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  <channel>
    <title>TSW General Discussion</title>
    <description>TSW General Discussion</description>
    <pubDate>Mon, 14 Sep 2026 02:46:44 +0000</pubDate>
    <lastBuildDate>Mon, 14 Sep 2026 02:46:44 +0000</lastBuildDate>
    <generator>Dovetail Games Forums</generator>
    <link>https://forums.dovetailgames.com/forums/tsw-general-discussion.190/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://forums.dovetailgames.com/forums/tsw-general-discussion.190/index.rss"/>
    <item>
      <title>[app] - Tsw Route Annotations</title>
      <pubDate>Mon, 14 Sep 2026 00:57:32 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/app-tsw-route-annotations.93055/</link>
      <guid>https://forums.dovetailgames.com/threads/app-tsw-route-annotations.93055/</guid>
      <author>invalid@example.com (Winzarten)</author>
      <dc:creator>Winzarten</dc:creator>
      <content:encoded><![CDATA[This is a little app I&#039;ve been working on, and I think (hope :-D) it is ready for public release. The goal is to mimic the overlay you see in Cab videos, showing the current location and possibly other interesting facts.<br />
<br />


	<a href="https://forums.dovetailgames.com/attachments/199648/" target="_blank">View attachment 199648</a>
	
<br />
<br />
It works by using the Lat/Long coordinates provided by the TSW API. Using them you can use the app to mark various locations on the route, which then will be shown as a overlay when you pass near them.<br />
<br />
<span style="font-size: 15px"><b>Prerequisites</b></span>...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/app-tsw-route-annotations.93055/" class="internalLink">[app] - Tsw Route Annotations</a>]]></content:encoded>
      <slash:comments>806</slash:comments>
    </item>
    <item>
      <title>Ts World Raildriver And Joystick Interface</title>
      <pubDate>Mon, 14 Sep 2026 00:42:19 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ts-world-raildriver-and-joystick-interface.61440/</link>
      <guid>https://forums.dovetailgames.com/threads/ts-world-raildriver-and-joystick-interface.61440/</guid>
      <author>invalid@example.com (CobraOne)</author>
      <dc:creator>CobraOne</dc:creator>
      <content:encoded><![CDATA[I am the creator of the TS Classic Raildriver and Joystick Interface found here:-<br />
<br />
<a href="https://forums.dovetailgames.com/threads/ts-classic-raildriver-and-joystick-interface.72488/" class="internalLink">https://forums.dovetailgames.com/threads/ts-classic-raildriver-and-joystick-interface.72488/</a><br />
<br />
Due to the lack of support for any Joystick in TSW2 onwards, I decided to see if I could rewrite the PieHid64.dll that TSW uses to talk to the Raildriver, and have it talk to both the Raildriver and Joysticks.<br />
<br />
This new program “TSW Raildriver &amp; Joystick Interface” is the result.<br />
<br />
It allows you to use the...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/ts-world-raildriver-and-joystick-interface.61440/" class="internalLink">Ts World Raildriver And Joystick Interface</a>]]></content:encoded>
      <slash:comments>1243</slash:comments>
    </item>
    <item>
      <title>Train Sim World 7 - Discussion</title>
      <pubDate>Mon, 14 Sep 2026 00:29:50 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/train-sim-world-7-discussion.98455/</link>
      <guid>https://forums.dovetailgames.com/threads/train-sim-world-7-discussion.98455/</guid>
      <author>invalid@example.com (MrSouthernDriver)</author>
      <dc:creator>MrSouthernDriver</dc:creator>
      <content:encoded><![CDATA[It’s that time of year again. Oh boy.<br />
<br />
Now, to make it clear, this is NOT a duplicate of the “Tsw7 what do you want” thread, while it sounds similar.<br />
<br />
this thread is solely based on discussing TSW7, not for wanting so and so.<br />
<br />
As we near the time of TSW7s announcement, I thought it’d be appropriate to create a separate thread just discussing on TSW7 as a whole and separating the two threads.<br />
<br />
<br />
now, back to TSW7.<br />
<br />
Train fest, an event on steam is coming up, this event here, is a PERFECT...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/train-sim-world-7-discussion.98455/" class="internalLink">Train Sim World 7 - Discussion</a>]]></content:encoded>
      <slash:comments>1799</slash:comments>
    </item>
    <item>
      <title>Another Dovetail Direct, Another Absence Of Details For Console Issues</title>
      <pubDate>Sun, 13 Sep 2026 23:45:29 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/another-dovetail-direct-another-absence-of-details-for-console-issues.99160/</link>
      <guid>https://forums.dovetailgames.com/threads/another-dovetail-direct-another-absence-of-details-for-console-issues.99160/</guid>
      <author>invalid@example.com (hecticjojo)</author>
      <dc:creator>hecticjojo</dc:creator>
      <content:encoded><![CDATA[Well, with the Dovetail Direct now come and gone, i couldnt help but notice there was a rather noticeable absesnce of any details on how the work is progressing on the console front.<br />
<br />
Has any progress been made towards solving the RAM usage issue?, the blurring textures issue?, the stuttering? how about the DLC mounting issue that causes some routes to randomly load or not load owned content depending on some arbitrary 64gb limit.<br />
<br />
It was really comforting to see that the PC players are...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/another-dovetail-direct-another-absence-of-details-for-console-issues.99160/" class="internalLink">Another Dovetail Direct, Another Absence Of Details For Console Issues</a>]]></content:encoded>
      <slash:comments>140</slash:comments>
    </item>
    <item>
      <title>(wip) Merged Routes (us And Uk)</title>
      <pubDate>Sun, 13 Sep 2026 22:13:45 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/wip-merged-routes-us-and-uk.98357/</link>
      <guid>https://forums.dovetailgames.com/threads/wip-merged-routes-us-and-uk.98357/</guid>
      <author>invalid@example.com (trainsimcz)</author>
      <dc:creator>trainsimcz</dc:creator>
      <content:encoded><![CDATA[After first properly merged route for TSW 6 i begin merging anouther routes and of course i continue with that US route too. Here is my review what im working on. So right now BML ECW is done, almost ready to release (working on route widget for timetable menu) and once thats done i can probably release that (if everything will go as planned then it will include my BML timetable with Class700 and it will be extended with ECW part. With BML and ECW the bigger challenge was merging the TOD...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/wip-merged-routes-us-and-uk.98357/" class="internalLink">(wip) Merged Routes (us And Uk)</a>]]></content:encoded>
      <slash:comments>53</slash:comments>
    </item>
    <item>
      <title>Freight Hauler Discussion</title>
      <pubDate>Sun, 13 Sep 2026 20:54:49 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/freight-hauler-discussion.99318/</link>
      <guid>https://forums.dovetailgames.com/threads/freight-hauler-discussion.99318/</guid>
      <author>invalid@example.com (Disintegration7)</author>
      <dc:creator>Disintegration7</dc:creator>
