Train Sim World 7 - Discussion

Discussion in 'TSW General Discussion' started by MrSouthernDriver, Jun 22, 2026.

  1. historicalduck7

    historicalduck7 Well-Known Member

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    i’m very optimistic for this one. completely reworked steam, the 140, a route in a beautiful region of germany, if tsg get it right it’ll be one of the best tsw routes ever. my only concern is that it could cost upwards of £35
     
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  2. GeraltDW

    GeraltDW Well-Known Member

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    Yeah that's what I think, too!
     
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  3. Matt Higgins

    Matt Higgins Active Member

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    Someone touched on it earlier, but TSW feels much more like a closed shop that TSC, which over time allowed somewhat niche things to be developed that might not have a massive commercial benefit. I always thought it somewhat odd that with Matt P in a senior position, and the general success that UKTS had with him at the helm, that TSW went in this direction - if anyone could’ve seen the opportunities (and I suppose the risks), I’d have thought it was him.

    I also wonder whether all the simugraph stuff has been worth it - I remember when it was first being discussed it was envisaged as a tool that would let you simulate everything, but it seems that actually, it’s an overhead that causes complexity and has been simplified due to the demands it creates.
    I hated the TCS world editor for a long time, with its lofts and changing track gradients and it’s big mesh, but it still feels many time more accessible that the UE4 editor, let alone the many times as many assets that are available for creating your own route/diorama etc.

    I don’t really hold out much hope that TSW7 will be much more that a load of similar things to what we have now, probably with similar issues. Maybe if there is a new start soon, we night get the flexibility of TSC with the visuals and timetables of TSW…..
     
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  4. Emmy_MAN

    Emmy_MAN Well-Known Member

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    I myself haven’t played TSW 6 for at least 5 months.
    The reasons for this are too long to go into here, but most users are aware of the problems with TSW 6.

    Instead of releasing TSW 7, DTG really ought to finally get round to sorting out the smudged textures, the performance issues and the many, many bugs.
    DTG introduced two new features in TSW 6 that could have been fun, but they never worked properly from the start, and unfortunately DTG hasn’t really developed or improved these features either.

    And the sheer number of new bugs introduced with TSW 6 updates or new DLCs is, in my view, no longer acceptable.
    What’s more, DTG hasn’t fixed some of these bugs, which is what you’d actually expect them to do. After all, as someone who buys DLC, I don’t want to end up with new bugs, but apparently DTG doesn’t care.

    And which of the features that DTG have included in the various TSW versions have actually been revised or improved afterwards?
    I also don’t believe that all the problems which have been annoying console users in particular – and some PC users too – since TSW 5 have got any better in TSW 6.
    And so I can hardly imagine that this will be resolved with TSW 7. For my part, I’ll be taking a close look at Dovetail Direct, and if it includes another poor-quality German route and Deluxe locomotive like that, I’ll just get the free update – if there is one this year.

    And as long as DTG thinks they don’t need to sort out these problems, I won’t be buying any more new DLCs either. Because, given the state of TSW 6, things can’t go on like this.
     
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  5. razmatus#2517

    razmatus#2517 Well-Known Member

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    143/112/114 mostly had issues with the e-braking and such... 143 and 114 are now kinda ok, but 143 has a bug where even if you recover quickly from Sifa penalty, you cant apply power unless you stop (aka traction lock stays)... 112 has ....ed up e-braking when blended... which is a shame, cos that kind of controls is so much fun when it works

    but yeah, would love to see new traction in the game, Desiro ML, Mireo, Stadler KISS 160 and 200... Desiro HC...
     
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  6. Jetset-James

    Jetset-James Well-Known Member

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    I see the ambassadors have been to visit DTG, no doubt their look at TSW7. I just hope they’re honest if it’s rubbish and another underwhelming reveal.
     
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  7. PseudoStalker

    PseudoStalker Well-Known Member

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    In any situation(even if there is a buggy junk), it will sound like "This is the best that could have happened, it's worth waiting for".
     
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  8. SierraOscar95

    SierraOscar95 Well-Known Member

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    The sad thing is, I think this upcoming DTG direct has probably the least community anticipation I've witnessed in years... It's going to have to be something fairly promising not only in terms of the routes but a matching performance and optimisation.

