I’m not sure whether this is an Unreal Engine bug or DTG’s, whether it’s because of their own lighting system used, but currently the lighting in the game seems to be really off. At least whilst playing Great Western Express. I am currently under the setting ‘spring cloudy’ and there is sun shining on the ground however everything looks very under exposed when supposed to be light as well as when it is supposed to be dark, everything is over exposed. So sort of the opposite of how it is supposed to look in real life. Also, the placement of the sun does not have any affect on the shadows and shadows are casting in the wrong direction. Speaking of clouds, when they go in front of the sun, it does not have any affect on the ground. The weather is ‘still’ and not dynamic and I’m hoping there will be a fix for this.