      <content:encoded><![CDATA[Don&#039;t see a Freight Hauler discussion thread, so I made one. Mods, please merge if there&#039;s a duplicate.<br />
<br />
Now that we&#039;ve seen some footage of Freight Hauler mode, what are your thoughts? What do you like or not like? What would you want to see in the future?<br />
<br />
If you just plain hate it, that&#039;s cool, but maybe keep it to the myriad complaint threads. I&#039;m not a mod though so you do you.<br />
<br />
For me, it&#039;s something I&#039;ve been hoping for in TSW for a long time. <br />
<br />
<b>LIKES</b><br />
That it exists at all. DTG...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/freight-hauler-discussion.99318/" class="internalLink">Freight Hauler Discussion</a>]]></content:encoded>
      <slash:comments>38</slash:comments>
    </item>
    <item>
      <title>Heads Up: Sale On The Playstation Store</title>
      <pubDate>Sun, 13 Sep 2026 20:17:06 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/heads-up-sale-on-the-playstation-store.99496/</link>
      <guid>https://forums.dovetailgames.com/threads/heads-up-sale-on-the-playstation-store.99496/</guid>
      <author>invalid@example.com (simontreanor81)</author>
      <dc:creator>simontreanor81</dc:creator>
      <content:encoded><![CDATA[Quite a few addons on sale (up to 80%), including some TSW6 ones at 20% off <a href="https://store.playstation.com/en-gb/search/train%20sim%20world" target="_blank" class="externalLink" rel="nofollow">https://store.playstation.com/en-gb/search/train sim world</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Eng.ini Settings For Pop Free Experience.</title>
      <pubDate>Sun, 13 Sep 2026 20:16:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/eng-ini-settings-for-pop-free-experience.99463/</link>
      <guid>https://forums.dovetailgames.com/threads/eng-ini-settings-for-pop-free-experience.99463/</guid>
      <author>invalid@example.com (martschuffing)</author>
      <dc:creator>martschuffing</dc:creator>
      <content:encoded><![CDATA[Hi friends I have these settings for my 12Gb VRAM RTX3080;<br />
If you have a lower VRAM adjust these settings down to suit.<br />
(Streaming.PoolSize=xxxx)<br />
(Streaming.MaxTempMemoryAllowed=xxxx)<br />
Copy and paste SystemSettings below into your &quot;documents/mygames/traisimworld7/saved/config/windowsnoeditor/engine.ini file&quot;<br />
Please report back if it works for your particular RTX setup and has eliminated pop-in for you?<br />
<br />
<br />
[SystemSettings]<br />
r.TextureStreaming=1<br />
r.Streaming.FramesForFullUpdate=2...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/eng-ini-settings-for-pop-free-experience.99463/" class="internalLink">Eng.ini Settings For Pop Free Experience.</a>]]></content:encoded>
      <slash:comments>35</slash:comments>
    </item>
    <item>
      <title>That's It. I'm Done</title>
      <pubDate>Sun, 13 Sep 2026 19:35:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/thats-it-im-done.99370/</link>
      <guid>https://forums.dovetailgames.com/threads/thats-it-im-done.99370/</guid>
      <author>invalid@example.com (solicitr)</author>
      <dc:creator>solicitr</dc:creator>
      <content:encoded><![CDATA[That&#039;s it. I&#039;m done.  I was going to order TSW7 deluxe this week, but now I&#039;m not. I have had enough of spending money on a product which not only releases full of bugs, but then never gets fixed. I have invested hundreds of dollars and thousands of hours in this game going back to TSW1, bought just about every DLC, contributed well over 10k posts to this forum (and not a few liveries to CC), but--<br />
<br />
I&#039;M OUT.<br />
<br />
The quality control is simply unacceptable.  I&#039;m sick of playing the DTG slot...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/thats-it-im-done.99370/" class="internalLink">That&#039;s It. I&#039;m Done</a>]]></content:encoded>
      <slash:comments>68</slash:comments>
    </item>
    <item>
      <title>Miami Tri Rail To Boca Raton..</title>
      <pubDate>Sun, 13 Sep 2026 17:25:24 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/miami-tri-rail-to-boca-raton.99161/</link>
      <guid>https://forums.dovetailgames.com/threads/miami-tri-rail-to-boca-raton.99161/</guid>
      <author>invalid@example.com (trlz#8165)</author>
      <dc:creator>trlz#8165</dc:creator>
      <content:encoded><![CDATA[Now that the USA core route for TSW7 is out what are your thoughts]]></content:encoded>
      <slash:comments>231</slash:comments>
    </item>
    <item>
      <title>Are There No Heavy Cargo Transportation Routes Left In The United States Now?</title>
      <pubDate>Sun, 13 Sep 2026 16:58:36 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/are-there-no-heavy-cargo-transportation-routes-left-in-the-united-states-now.99209/</link>
      <guid>https://forums.dovetailgames.com/threads/are-there-no-heavy-cargo-transportation-routes-left-in-the-united-states-now.99209/</guid>
      <author>invalid@example.com (59321747)</author>
      <dc:creator>59321747</dc:creator>
      <content:encoded><![CDATA[It&#039;s 2026, and my wait for the US heavy-haul route, year after year, has once again been in vain.]]></content:encoded>
      <slash:comments>24</slash:comments>
    </item>
    <item>
      <title>Why Is My Enhanced Lighting Like This?</title>
      <pubDate>Sun, 13 Sep 2026 16:05:48 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/why-is-my-enhanced-lighting-like-this.99489/</link>
      <guid>https://forums.dovetailgames.com/threads/why-is-my-enhanced-lighting-like-this.99489/</guid>
      <author>invalid@example.com (trainbro#3176)</author>
      <dc:creator>trainbro#3176</dc:creator>
      <content:encoded><![CDATA[Hello everyone, I have been playing TSW7 since early access started but have only noticed my texture quality dropping to low when enhanced lighting is enabled. I would also like some recommendations for settings on my setup:<br />
GPU-Evga RTX 3080 XC3 Ultra Gaming<br />
CPU-AMD Ryzen 7 5700x<br />
RAM-Crucial DDR4 Pro 64GB<br />
(I play on Xbox PC)<br />
<br />
Enhanced lighting enabled<br />
Enhanced lighting disabled

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      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Airedale And Wharfdale Lines Disscusion</title>
      <pubDate>Sun, 13 Sep 2026 15:47:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/airedale-and-wharfdale-lines-disscusion.99158/</link>
      <guid>https://forums.dovetailgames.com/threads/airedale-and-wharfdale-lines-disscusion.99158/</guid>
      <author>invalid@example.com (blibbles#5319)</author>
      <dc:creator>blibbles#5319</dc:creator>
      <content:encoded><![CDATA[Ok, so it&#039;s nice to see a network route instead of a a-b route for the core UK route but there are some missed opportunites.<br />
<br />
First off, why is the Class 333 the seperate add-on, why can&#039;t it be included with the route, why can&#039;t we have more than one new train with a core route. A Northern DMU would&#039;ve been a better Deluxe purchase because, like the ALP45DP, it would be used on services to non-electrfied destinations like Barrow-in-Furness, Lancaster, and Morecambe. It could be also used...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/airedale-and-wharfdale-lines-disscusion.99158/" class="internalLink">Airedale And Wharfdale Lines Disscusion</a>]]></content:encoded>
