Train Sim World 4 - Ecml & Flying Scotsman (september 20th)

Discussion in 'TSW General Discussion' started by DTG Alex, Sep 19, 2023.

  1. sophieclarke1983

    sophieclarke1983 Well-Known Member

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    This isn’t a question more a suggestion can we please see someone thrashing a train in preview down Stoke bank please
     
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  2. pessitheghost

    pessitheghost Well-Known Member

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    Alright time for my burning questions

    1. Why wasn’t the route originally planned to head through to York, as there’s only one station and it’s mainly a countryside run, as it was in Train Sim Classic

    2. Will the 801s Layer in on the York Road section on SEHS, as well as running Edinburgh - Polmont services on Glasgow - Edinburgh, along with layers at Edinburgh Waverley.

    3. Will the PIS also be touched up as it is missing quite a few important details that is essential to the 801
     
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  3. Bravo2six

    Bravo2six Well-Known Member

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    I seem to recall (although not 100% sure where), that Matt said this will be for Rivet or Joe to sort out, it won't be done straight away by DTG.
     
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  4. TSW Nathan

    TSW Nathan Well-Known Member

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    I don't think you'd see the 801's running playable services Edinburgh to Polmont if that's what your thinking as their first stop after Haymarket would be Falkirk Grahmston. You'd maybe get them Edinburgh-Haymarket but that'd be it.
     
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  5. sophieclarke1983

    sophieclarke1983 Well-Known Member

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  6. Bravo2six

    Bravo2six Well-Known Member

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    Personally, I'd just want to see them as AI, at least Waverly would look busier
     
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  7. meMC83

    meMC83 Guest

    Which 66 will be used on the route. Apparently we have about a million different ones in the game all with different levels of quality.
     
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  8. meMC83

    meMC83 Guest

    Totally disagree with this. If something is worth doing, it’s worth doing properly. Not half-arsed. As sound is a major immersion factor of a simulation it has to be realistic.
     
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  9. CK95

    CK95 Well-Known Member

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    Since it’s a DLC included loco, it will be yet another EWS 66. Antelope Valley can’t get it’s own freight included, because then we’d have 2 SD70’s, but don’t worry, EWS 66 #6 is coming.
     
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  10. mikec1701d

    mikec1701d Well-Known Member

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    Layering the 801s into Waverley would make that station feel far more alive. Off the top of my head they use 1,19, 5,6, 10. So yeah it would really help make the station feel more like a station.
     
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  11. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Completely agree about the 66 constantly being re used it's boring now there's loads of other freight trains out there we need to see some new ones for a change
     
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  12. Bravo2six

    Bravo2six Well-Known Member

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  13. mikec1701d

    mikec1701d Well-Known Member

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    Are there any plans to introduce a guard mode/scenario for the Azuma?

    I’ve had a couple of ideas which could be included on top of the checking tickets and doing doors. You could have the PAU/Call for aid randomly going off and needing resetting with T-Key, locking and unlocking the bike storage for passengers at stations etc.

    Also not sure if it’s been asked but as we still run a handful of 225s on the route are there any plans for 225 DLC? I’m sure it would be a popular purchase. As for getting your hands on a set to model, fairly sure there’s always at least one stabled at Neville Hill so there’s that.
     
  14. coursetim

    coursetim Well-Known Member

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    I echo the thoughts on the 66. While it is better now there are so many other options as well. We could at the very least have anothet livery? I know we have the DB66 livery on gwe so surely they could change it up?

    It would've made the ECML a lot more interesting to have a new freight loco as well. :)
     
    Last edited: Sep 20, 2023
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  15. Fawx

    Fawx Well-Known Member

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    I'm so sick of the EWS Class 66 in this game. It NEEDS another livery, or we need another loco.
     
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  16. OldVern

    OldVern Well-Known Member

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    Class 70 or even a slight retro touch with a Class 56.

    Although they would probably buy in some AP Class 66 sounds, alias those in a badly looped cue and stonewall complaints with, "It's final, we are not redoing the sound."
     
