Train Simulator Max Performance And Visual Quality @ 4k

Discussion in 'General Discussion' started by dunkrez, Sep 18, 2019.

  1. TrainsAreBest

    TrainsAreBest Active Member

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  2. dunkrez

    dunkrez Well-Known Member

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    Sadly it's a limitation with the TS engine, or you would have thumbnails... because it's wagon first (well, trailer) in reverse, and wagons don't feature thumbnails. If a work-around appears at any point, I'll update accordingly.
     
  3. martschuffing

    martschuffing Well-Known Member

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    Indeed Dunc one can tell! ;)
     
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  4. dunkrez

    dunkrez Well-Known Member

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    Almost time to do some scripting :)

    mpv-1.jpg

    mpv-2.jpg

    mpv-3.jpg

    mpv-4.jpg
     
  5. dunkrez

    dunkrez Well-Known Member

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  6. dunkrez

    dunkrez Well-Known Member

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    mpv-9.jpg

    mpv-10.jpg

    mpv-11.jpg

    mpv-12.jpg

    That's all for now :)
     
  7. martschuffing

    martschuffing Well-Known Member

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    Looks superb Dunc mate.
     
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  8. dunkrez

    dunkrez Well-Known Member

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    Thanks mate :) gotta get it sounding superb once it does everything an MPV should do. Feels like climbing Everest!
     
  9. martschuffing

    martschuffing Well-Known Member

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    Well, you ain't far from the summit pal!
     
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  10. dunkrez

    dunkrez Well-Known Member

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    Just a little update with where things are at:

    img_2_1650826644088.jpg

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    img_5_1650826712830.jpg

    img_1_1650826630046.jpg
     
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  11. dunkrez

    dunkrez Well-Known Member

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    cant.jpg

    dick-preston-bare.jpg

    john-denyer-new.jpg

    nigel-cummins-new.jpg

    railtrack-dirty.jpg
     
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  12. dunkrez

    dunkrez Well-Known Member

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    Manual TBC
     

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    Last edited: May 23, 2022
  13. martschuffing

    martschuffing Well-Known Member

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    Well, we all know who is going to like that pink one!
     
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  14. dunkrez

    dunkrez Well-Known Member

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    So close to release now, and filled to the brim with features...

    mpv-wbq.jpg

    A brutal bit of kit :)
     
    Last edited: Jun 25, 2022
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  15. martschuffing

    martschuffing Well-Known Member

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    Noice!
     
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  16. ethcr#4723

    ethcr#4723 Member

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    dunkrez do you know how to get rid of the white tinge/mist on the horizon with RW Enhancer Pro? Thanks.
     
  17. dunkrez

    dunkrez Well-Known Member

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    Unsure mate, I've been hiding under a rock building things for the last age - Pookeyhead knows his way around RWE (more so than I) so may be able to help you.
     
  18. Pookeyhead

    Pookeyhead Well-Known Member

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    It's the in the fog settings. Reduce Fog Brightness and Fog Density Multiplier until it looks how you want it to.
     
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  19. Reef

    Reef Well-Known Member

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    If you have both RWE2 using vulkan and also have the AP SWEP2 then right now you can't eliminate the white edge.

    I have however been speaking to both the RWE dev and AP because the RWE dev managed to eliminate this issue when he first incorporated vulkan into RWE2 last year ( see posts here ) but since the release of SWEP2 which uses it's own fog shaders this fix obviously now no longer works, Richard said to me that if the RWE2 dev was prepared to share his fog shader settings then he would look into incorporating the fix if it was feasible.

    As Richard said to me the SWEP2 was extremely complicated as it was without trying to incorporate fixes and workarounds for third party content (namely the vulkan renderer) too, but he said he'd look into it if the RWE dev was willing to share his settings which he (RWE dev) said he will and will contact AP directly, I've heard nothing since so can't tell you what came of it, I done what I could do now it's in their hands.
     
    Last edited: Jun 22, 2023
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  20. ethcr#4723

    ethcr#4723 Member

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    I have rw enhancer pro. it wont let me turn off the fog setting.

     
    Last edited: Jun 22, 2023
  21. ethcr#4723

    ethcr#4723 Member

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    I also have really bad flickering of foliage and fences in the distance. Can I fix this? I run at 4k got pretty decent specs.
     
  22. ethcr#4723

    ethcr#4723 Member

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  23. Tigert1966

    Tigert1966 Well-Known Member

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    Thanks Reef - This white edge has been annoying me for a couple of weeks now, I didn't actually realise the vulkan renderer was switch on, but I checked and sure enough it was. I've turned it off and everything is looking good for me now.
     
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  24. Peter Hayes

    Peter Hayes Well-Known Member

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    A real-life variation at around 7 minutes -
     
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  25. pugilist3

    pugilist3 Active Member

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    Me too! Anyone have any ideas how to fix this?
    I am using rail Works enhancer 2 and ReShade. Kirkland
     
  26. trevkiwi

    trevkiwi Active Member

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    Has anyone done anything in trying to run TSC under HDR? I have recently purchased an HDR-capable monitor and do have a couple of HDR games that look marvellous.
     
  27. PhÜnKî_Rø0sTā

    PhÜnKî_Rø0sTā Well-Known Member

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    I find running it under HDR too saturating, so I created a preset using ReShade that makes the game look more realistic.

    20240207002400_1.jpg
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    You can download it and Reshade here:
    https://www.trainsimcommunity.com/m...her/i3946-ph-un-kiro0s-tas-reshade-preset-v60
     
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  28. trevkiwi

    trevkiwi Active Member

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  29. PhÜnKî_Rø0sTā

    PhÜnKî_Rø0sTā Well-Known Member

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  30. trevkiwi

    trevkiwi Active Member

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  31. progressgames

    progressgames New Member

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    Hey Dunk,

    Thank you for sharing your settings with the community. I followed each step with a bit of improvising, and my TSC seems to be holding up on its own with your graphics and game settings!

    Cheers

    PG
     
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  32. raptorengineer

    raptorengineer Active Member

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    so right now my cpu is 14700k 3.4 ghz and i get around 40 to 50 fps on heavy systems type locomotives like searchlight simulator ac4400cw and sd70acu and it good. but intel new 265k base clock speed it 3.9 ghz no over clocking. it might make a big differences in fps for this game.
     
  33. dunkrez

    dunkrez Well-Known Member

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    You're very welcome mate, hard to believe I sat down and did this 5 years ago at the very start of my journey with TSC.

    Anyways, I should get back to the 20 billion things I'm in the middle of building :)
     

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