Thoughts on adding these into the Sand patch route, with the current length there would be at least 3 of them. The first set would be just outside of Cumberland, the second set would be at Sand Patch grade, and the third set would be before Rockwood. With Pschlik's idea of extending route could add another 2 to possibly 3 added to the route.
I hope DTG gives developers some functionality to program features like this into their routes. Things like track lubricators and defect detectors are just the tip of the iceberg.
The one that says check out the draft of our development plan here! So I clicked on the word here and took me to the draft plan of the route.
Ah yes; it'll be interesting to see if you can pull off such a long route and whether the game will be able to manage it without falling over. I hope you can. Development plan looks good; you're off to a good start there.