So I did check out the rails from the Penn Steam Route. These are from the folks over at G-trax. While they are nice looking track and do fit my era, that track seems to have a problem with it's junctions textures.
What causes that is the fact that TSC can't render 3D ties at junctions, so it switches to a 2D texture, you'll see on that route though that they added scenery ties and ballast at junctions to help mitigate the issue.
The Horseshoe Curve track doesn't seem to do that even though it's dated. It looks like I'll be making my own check rail loft for my bridges.
The reason HSC track doesn't do it is because it's completely 2D, so the switch textures blend with the normal track texture.
I was semi successful in making the check rail loft. I say "semi" because I have an issue with the texturing that I can't figure out. Both the loft and end parts are from the same texture, yet the texture on the loft is rendering differently and I don't know why. Can anybody help me with this?
I'm preparing a scenario on semmeringbahn... Do you if we can share it? where can I find the list of my trains which are included in my scenario? thanks
Ya lo tenéis disponible en versión beta desde la página de Rail3Design https://www.rail3design.com/locomotora-renfe-333-093-interactiva-beta/
Seaboard "Silver Meteor" calls at Saint Petersburg, Florida—street running along 1st Ave S., as seen from the interurban platform to the south.
You can download all my creations on my workshop. There are old scool US routes in steam as well as my latest creation in Japan. The route in Japan was set yesterday, it's a real 50 km route, "the Rumoi Line". Have fun . https://steamcommunity.com/profiles/76561198047329595/myworkshopfiles/?appid=24010 Cordially Zawal
I have too much stuff but took a look anyway, browsing quickly through your pictures. Really enjoying the sights of your Wild Wild West, great ideas. Horsemen on the ridge, decrepit sheds. Hot Pass also looks nice, as does Devil's Turn. Tempted to try some, must resist to hoard more, though... Good work, though!
Illinois Central Trailers, Illinois Central GP38-2 https://forums.dovetailgames.com/attachments/2023_04_10-01_39_41-png.117034/
Back into the swing of things with TSC. I'm starting on some new models. This first item may not be much to look at but it is something that is needed in TSC. I'm transferring my Trainz Streetlight model pack from Trainz to TSC. This is the very first model. It a typical city street light with a detailed modern light head. I plan to make era appropriate versions of this light. While updating them for use in TSC, I'm working to reduce the poly count and adding better textures to the models. I'm also currently working on a web site to host these new TSC models so TSC users can download and use them on their own routes an projects. More on that in the near future.
https://blackdiamondworkshop.weebly.com/ Here is my website. This site will host all my future TSC models.
I'm looking at couple of scenarios to utilize the upcoming NSE Class 101 I'm developing. I couldn't resist adding these statics in which are genuine for the run I'm recreating. Had to make my own TTAs and Mk1s to just sit there :lol: Set L840 gets underway with the 14:57 Llandudno Jcn to Holyhead FNW service on 4th June 1997. 56034 awaits on empty seacow ballast hoppers bound for Penmaenmawr.
I might be nothing to look at from a route creators point of view, but detailed era correct streetlight makes an overall effect on the route. I've currently got 3 street lights done and working on the fourth. All apart of my BDW Streetlight pack.
I'm taking these first set of era correct city streetlights and making them available at my web site. Feel free to test them out. I'm planning on making a T-pole (Telephone pole) pack next. There should be a lot more in this next pack as there are many more varieties to model. https://blackdiamondworkshop.weebly.com/
Great Eastern Railway ground signal, animation. This is a model I have created for the Stour Valley Railway. The video shows some jerkiness, but this is due to the recording of the action it is much smoother in reality.
Just started to build a route using assets from old UK Routes from 2009-2012, here how it looks like after one hour of work, maybe it will help somebody to get some ideas.
And here is a diorama of a single track bridge, since there is no single track bridges in old TS Routes here is a little trick how to make it using european loco & asset pack and scaleing tool.
Thanks, I am just experimenting with assets to see how it will look like, I have some plans for building a fictional and freeware routes for Europe and America. I need some time to kill while going into school for rail dispatcher.
Screenshots from my fictional american route i just started building, Its similar to Horseshoe Curve but there is no 2D trees and 2D tracks.
I'm building the CN Kingston Sub & CP Belleville sub from Oshawa Ontario to Cobourg. Here is the bridge at Lovekin.
Honestly yes but here is the catch. So for the best crop graphics you'll need the Austria/Slovenia/Italy line, for the wood bridges you'll need BNSF Racetrack and Clinchfield, for the best reed graphics I could find you'll need the Turkish line and also you'd need the Peace River and the CP Canadian Mountain lines. So yeah I do plan on releasing it but it'll require some rather specific routes which some people may not already own.
Making a GO Transit MP40 and Series VII Bi-Level pack to switch up TS for me a little after working on Long Island for so long. Might make a little route for it too. It's about 85% done, just have to add some enhancements like lights, interior textures (MP40 cab), and some new horn sounds (and a horn child object on the cab car).
I haven't made any, but there are some floating around. Here are some P42s (delivery spec): https://sites.google.com/view/train-simulator-mod-archive/uts Unfortunately there isn't any rolling stock for them as far as I know, but that'll change at some point.