1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Thoughts On Tsw After Two Months From Purchase.

Discussion in 'General Discussion' started by 52hahgz, May 6, 2019.

  1. 52hahgz

    52hahgz New Member

    Joined:
    May 6, 2019
    Messages:
    4
    Likes Received:
    8
    Hello

    I'm new to the community. I'm going to write some random thoughts about TSW, after two month of usage. I purchased most extra content; the only one I did't buy is the West Somerset because trains are definitively too slow.
    This is a great game and the people at Dovetail deserve a big thank you! Nevertheless I found some sizeable bugs and issues maybe some of you guys already wrote about or maybe not; unfortunately I do not have enough time to go through the whole forum. Anyway, here is what I noticed:

    "General" issues:
    1) lack of basic tutorials on safety systems, let alone thorough ones. The only tutorial users can get is "this is the brake, this is the accelerator, these are the lights. Enjoy!". Some of these systems are "intuitive", others (like the german one) are not. Although I'm a train enthusiast, I'm a not a train engineer. I had to look for manuals and feedbacks on the web myself. Not a big issue, but a little more help from Dovetail would have been appreciated. Moreover, a basic tutorial on signalling would have been appreciated as well.

    2) too dark at night. I don't understand how the "world" in TSW can be so dark at night. No lights whatsoever. No streetlights, not a single window lit, all stations in total darkness. How can it be? People at Dovetail forgot about it? Is it going to be fixed in a future release?

    3) Lack of voice announcements and working electronic boards in stations.

    4) people standing on platform waiting for trains without umbrellas under heavy rain or wearing just a light sweater during a snow storm.

    "Specific" issues:

    5) tight schedules on the train-pennine. When driving uphill I'm constantly at 100% throttle (locos and dmu) but I'm struggling. Not falling behind the schedule is really hard. Was it so in the real world back in the days?

    6) lack of timetable for passenger services on the Main-Spessart bahn. Come on! How is it possible? What's the point in running a passenger service without a timetable?

    7) Long Island: the speed limit for getting in and out of the Atlantic terminal is just 5 mph. Is it so in real life too?


    I hope you guys can answer these question.

    Poeple at Dovetail: keep up with the good job!
     
    • Upvote Upvote x 5
  2. matthewbguilford

    matthewbguilford Member

    Joined:
    Apr 16, 2019
    Messages:
    87
    Likes Received:
    96
    That is a greatly written post. As someone who also bought TSW a few months back and who has spent a lot of time with it, I can agree with a lot of these things. I’m glad your enjoying and welcome to the forums!
     
  3. thom_heg

    thom_heg New Member

    Joined:
    Mar 3, 2019
    Messages:
    10
    Likes Received:
    9
    You are pinpointing all the things I have been thinking of. Great post!
     
  4. Crochunter1970

    Crochunter1970 Member

    Joined:
    Mar 1, 2018
    Messages:
    79
    Likes Received:
    46
    Good points. The darkness at night is a good point. Would like to see brighter house lights at least. Still, love this game. Love to see it develop.
     
  5. richard cooper

    richard cooper New Member

    Joined:
    Aug 9, 2018
    Messages:
    17
    Likes Received:
    11
    I agree excellent post. As he says it is far to dark at night, also when did you see so many stars, all of the same brilliance, have the developers never heard of light pollution
     
  6. UnlimitedMagic

    UnlimitedMagic Active Member

    Joined:
    Nov 28, 2018
    Messages:
    140
    Likes Received:
    98
    Is that a joke?
     

Share This Page