From my profile I think you can see that I've been here since about May and haven't contributed much. When I first learned about TS and TSW I was a bit confused how the two fit together (they didn't) and immediately felt a bit mislead since I'd dumped money on both not fully understanding that they didn't fit together at all. I then bought an add-on that was for TS... Still not really understanding where it would fit... then it turned out it was a module for the broader scoped / older TS while TSW is actually the... blah blah blah. Buyer beware- I know... I know. That was my fault. (NOW I get it... I'm slow that way.) So I wasn't feeling great about the investment back then and actually "playing" the game wasn't helping since there were some nagging sound and graphic glitches that were endgame for me. My interest in trains started when I was very, very young and I could literally watch and listen to them for hours and hours- if we could find them. So a big part of my interest in getting TS / W was to be able to just fire up a US train, plop down in front of my computer with a sock in one hand and mouse in the other, turn up the sound with my high end headset on and push my nose into my 34" ultrawide 4k monitor and just go for it. I invest in the hardware to get the most of the experience so I held up my end of the bargain... Things on that front didn't turn out so well for me between graphic glitches and obvious issues with the sounds... and I was pretty disappointed in the overall experience. There wasn't much sense coming in here to complain about it then (or now) since it had already been complained about. So I took some time away in hopes things would come back around 6 months later. So I'm back and many of the glitchy graphics behavior still exists... sounds are... well... let's call it less than inspiring but again everything that can be said about everything that isn't done has already been said so I don't want to dwell on it. Other members of the community have pulled me around with their insistence that the game is on the right track and that good things should be incoming. So I'll focus on another evolving element of my passion for trains and that is more about the particulars of the power setups. How much power is needed to move how many cars that weigh how much up what % of grade. Considering tractive effort, HP, drawbar limits etc... Unfortunately it looks like a lot of the stuff is incorporated into all of the "services" missions and the "scenarios" from my understanding pretty much already assumes you're in the right lashup for the "mission." I'm wondering if they're going to implement some sort of power manager capacity where you can be in the back half a little more, helping figure out what power is needed to most efficiently move certain weights through distances and grades at track speeds. Calculating what each loco would use for the trip... so that a player could earn more "XP" to put the extra effort into calculating fuel efficiency since that seems to be the driving factor behind rail operations. Especially if they're going to look into multiplayer capabilities... having someone who was responsible for making sure the consists will make it from point A-Z may be an interesting undertaking... Might not be a practical expectation but I'm curious about whether or not any of that type of planning is on the radar? Regardless, as a new member of the community even though I might have an opinion about where things are at every now and then- my focus now will be in learning how to best learn the fundamentals of railway operations within the simulation. I look forward to learning how to squeeze the most out of TSW!