  17. Lamplight

    Lamplight Well-Known Member

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    In regards to the 66, honestly, why not replace the fictional training centre 66 with the EWS one and layer it onto new routes? That would certainly be better than the countless copies we have now.
     
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  18. richtayls

    richtayls Well-Known Member

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    With the increasing use of Train Sim World's theme music any chance you can implement it for the PS5 home screen? For those that don't know what I'm talking about if you hover over the tile for a game on the PS5 home screen it will play the music from that game.

    At the moment I have 11 games displayed on my home screen and the only ones that don't play their own music are Train Sim World 3 and the pre-downloaded Train Sim World 4, it's such a shame when the music is so good.
     
  19. Wooki74

    Wooki74 Active Member

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    But they have streamed on other platforms before so I don't see why they can't again.
     
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  20. KatiaBLR

    KatiaBLR Well-Known Member

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    After seeing the latest announcement stating that 8th gen will get reduced layers, can we please definitely get more specifics on this? Do we still get the same number of driveable and AI LNER class 801 and class 158 as the 'full timetable'?
     
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  21. seancrabtree2003

    seancrabtree2003 Active Member

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    1. Is there gaps in timetable to input future service with the other 800 class and class 91 .
    2. Will u pursue to get gbrf onboard as Peterbrough yard is gbrf and part dB. Can we start to see new freight loco not the same 66 as always seem a cheep scape using the same old freight locos each 66 is different.
    3. Will we have service on 567 platforms.
    4. How many ai freight service. Also light locos moves included.
    5. What are your priorities after release of this route to bring it more to life like sehs .
     
  22. seancrabtree2003

    seancrabtree2003 Active Member

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    Like the idea of this
     
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  23. brfan#9132

    brfan#9132 Active Member

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    Would Flying Scotsman work if we put MK1 coaches behind in formation designer or not? And does Scotsman come with a headboard
     
  24. Bertil Persson

    Bertil Persson Active Member

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    Will The Flying Scotsman come as layer on any other UK route?
     
  25. Scott295

    Scott295 Well-Known Member

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    Are there any changes to the class 66 that comes with the ECML?
     
  26. XBadBre3Ds GemX

    XBadBre3Ds GemX New Member

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    Why? Please answer this question… Why why why can we not drive the full routes??? Kings Cross to Glasgow Central/Edinburgh/Inverness?
    Why are we limited?

    Hull, Bradford Forster Square, Leeds, York as sometimes final stops as part of the services that general operates in the ECML.

    Like it should all be live, we should see more trains passing by, different TOCs at the stations.

    Also we should have a thing where when we enter the game we should be able to select the Depot we want to start at. Also a big server were us players can be part of the big train world and take out the trains your assigned to you… I want the full full full route to the finest you can get it to.

    can this be done?

    To be fair I don’t see why the ECML, WCML and the MML just be on one big game and it’s just pure live. We pick a TOC we want to work at and just drive the full routes we’re expected to.

    I don’t get how we can’t just have that. Train Sim UK only special.
     
  27. owenroser19

    owenroser19 Well-Known Member

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    Tell me you know nothing about game development without telling me you know nothing about game development.
     
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  28. Lamplight

    Lamplight Well-Known Member

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    If you have infinite money you can throw at DTG and can wait a few years (or decades) … maybe, but still unlikely.

    No. Just no.
     
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  29. stujoy

    stujoy Well-Known Member

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    Nope.
     
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  30. AtherianKing

    AtherianKing Guest

    Haven’t seen this mentioned yet, but does the 801 have a speed set, and is it implemented in game ?
     
  31. rennekton#1349

    rennekton#1349 Well-Known Member

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    I want you to become a game developer and try it by yourself. If you really want a full route, feel free to use the pc editor and build it accurately, create multiple trains and a full timetable in detail. And then come back and tell us how it is.
     