      <slash:comments>404</slash:comments>
    </item>
    <item>
      <title>Having Same Routes In Different Era</title>
      <pubDate>Sun, 13 Sep 2026 14:50:53 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/having-same-routes-in-different-era.99490/</link>
      <guid>https://forums.dovetailgames.com/threads/having-same-routes-in-different-era.99490/</guid>
      <author>invalid@example.com (aaronthomas1a)</author>
      <dc:creator>aaronthomas1a</dc:creator>
      <content:encoded><![CDATA[Hi I came up with a topic that you want to see for later routes what you like to have 1 route but sold in different era like here what I mean like having the Mildway Line have another version set pre 2006 before it was the Overground and Line went to North Woolwich before it close in 2007 getting Brighton Mainline in Connex era to have slam door trains and get ECML set in GNER era pre 2008 and have jt wcml routes in modern era to match up with WCMLS and Trent Valley I do wish we have more...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/having-same-routes-in-different-era.99490/" class="internalLink">Having Same Routes In Different Era</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Tsw7 New Features</title>
      <pubDate>Sun, 13 Sep 2026 11:42:44 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw7-new-features.99488/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw7-new-features.99488/</guid>
      <author>invalid@example.com (suggs1971)</author>
      <dc:creator>suggs1971</dc:creator>
      <content:encoded><![CDATA[I know it&#039;s early release but new features having issues. Ai conductor hit and miss if it works, settings saved eg safety systems on by default but the next time I put TSW7 on I keep getting a pop up turn safety systems on, they are still on in the settings. I&#039;ve just been playing scenarios. I&#039;ve purposely ignored timetable mode due to live weather not working correctly as Matt stated in a recent live stream. My concern is will the new features get fixed and working correctly or will they be...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/tsw7-new-features.99488/" class="internalLink">Tsw7 New Features</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Just A Question About This Tsw Add-on Sale</title>
      <pubDate>Sun, 13 Sep 2026 10:34:56 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/just-a-question-about-this-tsw-add-on-sale.99472/</link>
      <guid>https://forums.dovetailgames.com/threads/just-a-question-about-this-tsw-add-on-sale.99472/</guid>
      <author>invalid@example.com (blibbles#5319)</author>
      <dc:creator>blibbles#5319</dc:creator>
      <content:encoded><![CDATA[So all the add-ons for TSW6 are on sale, but nothing for TSW7, obviously because TSW7 is still in early access, and hopefully will have bugs that have already been noticed fixed.<br />
<br />
My question is:<br />
<span style="font-size: 18px"><b>If I buy something in TSW6, will it automatically get added to my TSW7 collection? </b></span><br />
<span style="font-size: 15px">I would just like to make use of the sale, I&#039;m on steam so can access all of my bought dlc in early access</span>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Enough Is Enough!!! The Ongoing Saga!!! It's Almost The 3 Year Anniversary</title>
      <pubDate>Sun, 13 Sep 2026 08:25:16 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/enough-is-enough-the-ongoing-saga-its-almost-the-3-year-anniversary.72535/</link>
      <guid>https://forums.dovetailgames.com/threads/enough-is-enough-the-ongoing-saga-its-almost-the-3-year-anniversary.72535/</guid>
      <author>invalid@example.com (ExcelsiorGamingYT)</author>
      <dc:creator>ExcelsiorGamingYT</dc:creator>
      <content:encoded><![CDATA[You have got to be taking the ****!!!! TSW3 isn&#039;t even a year old and a new one is coming........ They said on TSW3 announcement that it would fix all the issues TSW2 had nope they were in fact 10 times worse, and now within a year and yet another broken title they release yet another effing version that WE have to PAY for!!! And before anyone says NO ONES FORCING YOU TO BUY IT!! Yes they are as if you want any routes in future you will need this version to have any form of access to them!!...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/enough-is-enough-the-ongoing-saga-its-almost-the-3-year-anniversary.72535/" class="internalLink">Enough Is Enough!!! The Ongoing Saga!!! It&#039;s Almost The 3 Year Anniversary</a>]]></content:encoded>
      <slash:comments>8073</slash:comments>
    </item>
    <item>
      <title>Ecml South Kings Cross From Ats</title>
      <pubDate>Sat, 12 Sep 2026 22:45:19 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ecml-south-kings-cross-from-ats.99144/</link>
      <guid>https://forums.dovetailgames.com/threads/ecml-south-kings-cross-from-ats.99144/</guid>
      <author>invalid@example.com (MLP Derick)</author>
      <dc:creator>MLP Derick</dc:creator>
      <content:encoded><![CDATA[ECML South from Kings Cross is finally coming from Alan Thomson Simulations the bit of the ECML that has been asked for in game for along time now and I can&#039;t wait for future updates on this route and find out about the trains that are included]]></content:encoded>
      <slash:comments>259</slash:comments>
    </item>
    <item>
      <title>Best Performance And Visual Appearance For Tsw7 On My Pc</title>
      <pubDate>Sat, 12 Sep 2026 22:20:40 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/best-performance-and-visual-appearance-for-tsw7-on-my-pc.99475/</link>
      <guid>https://forums.dovetailgames.com/threads/best-performance-and-visual-appearance-for-tsw7-on-my-pc.99475/</guid>
      <author>invalid@example.com (malikrthr)</author>
      <dc:creator>malikrthr</dc:creator>
      <content:encoded><![CDATA[Good Afternoon,<br />
<br />
I downloaded the deluxe edition of TSW7 and played a career scenario as a test run to see how my system would perform. It was the 1st career scenario for the Tri Rail Route and I must say, to my surprise, I am quite happy with how TSW7 is currently running so far. I have the epic preset enabled with graphics settings set to epic where possible. At 60fps with epic settings, so far it is running smoothly on the TriRail route. In training center, I was reaching 20-29fps with...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/best-performance-and-visual-appearance-for-tsw7-on-my-pc.99475/" class="internalLink">Best Performance And Visual Appearance For Tsw7 On My Pc</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Recover From Emergency Brake Br 304 Ingolstat Nurnberg</title>
      <pubDate>Sat, 12 Sep 2026 20:17:58 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/recover-from-emergency-brake-br-304-ingolstat-nurnberg.99477/</link>
      <guid>https://forums.dovetailgames.com/threads/recover-from-emergency-brake-br-304-ingolstat-nurnberg.99477/</guid>
      <author>invalid@example.com (tuxcatazuma)</author>
