It's more than obvious now that TSW3 is abandoned according to the same pattern as in Sept. 2022. The question is, will that be a good thing or bad? There are still a few broken things but it's playable for the most part. Example: services on London Commuter can be completed in TSW3, as the red light bug was fixed (mostly); those same services cannot be completed on the abandoned line, TSW2. I think I prefer "left in its final state" as regards TSW3.
An official response on this would be helpful please? If this is going the same way as the TSW2 did it's better to be upfront now and not in a year's time when TSW5 comes out. The TSW2 update was on the roadmap aswell. Thank you.
Agreed, It most definitely will not be me as my journey with dtg has finished with TSW3, I'm not wasting any more of my hard earned.
One extra note about this part of my statement If DTG ever did a final TSW3 update and broke anything else,do you really think they fix it to.Even more reason to feel like it's a lose/lose either way.
I understand people hang on words and await updates however at some point there needs to be a reality check that anything for tsw3 following the launch of 4 is lucky at best and good will gestures. You cant build 9 new versions, update 9 versions od tsw 2, 3, 2020. You focus on bringing new money in as even if every customer bought every iteration of every tsw game fully satisfied you still need new blood
How ironic while talking about TSW3 updates a TSW4 update just appeared on my system.Priorities i guess.
Well maybe don't release the same game every few years then? DTG caused this mess for themselves. Stop acting like the customers are in the wrong for wanting their paid product in a satisfying state. No one asked for TSW2, no one asked for TSW3 and no one asked for TSW4. People just want their product working, considering they paid for it. Putting patches behind a paywall of a new release is not a sensible or justifyable decision, no matter how you put it.
I think "satisfying" is subject to the user, the routes owned, play style, system spec and many other variables. I appreciate the concern about the act (cheeky) , however its reality we're seeing differing perspectives, neither wrong to yours or my perception. My personal lens is enjoying progress and enjoying the new eatures each year comfortable with annual or biannual change , others perspective will differ. My bewilderment is not understanding at what point tsw2 (and in the future tsw3) updates are not continually expected. There's a point where you wait for a free update or bargain bin tsw3 to get new features (and their perceived paywall update). I get the grievance but itll unlikely not bring updates now
No, I don't agree with this, no reality check by customer is necessary. What is necessary is the evaluation done by producer (DTG): Producer evaluate if patch for TSW3 is possible to be delivered by the time and resources needed to create it: if possible, set a date, create it and release it; in not possible, inform customer that support for TSW3 is over. What producer should not do is to inform customer that patch will be delivered in unspecified time frame, then after a year inform again that it will not be delivered for numerous number of reasons (basing on the case with TSW2). Such behaviour is in my opinion simply not professional.
This is valid if im referring to three. I have no idea there. Im referring to tsw2 reality check. Its not supported now
I could not agree more. I have a lot of love for DTG and I subscribe to their business model but what happened with TSW2 was not good practice and I hope TSW3 gets it's promised update promptly.
If a route released for TSW2, then bugfixes and general improvements should be releasing for that route on TSW2. It's that simple. Again, noone is expecting free stuff until the end of life. People just expect a working product... Is it really that hard to understand? I have said this many times by now, but with the current situation, I am actively discouraged from buying newly released content, even if I am interested in it. Why? Because there is a very high chance that if I buy a new TSW4 route, any issue it have might only get fixed in TSW5... Or loco add-ons in the future will also only release to TSW5, despite the route originally being TSW4. Best example is New York - Trenton. It released for TSW3 in a horrible state, currently it is only somewhat improved in TSW4. Also, we do know that timetable layers for the NJT Arrow EMUs have been made for the timetable. But since then TSW4 released, so if a said NJT Arrow EMU add-on ever releases, it will be only for TSW4. Please tell me then, what was the point of buying the route in TSW3?
No not really. You’re playing the inferior version of the game that DTG doesn’t have to update. If you’re happy with the version of TSW you have, that’s good. Personally I like buying/playing the new content that gets released. It wouldn’t make sense for me not to own TSW4.
Hey, I strongly recommend you continue to throw as much money as possible into TSW4 and keep reporting them bugs because I for one absolutely am going to take advantage of your generous nature by snapping up an ultra cheap and better working copy of this game when it nears the end of it's useful life....and guess what? I also strongly recommend you do exactly the same with TSW5 as well. Keep up the good work, you're an invaluable asset to many a sensible person.
This time next year, youll likewise be playing the inferior version of the game. At that point, welcome to the club. As others have pointed out though, thank you for the good work you're collectively doing. I genuinely mean that and its not meant in a sarcastic way. I don't want to buy any of the new routes because they dont interest me (and its clear there are issues with some or all of them, and TSW4 currently isnt in great shape so even if one comes up I'll likely pass until the core game is more refined, but I do want it to succeed and so it does need beta testers. Itll get there eventually (or turn into an unmanageable mass of spaghetti code requiring the launch of a new franchise and the consignment to history of the latest and last iteration, and why not given thats what happens to previous versions anyway), and until it does, it needs good feedback. Who knows, perhaps they need to set up regional companies, TSW UK, TSW USA, TSW Poland (now why might I suggest that), TSW China etc, drawing upon regional development expertise and allowing separate development strands under the umbrella of a centrally developed core that are collectively available but which have clearly distinctive regional flavours (by people who know what theyre doing). The mind salivates
Hello everyone, We'll be coming back for an update on TSW3 when we're able to, the reality is right now that our content teams are focussing on improvements to TSW4, and our engineering teams are maxed out working to resolve the Xbox crashes we've been seeing. Regarding Trenton, we're aiming to get the experience on TSW4 to an improved level before porting that experience to TSW3. It's probably not what you'd like to hear, but that is the approach we'll be taking. It'll all be within one update, so if one part of that isn't where we want it to be, then the whole update won't be. We talk about this more on our previous Roadmap Stream: We appreciate your patience, and we'll update more when we can.
