Game Update Train Sim World 7 Update Notes – October 15th 2026

Discussion in 'Announcements' started by DTG Alex, Oct 15, 2026 at 9:59 AM.

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  1. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Today we have a new core patch going live across all platforms that continues to bring a range of improvements from your shared feedback. Highlights include our first round of loco optimisations for European rolling stock, various fixes to menus and user interface issues, additional scenery work and fixes across the Airedale & Wharfdale network, and more improvements from your feedback on TSW7 core content, including the ICE 4, Tri-Rail Miami and Nürnberg – Würzburg.

    The patch will be live from 9am UTC/10am BST - please note that updates typically load quickly, but in some cases may take up to 24-hours to release across each platform.

    Please see our full list of highlights and updates below:

    Full Changelog

    Core
    • Fixed an issue causing crashes during the Drag Line Scenario on GWE Remaster
    • Fixed the in-game store occasionally not displaying items correctly
    • Fixed the AI Guard behaving incorrectly after finishing and immediately starting a new timetable service
    Loco Optimisations
    Our teams have continued work ensuring your content is optimised, and with this patch we have made reductions to the memory usage for the following rolling stock:

    • DB DoSto
    • Habbiins
    • Kijls 450
    • Laaers 560
    • Sggmrss
    • Shimmns-ttu 722
    This should mean less instances where stock appears lower-resolution than intended ("blurry"), and potentially helping ensure a smoother performance as you play. This work will continue with additional locos in future updates.

    User Interfaces
    • Fixed incorrect UI scaling with longer text for non-English languages
    • Updated UI to stop text from overlapping in the My Profile menu
    • Updated UI to stop text from overlapping in the Freight Hauler menu
    • Updated UI in Scenario Planner, the ‘Copy’ button will grey out when the maximum number of scenarios has been created.
    • Updated the filter UI in the in-game store to align with the rest of the game
    • Improved readability in the Formation Designer menu
    Airedale & Wharfedale
    • Added NPC Passengers to stations on timetable service 2H11
    • Added missing warning signs on platform 1 at Ben Rhydding station
    • Added missing OHLE at Burley in Wharfedale and Leeds station
    • Added missing platform numbers at Leeds station
    • Fixed an issue causing the feather route indicator not working as expected
    • Fixed misaligned map collectable at Burley in Wharfedale
    • Fixed traffic not behaving as expected at Skipton
    • Fixed assets clipping into the platforms at Bingley station
    • Fixed misaligned text on signage at Leeds station
    • Fixed scenery issues at various stations across the route
    • Updated signage and missing arrows on signs across the route
    • Updated the speed signage at Shipley and Skipton to be more accurate
    • Further general improvements to sounds and scenery across the route
    • Various localisation updates
    Class 333
    • Added missing part of the train to rail journey 2D79
    Nürnberg – Würzburg
    • Fixed player being stuck behind an AI freight train in ICE 4 service 680
    • Fixed train spawning too far down the platform on BR 440 timetable service ‘58217’
    • Various localisation updates
    DB BR 440
    • Added sounds for the brake/power lever being moved from any position to ‘0’
    DB BR 401 ICE 1
    • Fixed an issue where the DB BR 401 ICE 1 tutorial couldn’t be completed
    • Fixed passenger seats missing from DB BR 401 ICE 1
    • Fixed the ICE 1 LZB and PZB being enabled when set to ‘disabled’ in Safety System Settings
    DB BR 412 ICE 4
    • Added a train length counter
    • Added the ‘road runner’ sounds for when the train length counter reaches 0
    • Added subtle air conditioner sounds for passenger compartments
    • Fixed an issue where the AFB couldn’t be turned on while driving
    • Fixed the gangway doors not closing automatically
    • Fixed the LZB counting down in the wrong increments
    • Fixed ICE services incorrectly listing Ingolstadt Nord as a stop on their PIS
    • Fixed the timer
    • Updated the size of the LZB and AFB needles
    • Updated the markings on the speedometer
    Tri-Rail Miami
    • Fixed the camera being able to clip through the DOT-117 Tank Car
    • Fixed the HUD not displaying doors being closed when using Beginner Controls
    • Fixed the guard key not being visible on the guard panel for the Rotem cab car
    • Fixed trees clipping through the train during timetable service P609
    • Updated scenery around Fort Lauderdale Airport station
    • Updated scenery around Hollywood station
    • Updated audio throughout the route
    • Removed an object on track NW 51st Street Track, preventing players from coupling
    • Further fixes to traffic crossing the railway when it shouldn’t
    • Various localisation updates
    Tri-Rail GP49H-3
    • Fixed an issue causing the AI conductor to not open the doors
     
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  2. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    WCML Trent Valley
    • Optimised several route assets to reduce memory usage and improve overall performance.
    • Improved memory management to reduce blurry textures and out-of-memory crashes, particularly on Xbox Series S.
    • Improved texture recovery when temporary blurring occurs.
    • Fixed an issue with the route map where the waypoint between Stafford and Rugeley Trent Valley was not displaying correctly in Scenario Designer.
    • Fixed missing Mastery assets and placeholder text. Mastery scenery should now only appear once the relevant requirements have been completed.
    • Updated Journey Mode on PC to use the Full Timetable, while console players will continue to use the Reduced Timetable for performance optimisation.
    • Added Class 70 Freightliner services to the Full Timetable.
    • Added Class 70 Freightliner layers to the Reduced Timetable.
    • Updated localisation and translations across relevant route and rolling stock content.
    • Various behind-the-scenes fixes and optimisations to improve overall stability and reliability.
    Timetable & Gameplay Improvements
    • Fixed several timetable pathing issues that could prevent services from progressing correctly.
    • Fixed an issue with service 1A56 where the train could remain at Milton Keynes for approximately 20 minutes.
    • Improved timetable handling around Milton Keynes to prevent services becoming unnecessarily delayed or held.
    • Reduced memory spikes caused by timetable congestion, improving stability during longer services.
    • Improved the reliability of service 1A40, particularly on Xbox.
    • Fixed an issue where the Class 220 would not appear in the Full Timetable if Birmingham to Crewe was not owned.
    Class 807
    • Improved memory optimisation to reduce blurry textures during gameplay.
    • Restored higher-resolution cab textures to improve visual quality and bring them in line with other IETs in Train Sim World.
    • Fixed an issue where traction motor sounds could cut out when initially applying power, particularly when using exterior camera views.
    • Fixed several issues with the Speed Limiter functionality:
    • Improved reliability when accessing the Speed Limiter page from the driver's display.
    • Corrected the active and inactive indicators, with white indicating active and red indicating inactive.
    • The selected speed is now displayed correctly.
    • Speed Limiter settings and display information are now retained when switching between cab and exterior cameras.
    • Additional behind-the-scenes simulation and technical improvements.
    Class 350/4
    • Corrected interior colours to better match the real-world Class 350/4, including the yellow handrails.
    • Improved Passenger Information System (PIS) reliability to ensure the correct destination is displayed.
    • Fixed an issue where the side destination display could incorrectly format longer destinations, including London Euston.
    • Fixed an issue where the PIS could incorrectly display "Not In Service" instead of the train's actual destination.
    • Optimised PIS textures to reduce unnecessary memory usage, helping improve performance and reduce blurry textures on Xbox.
    • Improved rolling stock optimisation through additional Level of Detail (LOD) settings.
    • Corrected vehicle configuration settings to prevent unintended DMS coach substitutions, reducing unnecessary memory usage.
    • Fixed an issue in Livery Designer where the camera could move inside the carriage when applying layers.
     
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