      <dc:creator>tuxcatazuma</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been emergency braked on the approach to Nurnberg in the BR403 and there is a tone sounding every second in the cab. The screen says someting about LZB/PZB. I&#039;ve tried release and acknowledge and also moving the throttle to zero, AFB to zero and brakes to zero and various combinations, but I can&#039;t seem to clear the error. Can anyone point me in the right direction? Thanks.]]></content:encoded>
    </item>
    <item>
      <title>Up To 90% - Method To Reduce Download For Upgrading</title>
      <pubDate>Sat, 12 Sep 2026 20:04:28 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/up-to-90-method-to-reduce-download-for-upgrading.99387/</link>
      <guid>https://forums.dovetailgames.com/threads/up-to-90-method-to-reduce-download-for-upgrading.99387/</guid>
      <author>invalid@example.com (subwayg0at)</author>
      <dc:creator>subwayg0at</dc:creator>
      <content:encoded><![CDATA[I&#039;m currently sketching a tool based on HDiffPatch that works <b>old_dlc_pak + diff_patch = new_dlc_pak</b>, that could cut the downloading data for existing dlcs when upgrading to TSW7 by roughly 30-90%*, depending on owned DLC. This could greatly benefit players who have less-than-desired bandwidth and/or a big list of owned DLCs.<br />
<br />
<span style="font-size: 15px">Edit: With more than 15 DLC and accepting your full patch set — which for most libraries is far less than <b><span style="color: #b30000">10GB</span></b>, that...</span><br />
<br />
<a href="https://forums.dovetailgames.com/threads/up-to-90-method-to-reduce-download-for-upgrading.99387/" class="internalLink">Up To 90% - Method To Reduce Download For Upgrading</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Api Startup Switch</title>
      <pubDate>Sat, 12 Sep 2026 17:54:53 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/api-startup-switch.99452/</link>
      <guid>https://forums.dovetailgames.com/threads/api-startup-switch.99452/</guid>
      <author>invalid@example.com (fizzbin14)</author>
      <dc:creator>fizzbin14</dc:creator>
      <content:encoded><![CDATA[Can anyone tell me is -httpapi is still required at startup for direct control or is it enable by default in TSW7?]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Db Br 412 "ice4"</title>
      <pubDate>Sat, 12 Sep 2026 17:06:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/db-br-412-ice4.99204/</link>
      <guid>https://forums.dovetailgames.com/threads/db-br-412-ice4.99204/</guid>
      <author>invalid@example.com (enzo#6427)</author>
      <dc:creator>enzo#6427</dc:creator>
      <content:encoded><![CDATA[Strangely on the forums there isn&#039;t anyone talking about it, so I guess I&#039;ll be the first. I really am excited to finally see the ICE4 in TSW , considering that all the german routes (apart from few of them) are set in 2018 - ish , it brings a much needed addition to realism. Despite this I&#039;m worried about 2 things :<br />
<br />
- in the official article ,at least to my understanding, there hasn&#039;t been a single reference to an official sound recording trip <br />
- I hope that this EMU layers at least on FTF...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/db-br-412-ice4.99204/" class="internalLink">Db Br 412 &quot;ice4&quot;</a>]]></content:encoded>
      <slash:comments>25</slash:comments>
    </item>
    <item>
      <title>Nj Transit Bergen Line Discussion</title>
      <pubDate>Sat, 12 Sep 2026 16:25:53 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/nj-transit-bergen-line-discussion.99159/</link>
      <guid>https://forums.dovetailgames.com/threads/nj-transit-bergen-line-discussion.99159/</guid>
      <author>invalid@example.com (MAX1319)</author>
      <dc:creator>MAX1319</dc:creator>
      <content:encoded><![CDATA[A diesel only line out of Hoboken. What we know so far, included stock is the GP40PH-2B diesel locomotive and also includes the Comet V cab car and trailer. let&#039;s go can&#039;t wait <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>122</slash:comments>
    </item>
    <item>
      <title>I Created A Mod/software To Directly Control In Game Trains Using A Joystick (no Raildriver)</title>
      <pubDate>Sat, 12 Sep 2026 15:58:47 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/i-created-a-mod-software-to-directly-control-in-game-trains-using-a-joystick-no-raildriver.90609/</link>
      <guid>https://forums.dovetailgames.com/threads/i-created-a-mod-software-to-directly-control-in-game-trains-using-a-joystick-no-raildriver.90609/</guid>
      <author>invalid@example.com (liah#5302)</author>
      <dc:creator>liah#5302</dc:creator>
      <content:encoded><![CDATA[As the title says! It&#039;s been a few months of work but I finally have it in a good and stable state with a lot of locos pre-configured. (basically all the ones I personally have access to).<br />
<br />
This isn&#039;t some kind of rail driver interface or just a basic keymapper (although it does also handle keymapping for most actions) - it directly interfaces with the in game controls through a UE4SS mod to send raw inputs to the levers and buttons. It&#039;s also fully configurable through JSON config files if...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/i-created-a-mod-software-to-directly-control-in-game-trains-using-a-joystick-no-raildriver.90609/" class="internalLink">I Created A Mod/software To Directly Control In Game Trains Using A Joystick (no Raildriver)</a>]]></content:encoded>
      <slash:comments>153</slash:comments>
    </item>
    <item>
      <title>Xbox Sale</title>
      <pubDate>Sat, 12 Sep 2026 15:29:59 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/xbox-sale.98296/</link>
      <guid>https://forums.dovetailgames.com/threads/xbox-sale.98296/</guid>
      <author>invalid@example.com (tanshi#7810)</author>
      <dc:creator>tanshi#7810</dc:creator>
      <content:encoded><![CDATA[We&#039;ve got finally a sale and it looks good <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>145</slash:comments>
    </item>
    <item>
      <title>New Route  Journey</title>
      <pubDate>Sat, 12 Sep 2026 12:09:45 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/new-route-journey.99467/</link>
      <guid>https://forums.dovetailgames.com/threads/new-route-journey.99467/</guid>
      <author>invalid@example.com (dal#7945)</author>
      <dc:creator>dal#7945</dc:creator>
      <content:encoded><![CDATA[Please read <a href="https://forums.dovetailgames.com/members/41568/" class="username" data-user="41568, dtg_jan">dtg_jan</a> Hello on the routes deluxe locos journey chapter its not showing as completed all you get is a white tick. This is happening on all three routes but only the deluxe loco add on. You complete the job and on the summery page it shows your score and medal example 13,555 plus gold medal.  But when you back into that chapter it shows no score no medal just a tick. This is on xbox series x.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Tsw7 &amp; Geforce Now-releasing Sept 15</title>
      <pubDate>Sat, 12 Sep 2026 09:43:50 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw7-geforce-now-releasing-sept-15.99171/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw7-geforce-now-releasing-sept-15.99171/</guid>
      <author>invalid@example.com (Shoxin)</author>
      <dc:creator>Shoxin</dc:creator>