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  32. KatiaBLR

    KatiaBLR Well-Known Member

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    The scenery between Doncaster and Retford is impressively accurate.. the two foot crossings at Scrooby are included, and not only included but looking more 'true to life' than i expected. They've even modelled Daneshill Nature Reserve lake after Torworth level crossing.. that's such a small tthing that to 'non local' people would go completely unnoticed, but for me just makes the route feel 100% more realistic.

    liking what i've seen so far very much.. i'm still waiting on the timetable differences between 8th gen and 9th gen, but the route itself is looking very, very high quality right now!
     
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  33. AtherianKing

    AtherianKing Guest

    it’s said in stream to be selectable in scenario planner, so therefore available to spawn in free roam, so the answer will be yes.

    no headborard
     
  34. OldVern

    OldVern Well-Known Member

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    Not watched the stream yet but I'm taking it verdict on the sounds is "acceptable" and not just aliased to the Electrostar as we feared?
     
  35. Crosstie

    Crosstie Well-Known Member

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    Find a venture capitalist to invest a couple million dollars in your proposal, start your own software company, buy licenses from DTG and Epic and hire a bunch of coders, engineers and sales reps. Then develop your network, which might take a couple of years. Oh and move to Silicon Valley ( or the UK equivalent).

    You can do it. Maybe. You wouldn't be the first.
     
    Last edited: Sep 20, 2023
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  36. rennekton#1349

    rennekton#1349 Well-Known Member

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    They only said they got static recordings in the depot. Rest are ap sounds which uses Electrostar run sounds. Can't really do anything if they couldn't record off the real thing
     
  37. CK95

    CK95 Well-Known Member

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    No running sounds from inside the cab (until you hit about 70mph), exterior is the electrostar sounds from AP, with what sounds like some 395 sounds from DTG.

    IMO it’ll be incredibly boring to drive this one up and down at an hour per run.
     
    Last edited: Sep 20, 2023
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  38. OldVern

    OldVern Well-Known Member

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    Sheesh. Not good at all. Was any explanation offered or just glossed over?

    As I've said previously there comes a point when this is unacceptable. If they can't source the correct sounds, find another project. They could have gone to one of the several preserved railways accomodating Deltics, dropped a few shillings in the appropriate fund and got the necessary audio for a really good 1970's version.

    So basically it is going to sound as bland as the TSC version.

    My earlier enthusiasm for TSW4 has certainly lost its lustre. We now have at least two of the new trains with incorrect audio. Looks like the Vectron will be the saving grace (and maybe the F125 on AVL).

    Beyond a joke.
     
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  39. max#2873

    max#2873 Well-Known Member

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    Azuma wiring between cars need some serious rewrking :( and sound is imersless.
     
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  40. CK95

    CK95 Well-Known Member

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    It basically came down to access, they could get the static audio from the real thing, but any movement audio isn’t from the real thing.

    The one thing I will say it has going for it, is that it’s not as bland as the 395, which is just one constant interior noise, keeping above that 70ish mark did give you the audio cues of accelerating & decelerating, the latter of which dropped off at about 43mph, then it was just silent rolling to a stop.

    There is the incab air con which you can turn on to give you some white noise.

    AWS/DSD/TPWS sounded very quiet too, comparable to the 387.

    I do agree that DTG need to do much better than this with sounds, it’s a new game and 2 of the 3 new trains have incorrect soundsets.

    I don’t find it acceptable at all, and agree with you that there are other options for ECML traction.

    All I’ll be doing now is holding out for the 91 and relegating the Azuma to eye candy.

    Bring on the Vectron!
     
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  41. AtherianKing

    AtherianKing Guest

    matts main game volume in settings is reduced to 60 something percent in order to hear them talk on stream as-well, so standard at 100 should be nearly twice as loud

    i presume that is playing a part in that.
     
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  42. Fitz

    Fitz Well-Known Member

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    The 395 suffers from the same thing. I wouldn't get your hopes up.
     
  43. CK95

    CK95 Well-Known Member

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    It will be yes, but just comparing to other sounds, the AWS especially is quiet, it got Matt at the beginning of his run & almost got him later on.
     
