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Train Sim World: Ruhr Sieg Nord – Out Now

Discussion in 'Dovetail Live Article Discussion' started by TrainSim-James, Aug 16, 2018.

  1. R62A1973

    R62A1973 Active Member

    Mar 10, 2018
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    Is there a average time between PC release and the turnaround time for conversion or build of route for console since there is essentially a "model" already in existence I.e. PC model modified for console r do you have to start from scratch?
  2. TrainSim-Luke

    TrainSim-Luke Well-Known Member

    Jun 13, 2018
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    We try to keep to a regular release schedule. There are various members of the community that track our exact release days and form averages but there's no guarantees on that. ;)
    Routes take a long time to build, and to try and mitigate this into more regular releases, we work on multiple routes simultaneously. Matt revealed in a recent livestream that the next 3 routes are in development right now, and Ruhr Sieg Nord was in the development cycle for at least 2 years.
    The ones that are ready for PC but not on console yet need some slight conversions done, for example control inputs, help text strings, console relevant achievements and optimisations... We try to keep them as un-altered as possible though so the core experience remains the same from PC to consoles. As we get better at knowing the requirements and building our routes with these in mind, the process will speed up a bit over time, we're already seeing this. The important thing for us is we've hit a great quality level with RSN and we're getting a lot of positive feedback on it, we just need to make sure we keep it up there or better! :D
    • Like Like x 9
  3. joscha

    joscha New Member

    Jul 27, 2018
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    Thanks for the feedback

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