      <content:encoded><![CDATA[Hi everyone, I saw on the Train Sim World 7 FAQ page that it says: “No, Train Sim World 7 will not be playable via GeForce Now at launch, but we are exploring the possibility of adding this option sometime after launch.”<br />
<br />
<br />
Asking cautiously, are we talking weeks or months until TSW7 comes to GeForce NOW?]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>How About Dark Mode For The Ui</title>
      <pubDate>Sat, 12 Sep 2026 09:39:47 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/how-about-dark-mode-for-the-ui.99314/</link>
      <guid>https://forums.dovetailgames.com/threads/how-about-dark-mode-for-the-ui.99314/</guid>
      <author>invalid@example.com (Puddington Bear)</author>
      <dc:creator>Puddington Bear</dc:creator>
      <content:encoded><![CDATA[Simple poll people. Who wants a Dark Mode for the menu and UI in TSW7? Could still be implemented before launch, as it&#039;s only cosmetic, but I&#039;m getting blinded by the stream.<br />
<br />
Btw. would appreciate a Dark Mode for this very forum as well.]]></content:encoded>
      <slash:comments>59</slash:comments>
    </item>
    <item>
      <title>Free Hardware Interface Software Based On The Official Api (supports English, German, And Chinese)</title>
      <pubDate>Sat, 12 Sep 2026 09:09:54 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/free-hardware-interface-software-based-on-the-official-api-supports-english-german-and-chinese.96486/</link>
      <guid>https://forums.dovetailgames.com/threads/free-hardware-interface-software-based-on-the-official-api-supports-english-german-and-chinese.96486/</guid>
      <author>invalid@example.com (Spark Chen)</author>
      <dc:creator>Spark Chen</dc:creator>
      <content:encoded><![CDATA[Sim Workshop console (Beta) V0.0.1 is a tool for Train Sim World 5/6 that lets you map USB device axes and buttons to the game’s writable control interface. It also supports keyboard mapping, control scanning, and profile save/load. The UI is clean and available in Chinese, English, and German, making it easy to build custom hardware control setups quickly.<br />
<br />
Special thanks to CobraOne’s “TS World Raildriver And Joystick Interface” for inspiration, and to DTG for the public API. This software...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/free-hardware-interface-software-based-on-the-official-api-supports-english-german-and-chinese.96486/" class="internalLink">Free Hardware Interface Software Based On The Official Api (supports English, German, And Chinese)</a>]]></content:encoded>
      <slash:comments>34</slash:comments>
    </item>
    <item>
      <title>London Overground Mildmay Line: Stratford-willesden Junction (richmond Extension) Discussion Thread</title>
      <pubDate>Sat, 12 Sep 2026 08:37:26 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/london-overground-mildmay-line-stratford-willesden-junction-richmond-extension-discussion-thread.87478/</link>
      <guid>https://forums.dovetailgames.com/threads/london-overground-mildmay-line-stratford-willesden-junction-richmond-extension-discussion-thread.87478/</guid>
      <author>invalid@example.com (sam5166)</author>
      <dc:creator>sam5166</dc:creator>
      <content:encoded><![CDATA[<a href="https://live.dovetailgames.com/live/train-sim-world/articles/article/season-of-reveals-2024-week-1?utm_source=twitter&amp;utm_medium=social-organic&amp;utm_campaign=dtg-tsw-season-of-reveals&amp;utm_id=dtg&amp;utm_term=season-of-reveals-2024-week-1" target="_blank" class="externalLink" rel="nofollow">https://live.dovetailgames.com/live...id=dtg&amp;utm_term=season-of-reveals-2024-week-1</a><br />
<br />
The London Overground Mildmay Line (formally known as the North London Line) has been revealed making this the third London Overground route in the game and the first made by a new third party. The route looks nice based on the initial screenshots and...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/london-overground-mildmay-line-stratford-willesden-junction-richmond-extension-discussion-thread.87478/" class="internalLink">London Overground Mildmay Line: Stratford-willesden Junction (richmond Extension) Discussion Thread</a>]]></content:encoded>
      <slash:comments>712</slash:comments>
    </item>
    <item>
      <title>Tsw 6 Enhancement | Lighting &amp; Graphic Ep V6.1</title>
      <pubDate>Sat, 12 Sep 2026 07:55:10 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw-6-enhancement-lighting-graphic-ep-v6-1.84738/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw-6-enhancement-lighting-graphic-ep-v6-1.84738/</guid>
      <author>invalid@example.com (JetWash)</author>
      <dc:creator>JetWash</dc:creator>
      <content:encoded><![CDATA[I&#039;ve decided to create a new thread for the TSW5 version as the other one had got very long (24 pages &amp; 90,000 views) and a lot of what is in it isn&#039;t overly relevant to TSW5 at this point.<br />
<br />
————————————————————————<br />
<br />
The TSW6 specific version of this mod is now available on TSC and the latest version can be downloaded here;<br />
<br />
<a href="https://www.trainsimcommunity.com/mods/c3-train-sim-world/c105-ini-tweaks/i3889-tsw-6-lighting-visual-quality-enhancement-v-tsw61" target="_blank" class="externalLink" rel="nofollow">TSW 6 | Lighting &amp; Visual...</a><br />
<br />
<a href="https://forums.dovetailgames.com/threads/tsw-6-enhancement-lighting-graphic-ep-v6-1.84738/" class="internalLink">Tsw 6 Enhancement | Lighting &amp; Graphic Ep V6.1</a>]]></content:encoded>
      <slash:comments>1453</slash:comments>
    </item>
    <item>
      <title>Mac To Crewe; Still On The Cards?</title>
      <pubDate>Sat, 12 Sep 2026 06:44:16 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/mac-to-crewe-still-on-the-cards.99294/</link>
      <guid>https://forums.dovetailgames.com/threads/mac-to-crewe-still-on-the-cards.99294/</guid>
      <author>invalid@example.com (historicalduck7)</author>
      <dc:creator>historicalduck7</dc:creator>
      <content:encoded><![CDATA[earlier this morning i found this in the comments of a recent ats video:<br />


	<a href="https://forums.dovetailgames.com/attachments/218014/" target="_blank">View attachment 218014</a>
	
<br />
<br />
now i’m not looking at this as any sort of guarantee, of course, nor am i treating it as confirmation that they’re actively exploring that possibility. but is this a sign that the route could be extended and ultimately finished eventually, even though it would likely come at least 2 years after the original route released?]]></content:encoded>
      <slash:comments>29</slash:comments>
    </item>
    <item>
      <title>Blurryness</title>
      <pubDate>Fri, 11 Sep 2026 20:27:55 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/blurryness.98591/</link>
      <guid>https://forums.dovetailgames.com/threads/blurryness.98591/</guid>
      <author>invalid@example.com (DTG Matt)</author>
      <dc:creator>DTG Matt</dc:creator>
      <content:encoded><![CDATA[I&#039;m trying to pull together a list of the blurry routes so I can prioritise the team on the fixes we&#039;ve identified that need to be undertaken.<br />
<br />
Please fill out the form below!<br />
<br />
