The TSW2 achievements haven't been revealed yet. So I thought we could discuss what they may be like... will it follow the same template as TSW2020? Do you want more focused on using safety systems (PZB, LZB, AWS, TPWS, SIFA etc)? Should they put ones in for TSW2020 routes? More/less grindy achievements? Some of my suggestions for the future: Please keep achievements fair and balanced across routes. The Class 101 mileage, Rapid Transit's complete all services come to mind from TSW2020. If there are collectibles, I recommend having a requirement like "Finish 50% of jobs on x route". This will still encourage exploration of stations. Use screenshots or photographs related to the trains and routes for achievement art (when user unlocks, they can set as background). So this would be a further reward in addition to the achievement. It'll probably be tiles because of PS4 and Steam, though. Add legacy route achievements but change/remove the time consuming ones. Some games start with 2000 G at launch when they include older content so they could be separate (1000 G should be for the base game content). Consistent and higher score across DLC. Maybe there was some limit to stick to before but I know there are games with 4000 G now. TSW2020 has below this (under 3000 G) even though there is a great deal of DLC. Ideally I would like to have around 250 G per DLC. Miscellaneous achievements that award 0 G. Have one for triggering a SPAD, causing an emergency brake application (when safety settings are used), stopping with max/low position score at a station, junction derailment.