    To see the majority of the community who disagree at the best of times come together and feel jointly deflated about the whole thing really speaks volumes. I'm not trying to disrespect DTG in anyway with this post (there are some really good eggs on the team who are enthusiastic and good at what they do and have created some notably tremendous stuff in the past), but you know things are going south when you have people who are usually disagreeable with each other coming together and both agreeing that TSW quality has dropped off so much that they aren't excited and already feel deflated knowing blurring and ongoing issues are going to effect their experience. There are also a few already willing to throw in the towel at the moment... And I've got to admit I'm not far behind at moment, and a feeling I never thought I'd feel about this game. And it would genuinely be sad to walk away from what is one of my favourite games, but I can't keep paying for content and getting more frustration out of it, more then I do joy.

    There are a few of us, since TSW5, who have been quite vocal in warning DTG that they really need pull their socks up in terms of performance otherwise they are taking their customers for granted, and I feel for a while that they had some room to manoeuvre... But unfortunately that room has run out as we (on Gen9 atleast) are finally willing to throw in the towel. I think unfortunately optimisation improvements we have received have been implemented very late in the day to try and improve the game, and unfortunately the issues have just spiralled out of control because they weren't confronted straight away and built up over time. It is only since Medway Valley that some substantial changes have been made, but there's still a hell of a lot to do.

    I'm trying to be fair, and constructive, and I'm sure DTG are getting the work done behind the scenes now, as they've started to realise the longer they leave it, the more complicated the issues get with every DLC or additional title of the game. But I have to say we as a community have been saying this for years, before it spiralled out of control to the extent it has.

    I do sincerely wish that somehow TSW7 (or whatever the title will be called) every success when it releases, and I also sincerely hope DTG have really improved the ongoing blurring saga quite drastically... I was incredibly disappointed last year when TSW6 mentioned 'improvements and optimisation' as one of its selling points, but none of it actually reached us and when they did it was only because of Firefly releasing Medway Valley and also implementing the optimisation on SEHS and we are still awaiting for the same noticeable improvements to be rolled out for the majority of content... (there have been some improvements and optimisation and I note that, but not as drastic as I expected). Atleast for TSW5/6 alot of the issues we are running into feels like it could of been avoidable in the first place in terms of blurring and optimisation... But instead the issues have just piled up, and up, and resulting in the current predicament we find ourselves in (on Gen9 atleast, can't speak for PC players). The game has a lot to offer when it works well and is probably the best train simulator about when it's actually running okay.

    I think as much as I and others feel a bit deflated about DTG direct, DTG really need to recognise there is a lot riding on this years release in terms of the quality and optimisation that is expected by the user... If they can pull that off, they would really pull alot of us and our enthusiasm back into the game. But if we end up with poor quality for us Gen9 users, you can wave as much potentially fantastic stuff Infront of us like new DLC and locos, but we won't be enticed in if we can't actually play it properly. It's pretty pointless if we can't enjoy any of the unannounced things...

    I sincerely hope DTG can pull this years release off and wish them the best of success... But, proof will be in the pudding for alot of us. We need to see a game that works fairly well and can be enjoyable, not frustrating.
     
    Last edited: Aug 15, 2026 at 1:59 AM
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  9. orb

    orb Well-Known Member

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    My anticipation is as high as just waiting for reading an article which will probably be released along with Direct, and if the article is interesting enough, or threads related to it appearing in the General Discussion forum will get me interested in it, then watch replay of the Direct with 2-3x speed, maybe occasionally slowing it down to 1x speed in more interesting parts. But I can say the same about all of the DTG streams from the past couple of months -- just watching replays and only if related to them DTG Live articles or user created topics got me interested enough in watching the video.
     
  10. wcwood92

    wcwood92 Well-Known Member

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    For the survey I wrote something along these lines:

    -The foundation is starting to show cracks but DTG is insistent on adding forever more floors. I don't want to abandon the building, I just want it to be stable.
    -Train simulators have to be visually smooth. The stuttering breaks immersion in an extra special way because the only motion we have is forward. If train sim developers have to worry extra hard about visual smoothness, then so be it. Do the work because TSW is a $4,000 piece of software at this point.