<a href="https://forms.cloud.microsoft/pages/responsepage.aspx?id=ZrccP8lNx0qfOdAgZjFYDsozuSvQctpHvyltBOmjJ0ZUMEJEUjkyREM3VU0zMDZCWlNLSUpRNVE3Ry4u&amp;route=shorturl" target="_blank" class="externalLink" rel="nofollow">Poll: Blurry Texture and Crashing Poll – Fill in form</a><br />
<br />
Thanks<br />
Matt.]]></content:encoded>
      <slash:comments>175</slash:comments>
    </item>
    <item>
      <title>Why Do Buyers Of The Standard Pre-order Have To Wait Till Tuesday?</title>
      <pubDate>Fri, 11 Sep 2026 19:37:43 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/why-do-buyers-of-the-standard-pre-order-have-to-wait-till-tuesday.99453/</link>
      <guid>https://forums.dovetailgames.com/threads/why-do-buyers-of-the-standard-pre-order-have-to-wait-till-tuesday.99453/</guid>
      <author>invalid@example.com (phil8715)</author>
      <dc:creator>phil8715</dc:creator>
      <content:encoded><![CDATA[Why is only the deluxe version and above available to play now?<br />
<br />
Having just forked out £40 and having to wait till Tuesday to play TSW7 is a bit of a liberty.<br />
<br />
Surely if I&#039;ve bought any edition I should be allowed to play it now.]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Experience With Widscreen Monitor</title>
      <pubDate>Fri, 11 Sep 2026 17:53:00 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/experience-with-widscreen-monitor.99363/</link>
      <guid>https://forums.dovetailgames.com/threads/experience-with-widscreen-monitor.99363/</guid>
      <author>invalid@example.com (RetiredPaul)</author>
      <dc:creator>RetiredPaul</dc:creator>
      <content:encoded><![CDATA[Hi all,<br />
I&#039;m thinking of moving to a wide screen monitor in place of the standard. Something like a Wide Quad HD 3440 x 1440p. What experience can you share about such displays (good and bad).<br />
I think my rig has enough capacity to take it:-<br />
<div style="padding-left: 30px">Processor    AMD Ryzen 7 9700X 8-Core Processor (3.80 GHz)<br />
Installed RAM    32.0 GB (30.9 GB usable)<br />
Graphics card    NVIDIA GeForce RTX 5070 (12 GB)&#8203;</div>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Tsw 7 And Dlss 5</title>
      <pubDate>Fri, 11 Sep 2026 17:02:59 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw-7-and-dlss-5.99447/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw-7-and-dlss-5.99447/</guid>
      <author>invalid@example.com (phil.elliott)</author>
      <dc:creator>phil.elliott</dc:creator>
      <content:encoded><![CDATA[Early days, I realise, but in the past week I enjoyed using DLSS 5 Swapper to apply ReShade and DLSS 5 to TSW 6.<br />
<br />
I was curious if anybody had tried it on TSW 7 as yet, or if it would even work?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>North Transpennine Remaster.</title>
      <pubDate>Fri, 11 Sep 2026 16:02:53 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/north-transpennine-remaster.99152/</link>
      <guid>https://forums.dovetailgames.com/threads/north-transpennine-remaster.99152/</guid>
      <author>invalid@example.com (marcsharp2)</author>
      <dc:creator>marcsharp2</dc:creator>
      <content:encoded><![CDATA[Was very surprised to see this announced. With the 37/0 and improvements to the current rolling stock. This will be a day one purchase for me.<br />
<br />
I just hope we see passengers return lol.]]></content:encoded>
      <slash:comments>106</slash:comments>
    </item>
    <item>
      <title>Epic Settings Comparison Video</title>
      <pubDate>Fri, 11 Sep 2026 11:09:42 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/epic-settings-comparison-video.99367/</link>
      <guid>https://forums.dovetailgames.com/threads/epic-settings-comparison-video.99367/</guid>
      <author>invalid@example.com (lexie)</author>
      <dc:creator>lexie</dc:creator>
      <content:encoded><![CDATA[Today, DTG released a Epic Settings Comparison Video:<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/8L0xZpr4_EM?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />
A few things I noticed:<br />
<ul>
<li>The new lighting is actually hiding poor scenery/asset quality, by adding a filter and god rays over it. You can clearly see this in the Mttenwaldbahn shots</li>
<li>In some shots the lighting makes it a lot better, while in others it&#039;s only add some foggy look. Zwolle - Groningen for example looks worse in my opinion</li>
<li>At night the epic setting does not that much, or it is...</li>
</ul><br />
<a href="https://forums.dovetailgames.com/threads/epic-settings-comparison-video.99367/" class="internalLink">Epic Settings Comparison Video</a>]]></content:encoded>
      <slash:comments>32</slash:comments>
    </item>
    <item>
      <title>Monthly Masteries</title>
      <pubDate>Fri, 11 Sep 2026 11:03:12 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/monthly-masteries.88909/</link>
      <guid>https://forums.dovetailgames.com/threads/monthly-masteries.88909/</guid>
      <author>invalid@example.com (BBIAJ)</author>
      <dc:creator>BBIAJ</dc:creator>
      <content:encoded><![CDATA[January - Drive 200 Miles, fair enough.<br />
<br />
February - Drive 1000 miles!?<br />
<br />
Ooof, that&#039;s quite the uptick!<br />
<br />
Curious as to what the reasoning behind such a big increase in this particular goal was.<br />
<br />
I grinded out the 200 miles on the Training Centre last night, as I was only roughly 50% done after completing the other challenges included in January&#039;s monthly.<br />
<br />
My concern is, in completing the 3 other challenges for February, how far off of 1000 miles total might I be this month?]]></content:encoded>
      <slash:comments>1131</slash:comments>
    </item>
    <item>
      <title>A.i. Train Dispatcher Improvements.</title>
      <pubDate>Fri, 11 Sep 2026 08:17:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/a-i-train-dispatcher-improvements.99435/</link>
      <guid>https://forums.dovetailgames.com/threads/a-i-train-dispatcher-improvements.99435/</guid>
      <author>invalid@example.com (roundtrip#2874)</author>
      <dc:creator>roundtrip#2874</dc:creator>
      <content:encoded><![CDATA[Hello, people. <br />
<br />
Just one question: will Dovetail make ANY type of improvements with the A.I. Train Dispatchers in the terminals and yards? <br />
With the TSW 7 on the way, that would make sense. There&#039;s been too many times I had to &quot;drop&quot; a train or two to keep the railroad from going sideways. <br />
<br />
Thanks.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Definitive Class 66</title>
      <pubDate>Fri, 11 Sep 2026 08:15:59 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/definitive-class-66.99330/</link>
      <guid>https://forums.dovetailgames.com/threads/definitive-class-66.99330/</guid>
      <author>invalid@example.com (mattjamcar)</author>
      <dc:creator>mattjamcar</dc:creator>
      <content:encoded><![CDATA[Which version of the BR Class 66 is the definitive version with the most up-to-date improvements?<br />
<br />
There are so many versions in the game, I’ve lost track.]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Tsw7 - No Ini File?</title>
      <pubDate>Fri, 11 Sep 2026 07:03:35 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw7-no-ini-file.99436/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw7-no-ini-file.99436/</guid>
      <author>invalid@example.com (Syd Tracks)</author>