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  44. AtherianKing

    AtherianKing Guest

    i understand, the 60 something percent is also the master sound, it’s also possible he has the safety system audio reduced compared to others as-well, I can’t remember seeing if that was the case.
     
  45. OldVern

    OldVern Well-Known Member

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    I don't think you can fine tune the various audio levels that much, otherwise we could have done that to get round the Class 700 being too quiet without having exterior sources then puncture your eardrums. Unless they've added some more settings in TSW4, which I doubt.

    It wouldn't be so bad if these were placeholders pending getting access to record the real thing or something more similar (like a Pendolino).

    Here's hoping DTG never buy out Snowrunner. Otherwise all those beefy trucks will use 50cc moped engine sounds.

    Very disappointing.
     
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  46. Silberpfeil#1047

    Silberpfeil#1047 Member

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    One Thing i noticed when the Nighttime was shown, which is kinda nitpicky, but it makes me not want to walk around at night in Game is that the Light Poles are all set up incorrectly, which with the new Fog is really visible. They all only have 1 Light in the Center that actually lights up the Fog and the surrounding Enviroment, so with Fog, they only have 1 Light Cone, coming right out of the Pole. Instead, they should have two lights, in the Locations where the Lights are aswell IRL. Then the Fog lighting up from the Pole wouldn't look so awkward
     
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  47. rennekton#1349

    rennekton#1349 Well-Known Member

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    The world isn't perfect. If you want a perfect sounding train, use the editor to create your train or create your own train game. You just can't walk up to a train and attach microphones and record it. They can plan all they want and the toc promises sound recordings, but real life can come up last minute and cancel it. Maybe there are no extra trains or they don't have time to fit into the schedule.

    They can't just drop a project they spent hundreds of hours on and lots of resources for. Real life gets in the way. Example being the 700. They were planned to record a 700 but they only got access to a static one and they couldn't move it at all and AP didn't provide dc sounds. I would have rather had a 700 sounding like a desiro rather than not having the 700 at all.

    Should tsg not have created niddertalbahn since they couldn't get a full soundset of the 628? Internal wise they had recordings but for external it was heavily modified sounds from another train. Even the 365 which added last minute used the 363 sounds even though it has a different motor from what i remember but idk if they sound different or not.

    Dtg couldn't have just dropped the project as it would be a huge financial loss and waste. It might mean that train will never come to tsw because they don't have real life recordings. Rules are stricter these days and timetables are busier so real sound recordings are not always possible.

    Similar situation happened during covid. Covid cancelled sound recordings trips. Dtg can't predict a pandemic. So dtg had to work with what they had.
     
    Last edited: Sep 20, 2023
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  48. Trainiac

    Trainiac Well-Known Member

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    I was pleased with what we saw. Stations are good and so is the train and route itself, the only glaring problem I can get probably get passed running sounds on the 801 which isn't dtg’s fault, if all they could do was record static sounds than oh well, the AP sounds were pretty good anyway.

    Contrary to other opinions on here I don't think completely scapping a route or train just because the sounds are 80 - 90% and not 100% would be a good idea, it would a huge waste of resources, time, effort and money especially when the 801 more or less done.

    Scotsman was interesting as well, shame the new sound set won't come until after release it's a good this they plan on adding them anyway.

    I can see myself using the lot often tbh.
     
    Last edited: Sep 20, 2023
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  49. matt#4801

    matt#4801 Well-Known Member

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    Sorry, I haven't and won't have a chance to watch the stream, but what do you mean by that? Glad the 801 seems good though.
     
  50. theorganist

    theorganist Well-Known Member

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    The sounds on the stream never sound as good as on your own system, certainly in my experience, often the sounds are too quiet on the stream. I would wait for people to actually play it themselves and leaving feedback before totally dismissing the sounds.

    I only watched part of the stream but I liked what I saw and also don't think they should back out of a project if they can't get the sounds exact. Probably a lot of time and expense has already happened at that point, plus I am sure these routes take a lot planning. Sounds are very important to me but if they aren't 100% so be it.
     
    Last edited: Sep 20, 2023
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