I hope a new feature is that textures don't turn into a blurry low-res mess. Even Edinburgh-Glasgow just went blurry about 15 minutes into a run and never seemed to have problems with that route in the past. I just turned it off and played farm sim25 instead. Edit: this was using a class 380 in the sprinter timetable
This. Also hoping that a new feature is working passengers, it would add lots of immersion to the game if they could be implemented.
A Route Building Editor that (a) works, (b) comes with a full User Manual and (c) actually enables you to export your creations into the game. If this isn't present in TSW6 then I'd like DTG to be honest with us and actually admit that they don't know how to do it......even though they took lots of money from us, in the past, for this exact feature
I am looking on with massive envy at TSC, there’s a new route for the Spa Valley Railway and one for the Severn Valley Railway coming soon. An accessible route builder would open up all these possibilities for us TSW players.
I just think they want to maintain creative control over the process. And to be fair, while the TSC route editor is easier to work with, during all the time that product was DTG’s flagship sim they made very few improvements to the process. Terrain painting was never made easier or the ability to drop additional textures in to the palette. We asked for renameable station signs but that seemed to go in the too difficult basket. Steam Workshop only allows you to upload routes which reference official or Steam sold DLC content so no custom structures including station signs. And many of the assets built into DLC routes are complete units such as stations rather than breaking down into components, making them useless for personal projects.