      <dc:creator>Syd Tracks</dc:creator>
      <content:encoded><![CDATA[How do.<br />
Im loving the new version so far.<br />
it may be an error on my part but I cant find the Engine.ini file for TSW7.<br />
<br />
I wanted to make a few tweaks, such as lens flair and modify the legacy ballast.<br />
<br />
But I cant for the life of me see it.<br />
<br />
ta]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Morristown Crossing Signals</title>
      <pubDate>Fri, 11 Sep 2026 03:41:27 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/morristown-crossing-signals.99434/</link>
      <guid>https://forums.dovetailgames.com/threads/morristown-crossing-signals.99434/</guid>
      <author>invalid@example.com (raptorengineer)</author>
      <dc:creator>raptorengineer</dc:creator>
      <content:encoded><![CDATA[i was wondering is there away to link the spare crossing signals to gate on Morristown line. it looks odd when crossing gate is off and spare flashing lights are always on.]]></content:encoded>
    </item>
    <item>
      <title>Passenger Behaviour Needs To Change!!!</title>
      <pubDate>Thu, 10 Sep 2026 22:05:27 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/passenger-behaviour-needs-to-change.99390/</link>
      <guid>https://forums.dovetailgames.com/threads/passenger-behaviour-needs-to-change.99390/</guid>
      <author>invalid@example.com (vep3417!)</author>
      <dc:creator>vep3417!</dc:creator>
      <content:encoded><![CDATA[It&#039;s honestly getting to the point now where the sheer number of passengers and their crazy erratic and frankly effing infuriatingly annoying glitching on great routes like ECW and even Medway now is starting to seriously detract enjoyment from the game. <br />
<br />
There&#039;s not too much to shout about at times, but previously it seems you could at least enjoy the few decent routes out there in TSW.  It&#039;s deteriorated so much though, that now the passenger volume and behaviours have become so glitched...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/passenger-behaviour-needs-to-change.99390/" class="internalLink">Passenger Behaviour Needs To Change!!!</a>]]></content:encoded>
      <slash:comments>23</slash:comments>
    </item>
    <item>
      <title>Question Play Anywhere Pc</title>
      <pubDate>Thu, 10 Sep 2026 20:55:06 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/question-play-anywhere-pc.99407/</link>
      <guid>https://forums.dovetailgames.com/threads/question-play-anywhere-pc.99407/</guid>
      <author>invalid@example.com (t.reizner35)</author>
      <dc:creator>t.reizner35</dc:creator>
      <content:encoded><![CDATA[I have a question to the guys playing on a PC. With the game and the DLCs purchased on the Xbox you should be able to play the content via play anywhere on a PC too. So with the constant crashes and the blurry textures on the Xbox SX because of less power or memory I am thinking about buying a PC and playing it there. So the question is, what specs do I need or what do you guys use to play it? If the PC is stronger than the Xbox the crashes and blurryness should be solved when I am playing...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/question-play-anywhere-pc.99407/" class="internalLink">Question Play Anywhere Pc</a>]]></content:encoded>
      <slash:comments>19</slash:comments>
    </item>
    <item>
      <title>Awesome Tsw Service Mode Runs</title>
      <pubDate>Thu, 10 Sep 2026 20:27:45 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/awesome-tsw-service-mode-runs.32010/</link>
      <guid>https://forums.dovetailgames.com/threads/awesome-tsw-service-mode-runs.32010/</guid>
      <author>invalid@example.com (JustWentSouth)</author>
      <dc:creator>JustWentSouth</dc:creator>
      <content:encoded><![CDATA[I thought I would start a thread where people can recommend their favorite timetable runs.  Please specify the route and the loco as well as the service number.  Also, it would be nice to hear what makes driving the service awesome as well any tips you might have for completing it.<br />
<br />
I will kick it off with a tip of the hat to 7orenz who pointed this one out in the &quot;About the Signaler&quot; thread.<br />
<br />
The service is DB 80209 in RSN.  It is a mixed freight from Hagen to Finnentrop that I ran with the...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/awesome-tsw-service-mode-runs.32010/" class="internalLink">Awesome Tsw Service Mode Runs</a>]]></content:encoded>
      <slash:comments>2393</slash:comments>
    </item>
    <item>
      <title>Release Schedule (times)</title>
      <pubDate>Thu, 10 Sep 2026 17:21:47 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/release-schedule-times.99420/</link>
      <guid>https://forums.dovetailgames.com/threads/release-schedule-times.99420/</guid>
      <author>invalid@example.com (DeJaPa)</author>
      <dc:creator>DeJaPa</dc:creator>
      <content:encoded><![CDATA[Hi everyone,<br />
<br />
I’ve been playing Train Sim World since the very first release, and there’s one recurring issue I’d love to raise for consideration: the late evening release window.<br />
<br />
For players who work or have early commitments the following day, an evening release time significantly limits actual play time. The issue is especially noticeable on major release days—when the base game launches alongside a massive catalog of DLC that needs to be redownloaded. Between waiting for the release to...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/release-schedule-times.99420/" class="internalLink">Release Schedule (times)</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Playstation Plus Essential</title>
      <pubDate>Thu, 10 Sep 2026 16:30:53 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/playstation-plus-essential.99392/</link>
      <guid>https://forums.dovetailgames.com/threads/playstation-plus-essential.99392/</guid>
      <author>invalid@example.com (ray.flanagan67)</author>
      <dc:creator>ray.flanagan67</dc:creator>
      <content:encoded><![CDATA[I have just paid £60 for this for the year. I only really buy TSW games and dlcs. Should I be getting discounts because of this or is it mainly for other games, does anyone know. Thanks]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Is The Class 86/2 Dlc Worth It If I Already Own Crewe - Preston</title>
      <pubDate>Thu, 10 Sep 2026 12:26:01 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/is-the-class-86-2-dlc-worth-it-if-i-already-own-crewe-preston.99372/</link>
      <guid>https://forums.dovetailgames.com/threads/is-the-class-86-2-dlc-worth-it-if-i-already-own-crewe-preston.99372/</guid>
      <author>invalid@example.com (tehangrybird345)</author>
      <dc:creator>tehangrybird345</dc:creator>
      <content:encoded><![CDATA[I recently bought Crewe - Preston, which comes with a Class 86/4. I was wondering if it’s still worth it to buy the Class 86/2. Does it add any more services that the 86/4 doesn’t come with?]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>The Now Most Requested Train</title>
      <pubDate>Thu, 10 Sep 2026 12:11:49 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/the-now-most-requested-train.99356/</link>
      <guid>https://forums.dovetailgames.com/threads/the-now-most-requested-train.99356/</guid>