Yes, I hear you, just as I hear the same statements from last year. It is actually the same wording, so my hope for the final patch for tsw 3 is near zero.
"Improvements"... Ummm, you mean fixes or finishing features thar should've shipped at launch.. But OK, "improvements". If that's what the "words" team suggest.
You've got to laugh really..... "we'll fix last years game that we haven't managed to fix yet once we fix this years game" lol If there is anyone with any faith left in DTG, this should go some way to corroding it.
Pretty much, lol... Ridiculous company. I do feel sorry for the developers who try to do their best but can't due to stupid decisions from above.
So sorry Alex, couldn´t resist. You (DTG) will have to walk the talk before I buy this. Not even the wording was changed. Just replace TSW3-->TSW2 and TSW4-->TSW3 and many will remember that badly scripted movie from last year. back "porting" .... huh?
Of course, but I would not want to blame them without any evidence. I also don't want to attack anyone's work personally. So I will just say I am disappointed in the company as a whole.
NY-Trenton is not a bad Route in TSW3; I would hate to see it get broken there in the same way it is in TSW4.
Agreed. I’m enjoying TSW4 and I’m glad I own it. I’m very excited for the new Blackpool to Preston Route. Let the haters, hate. I can’t even be bothered to reply to all the silly comments, as it’s always the same people. I’ve done this dance many times already zzz Take all the time you need Alex. Quite right TSW4 should be getting priority over the obsolete versions of the game. I’m surprised DTG even supports TSW3 at this point, even if it is just for the Trenton update.
Yeah, like they told us one year ago that TSW3 gets priority. What will they tell us (or better you) one year from now? And no, I would not have the slightest problem cashing out 49 Euros to get the new stuff. I just don't like the routes from what I've seen. Evolving an existing game is normal. I play for example TheHunter Call of the Wild and it gets updated constantly. Without the manufacturer charging me every time. What if, in a parallel universe, there would still be TSW and it would have all the new lighting and stuff and just tons of DLC? The game would still be sold to new people so stil money would be made. It is of course right that existing customers would not buy the same bug, erm the same game over and over again.
That’s absolutely fair. I wasn’t pointing the finger at anyone individually, but ultimately people do have to take responsibility for their own work. I don’t subscribe to this view that all managers are hand-wringing misers with nothing but dollar signs in their eyes, cracking the whip over the poor shop workers who are always trying their best, and who would succeed if it were’t for their terrible masters. The managers are not the ones missing out sections of OHLE, placing floating cars/buildings/people, setting up lights incorrectly, mixing audio badly and so on. They are responsible for the culture that allows that to be deemed acceptable, but at the end of the day it still comes down to individual responsibility and pride in your own work in my humble opinion.
Completely agree with you. I just wonder if the invidual developers, route builders and other content creators simply don't care about making a good product, or if they are just not given enough time? Because there are things that are done very well. Which makes me think that the will from the devs is there, but deadlines are always too strict, causing releases to be rushed.
This kind of thing can also be caused by unachievable timescales where competent staff are simply not given the time to do the job correctly because they are constantly harassed with "it's going out on this date, get it done!". The solution of course is that the staff say they need more time when the work is originally spec'd and that is taken into consideration. The reality is that they see the workload, they say it will take more time than is spec'd and the answer is still the same, "you'll have X time, get it done!"
Please fix the issues I outlined in the SPG Derail thread. The version of the game doesn't need to be supported for those particular issues to be corrected.
Sorry you think I am "obsolete" because I choose to play a certain version of the game in the style and manner I want. From now on, I'll let you dictate everything from what version I play to how many hours a day I play. Got it chief The purpose of these forums is not just to discuss the game but to support fellow players but it seems you failed to recognize that based on your backhanded reference of me rather than actually just calling me out by name. Swell guy you are I think you should take a break from here and re-evaluate your priorities in life based on the comments I am referencing.
Tbh Im surprised DTG even supports TSW4 at this point. FYI I still enjoy TSW3, and will be pretty flipping peed off if it gets degraded by an "improvement". I also enjoy many other games that will never see another update. Playing obsolete games clearly does not imply a decrease in potential fun from those games. By the way, newer does not always equal better.
Yeah you do that and make constructive criticisms on the version of TSW you play, not the version you don’t (TSW4). Reference to you? You think of yourself as obsolete? Fair enough lol. Mr Obsolete how’s the TSW2/3 updates working out for you? Just about to have a cuppa and sit down and do a Doncaster to Peterborough run. It’s beautiful
It’s funny when you say issues. Apart from MML and Oldenberg, the issues are minimal. Some services are broken, stuck at a red light infinitely etc. I haven’t experienced any of these problems on the newest routes as they’ve been polished to a good standard. If you’re talking about cosmetic issues, wrong numbering on trains, missing OHL’s, pantographs etc, then that doesn’t bother me. As long as a route is playable and I can go A-B without the game crashing then that’s all I care about. I’ll leave the bug reporting to you and all the other Kevin’s in the chat.
Funny how you automatically assume this route (which hasn't even released yet) has "issues". As long as it doesn't crash, it works fine as far as I'm concerned.
It does equal better for me when I’m playing the newest version of TSW. TSW4 is the best version so far. TSW3 is the worst. TSW2 is the most stable version, because at the time they had less assets and texture detail. Less stress on the GPU/CPU equals better performance.
I do say so. That’s coming from a guy who owns and plays TSW4 on a daily basis. I think my opinion matters more than yours