    Lately it feels like my performance situation is tied to each core update. I emphasize the "feels like" because I don't have numbers, and this is a leisure product for which I am the customer. "Feels like" is the only thing that really matters. It feels like core updates break the smooth performance until a new core update comes along that somehow fixes it. Stuttering on acceleration and braking, a slight pause at signal locations, and stuttering when a new sound tries to play... those are the things I notice that make me think TSW itself isn't running well. Then a core update will release and all will be fine for a bit.

    There's also a big divide between new content and older content. The GWE remaster was interesting. It is one of the oldest routes that now has new graphically heavy features, fast running, and a stacked timetable... yet it runs smoothly. So something else seems to be at play here. If that's the case DTG won't say and I wouldn't except them to.

    I'm still excited for the announcement in a couple weeks, and for TSW7 or whatever it is. I just wish DTG would act like they're selling $4,000 software, not $40 software.

    And to continue on the "feels like" theme: Nuremberg-Ingolstadt is outstanding! It certainly FEELS LIKE I'm going really fast. I also really like this theme of having two DLC that complement each other. WCML South and Milton Keynes to Crewe.. or Stamford and Trenton. Both of these combinations FEEL LIKE I'm going really fast and really far.

    It truly is a great game, and I'm here for it! It just has to feel like it's happening smoothly, otherwise it really is just chasing numbers to zero.
     
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  11. PrimeMoverSimulator

    PrimeMoverSimulator Active Member

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    I agree with this 100%. I acknowledge that TSW as a whole has it's many, MANY flaws, but as a simulator it's pretty decent, even if the simulator portion of the series is never going to reach it's fullest potential due to the insistence of releasing a "new" game every year despite the fact that the tools for it are quite literally right in front of them.

    I get the hate, but it's really massively overheated (and this is coming from someone who is a US content player that constantly get's deprived of US content within the game series year after year).
     
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  12. floyd#4761

    floyd#4761 Member

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    For me to come and buy the game there is going to have to a promising route and anticipated one such as the ECML extension with a class 91
     
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  13. vep3417!

    vep3417! Active Member

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    Respectfully disagree on it being overheated, well in the past anyway. Yes it's a good simulator when it works, but overall good will and understanding has been massively stretched with pumped out DLC with bugs, then bugs sat for months on end, endless routes that recycle assets, those assets break one month then are fixed then upon update are seamingly broken again, textures (albeit being worked on) but I think the most frustrating part is the lack of any real meaningful humbleness on communications in the past. As somebody else said recently, the overall feeling is not one of excitement at this year's release. That level of apathy doesn't come about overnight, it's been years in the making.

    With a clear vision of fixing things, communicating and never again proposing riduculous ideas such as getting rid of areas of forums etc that support user engagement - DTG can get TSW7 on the right track. A good example of this is finally biting the bullet on Gen8 console support and the good and direct comms as to why, but sadly omitting any real commitments to how this will allow for greater scope of routes or immersive play for Gen9. So again, it's good but it's not enough considering the amount of money being spent on often sub standard products.

    Everybody wants TSW to succeed, not just the business, but the user. And by changing the way the business and the consumer engage and support each other, it can. But it needs to continue with its culture change, its comms, and grow its appetite to dive into untapped routes/regions/era/rolling stock. TSC is a good example of user-business support.
     
    Last edited: Aug 15, 2026 at 1:18 PM
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  14. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    I have to admit I'm one of those who is also losing interest in TSW at times. Like sometimes I boot the game up, look at the route selection screen, then decide I don't want to play it after all and then go play something else. But then equally I have actually bought a bunch of German content recently, and actually play that more than any UK content
    I will admit I am slightly interested in that rumoured Northern route though (even if there's another route I personally would have preferred out of the same main station), but that could all change if/when I comes out and (potentially) nothing has changed
     
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  15. Tigert1966

    Tigert1966 Well-Known Member

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    At the moment I'm not really interested in anything new. Not GTA6, TSW or Sim Rail.

    I got the UK routes I was looking forward to. So there is nothing on my list until Just Trains next release. I used to buy anything by TSG, but seems they are willing to release unfinished work now as well.

    I've spent most of my money this year on controllers to make playing what I've got more immersive and on Steam Era content for TSC.

    On the whole I still enjoy TSW a lot (Thanks mostly to the OTS timetable mods). But there seems to be a lot of content recently that was just not ready or in one case, shouldn't have been released at all.

    Free upgrade for me this time unless the route bundle is something really special. Otherwise I'll wait. Never takes long for it to be in a sale.
     
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