Another thing I don't get is DtG's new attitude of "no publicly available full editor will be released on pc because we don't want to treat the console folks like second class citizens". The PC has always been the platform of choice for modding and game editors for a lot of titles. Everyone knows this including console users; they like their machine of choice for the very reason that it is not a PC (ease of use, price etc) . It is my impression that by lowering the level of TSW2's creative utilities to the common denominator is a great excuse to not bother releasing fully fledged editors on PC. TS1 flourishes still because the openness of the game allows the community and 3rd party content creators to freely create routes, scenarios and rolling stock without having to go through DTG. TSW will not be like that and one cannot help thinking that that fits in with DtG's future plans very nicely thank you (remember FSW?) . I would be delighted to be proved wrong on this, but PC and console are simply not and never have been the same.