Game Update Train Sim World 7 Update Notes – September 29th 2026

Discussion in 'Announcements' started by DTG Alex, Sep 29, 2026 at 9:31 AM.

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  1. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Today we have a new core patch going live across all platforms at 2pm BST that continues to bring a range of improvements from your shared feedback. Today our highlights include improvements to Beginner Controls, ensuring the HUD reads track signals and limits, as well as triggering SPADs as expected. Additionally, we’ve got fixes to help reduce instances of lower-resolution textures on a range of Add-ons, and more improvements to core routes.

    Our teams are currently building our patch for the following week, taking on board more feedback and changes into a sizable update. The plan for our next patch is to address additional performance issues around Nürnberg, and bring more key community-flagged fixes, such as camera movement not feeling smooth and unexpected HUD/text changes.

    The patch will be live from 1pm UTC/2pmBST - please note that updates typically load quickly, but in some cases may take up to 24-hours to release across each platform.

    Please see our full list of highlights and updates below:

    Patch Highlights
    • Beginner Controls – HUD will no display speed limit and upcoming signals, as well as improvements for non-UK keyboards and correct triggering of red light SPADs.
    • Texture Memory Improvements – Memory optimisation pass on rolling stock to reduce blurring issues for Maintalbahn, Semmeringbahn, Frankfurt-Fulda and BR 147 & BR 442 locomotives.
    • Florida Tri-Rail – Added audio to the traffic around Miami Airport and adjustments to ensure traffic crossing points work as expected

    Full Changelog

    Core
    • Updated how traffic works around levels crossing throughout various German routes
    • Updated the controls layout image to fix some incorrectly labeled buttons
    • Improved the speed of the main menu loading on Xbox when you go back from being in a scenario/route with multiple DLCs installed. (Additional work continues to improve this further)
    • Fixed an issue where custom weather could not be copied over to a new scenario from an existing one.
    • Fixed an issue where the coasting objective didn’t update during the control/cab cars training centre fundamental
    • Changed default loading screens
    • Various localisation updates for missing translations in some areas
    Beginner Controls
    • Beginner Controls HUD now display the speed limit and signals
    • Beginner Controls now work correctly for non-UK keyboards
    • Beginner Controls now trigger the red light SPAD
    • The bell icon is now displayed when the bell is on when using Beginner Controls
    • Fixed an issue where the shortcut to close the doors in the Beginner Controls introduction was incorrect
    Safety Systems
    • Fixed an issue where if the safety systems were off by default the PZB and Sifa would still be enabled after trying to disable them the first time.
    AI Conductor
    • Update to AI conductor logic to ensure gameplay works as expected
    • Updated AI conductor mode names to Off, Simple, Hybrid and Realistic and added descriptions for each one
    • Fixed an issue where AI conductor wasn’t working on Miami correctly that requires holding buttons.
    • Fixed an issue where the train guard door automatically closed and then left the station without the guard when the player operations guard controls from inside the vehicle
    Livery Designer
    • Fixed an issue where the formation editor would sometime freeze when choosing custom livery formations.
    • Fixed livery button layers not overlapping correctly
    Freight Hauler
    • Fixed some overlapping text during the Freight Hauler introduction

    Airedale & Wharfedale

    • Added metro logo to all station name signs
    • Updated the roof style at the Neville Hill train wash
    • Updated the ability for NPCs to correctly interact with benches
    • Fixed the dark railings at Leeds station
    • Updated the texture for the escalators at Leeds station
    • Fixed the navigation path for NPCs at platform 11 at Leeds station
    • Fixed an issue where the sign at Frizinghall station would disappear as you walked up to it
    • Fixed an issue where the displayed completion time for the ‘Digital Detox’ scenario was incorrect
    • Fixed an issue where the wagon wheels were in the ground during the ‘Railway Roll Call’ scenario
    • Fixed an issue where hoppers were not unloading as expected
    Class 331
    • Updated the brake release speed to more accurately reflect the real-life train
    • Fixed an issue where the traction lock applied when exiting the neutral section of the Airedale & Wharfedale route
    • Fixed an issue where the wheels of the Class 331 would disappear in the Livery Editor or when downloading any Class 331 livery
    • Various localisation updates throughout the route

    Class 333

    • Slowed cab-window interaction to match audio better
    • Fixed the PIS clock so it shows the current time
    • Fixed an issue where the tail-light objective in Divine Diversion was showing the wrong cab

    Nürnberg – Würzburg

    • Optimized ICE 1 digital display textures to reduce memory usage on route
    • Optimized BR 442 textures to reduce memory usage

    DB BR 412 ICE 4

    • Update to ensure wheels display correctly in motion
    • Updated Light cone angle and intensity of high beam lights.
    • Updated Camera Blocking collision box to all vestibule areas.
    • Updated functionality of Door Switch when using bindings.
    • Fixed the white mode issues on screens, affecting the GSM-R signal icon & bar target indicator on MTD

    Tri-Rail Florida

    • Audio added to the traffic around Miami Airport
    • All platforms now have 3 and 4 car stop points
    • Adjusted the player area at Hialeah Yard
    • Updated the wheel size for the rolling stock
    • Updated the rolling stock audio
    • Fixed an issue with the wheels clipping the railhead
    • Fixed an issue where if the safety system was on by default the alerter was still disabled
    • Fixed an issue where the alerter icon was showing blank on the HUD when triggered, this should now work as intended
    • Fixed the level crossing not working at Fort Lauderdale station
    F40PH-3C
    • Fixed the fuel gauge of the F40PH so it displays correctly after being refuelled
    BL36PH-3
    • Fixed an issue where the ATC cut out and cut in positions were switched on the BL36PH
    Tri-Rail Rotem Cars
    • Fixed an issue with the numbers on the exterior of the Tri Rail Rotem Trailer
    • Increased the external horn volume and added reverb to the horn on the Tri Rail Rotem
    • Fixed an issue where the TMS fuse switch was not functioning on the Tri Rail Rotem
    • Fixed an issue where the door indicators on the Tri Rail Rotem coaches were not working correctly

    Tri-Rail GP49H-3

    • Fixed an issue with the internal rattle noises not playing
    • Fixed the exhaust sounds being too loud and coming from the wrong location
    • Updated the audio of the GP49 so it is more realistic and fixing any audio pops/crack
    • Updated HUD to ensure Train Brake % matches control Handle.

    Maintalbahn

    • Memory optimisation pass on rolling stock to reduce blurring issues

    Semmeringbahn

    • Memory optimisation pass on rolling stock to reduce blurring issues

    Frankfurt–Fulda

    • Memory optimisation pass on rolling stock to reduce blurring issues

    BR 147

    • Memory optimisation pass on train to reduce blurring issues
     
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