      <author>invalid@example.com (bobbobberdd)</author>
      <dc:creator>bobbobberdd</dc:creator>
      <content:encoded><![CDATA[In the DTL Articles and the Livestreams, the ICE 4 is cited as one of the most requested German Trains.<br />
<br />
Out of pure Curiosity, I’d be interested to know <span style="text-decoration: underline">what you think which Train holds that spot now.</span> Even though I don&#039;t personally need it, my first thought naturally goes to the ICE 2, the ICE-TD and of course the IC 2<br />
<br />
Personally I wish for the DB BR 189 or an older Generation of Dostos]]></content:encoded>
      <slash:comments>83</slash:comments>
    </item>
    <item>
      <title>No More Early Access</title>
      <pubDate>Thu, 10 Sep 2026 11:55:12 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/no-more-early-access.99399/</link>
      <guid>https://forums.dovetailgames.com/threads/no-more-early-access.99399/</guid>
      <author>invalid@example.com (historicalduck7)</author>
      <dc:creator>historicalduck7</dc:creator>
      <content:encoded><![CDATA[every year, it’s the same thing. broken features and bugs are confirmed to be broken during early access, but ‘fixed for official release day’. firstly, how much are dtg rushing if this many things can be fixed for a patch that comes out on day five and not day one, and secondly, what’s even the point of early access anymore? apart from a selling point, no one else is benefitting. instead we end up testing and identifying MAJOR issues that should’ve been caught earlier.]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Mod Approval?</title>
      <pubDate>Thu, 10 Sep 2026 09:09:18 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/mod-approval.99404/</link>
      <guid>https://forums.dovetailgames.com/threads/mod-approval.99404/</guid>
      <author>invalid@example.com (OldVern)</author>
      <dc:creator>OldVern</dc:creator>
      <content:encoded><![CDATA[Why is a reply I just posted to the TSW7 - Discussion thread shown as hidden, pending moderator approval? It doesn’t contain anything inflammatory and is less critical than some of the preceding content. Or are we seeing desperation following the disastrous XBox stream to prevent loss of sales?<br />
<br />
Also find you have restricted posting on Facebook too. Would you like me to hit the refund window on my £58 purchase, because this is the way to go about it.]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Does The Ice 4 Has Afb On Consoles?</title>
      <pubDate>Thu, 10 Sep 2026 07:58:40 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/does-the-ice-4-has-afb-on-consoles.99400/</link>
      <guid>https://forums.dovetailgames.com/threads/does-the-ice-4-has-afb-on-consoles.99400/</guid>
      <author>invalid@example.com (docsnyder1911)</author>
      <dc:creator>docsnyder1911</dc:creator>
      <content:encoded><![CDATA[In today&#039;s console stream around 2h and 6min it seems, that the console version of the ICE 4 has no AFB at the moment?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>As Real As It Gets – Operational Questions</title>
      <pubDate>Thu, 10 Sep 2026 00:03:40 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/as-real-as-it-gets-%E2%80%93-operational-questions.99379/</link>
      <guid>https://forums.dovetailgames.com/threads/as-real-as-it-gets-%E2%80%93-operational-questions.99379/</guid>
      <author>invalid@example.com (J.T.)</author>
      <dc:creator>J.T.</dc:creator>
      <content:encoded><![CDATA[<b>1. Employee timetables</b><br />
<br />
European and American employee timetables contain a lot of useful information for train drivers and are, in fact, like a map, only more descriptive than illustrated. But I’ve actually never seen a timetable used by British train drivers. <br />
<br />
Does anyone have access to one and could they share a photo of such a timetable? Preferably one used by Southeastern <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Sheerness Branch &amp; Class 466</title>
      <pubDate>Wed, 09 Sep 2026 20:33:53 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/sheerness-branch-class-466.99149/</link>
      <guid>https://forums.dovetailgames.com/threads/sheerness-branch-class-466.99149/</guid>
      <author>invalid@example.com (SierraOscar95)</author>
      <dc:creator>SierraOscar95</dc:creator>
      <content:encoded><![CDATA[Quite a nice little surprise as a Southern Region electric fan myself. And given that the Metro Camell built Class 466 numbers are dwindling in real life, it&#039;s nice to know they&#039;ll feature in a route. Also Firefly are developing the line so we know it&#039;ll be a belta! Plenty of potential for the 466 and 375/3 too.]]></content:encoded>
      <slash:comments>110</slash:comments>
    </item>
    <item>
      <title>More New Info From Lukas And Dion</title>
      <pubDate>Wed, 09 Sep 2026 20:26:21 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/more-new-info-from-lukas-and-dion.99374/</link>
      <guid>https://forums.dovetailgames.com/threads/more-new-info-from-lukas-and-dion.99374/</guid>
      <author>invalid@example.com (Oelix)</author>
      <dc:creator>Oelix</dc:creator>
      <content:encoded><![CDATA[Hi there,<br />
<br />
TrainSimPlay have done it again: Yesterdays livestream had Lukas (DTG/TSG) and Dion from TSG as guests playing Nürnberg-Würzburg, and more interesting tidbits were shared in German. Here are some of them translated from the first of the three hours. Will add more later, have to go to work now.<br />
<br />
Here&#039;s the video:<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/NcMKSYKpLw0?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />
ICE 4:<br />
- the ICE 4 at this moment has an outdated AFB version. Will definitely be fixed - there were problems in the late stages of...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/more-new-info-from-lukas-and-dion.99374/" class="internalLink">More New Info From Lukas And Dion</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Sale On Playstation Store</title>
      <pubDate>Wed, 09 Sep 2026 17:44:04 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/sale-on-playstation-store.99394/</link>
      <guid>https://forums.dovetailgames.com/threads/sale-on-playstation-store.99394/</guid>
      <author>invalid@example.com (ScubaAlex2015)</author>
      <dc:creator>ScubaAlex2015</dc:creator>
      <content:encoded><![CDATA[I just picked up Preston to Carlisle for £11.87. There seems to be a sale on in Playstation store in view of TSW 7 being released soon.<br />
I was going to buy it last week, glad I didn&#039;t as it was £33.99!]]></content:encoded>
    </item>
    <item>
      <title>Early Access Content</title>
      <pubDate>Wed, 09 Sep 2026 16:47:27 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/early-access-content.99176/</link>
      <guid>https://forums.dovetailgames.com/threads/early-access-content.99176/</guid>
      <author>invalid@example.com (dal#7945)</author>
      <dc:creator>dal#7945</dc:creator>
      <content:encoded><![CDATA[<a href="https://forums.dovetailgames.com/members/35889/" class="username" data-user="35889, DTG Alex">DTG Alex</a> <a href="https://forums.dovetailgames.com/members/24920/" class="username" data-user="24920, DTG JD">DTG JD</a> Morning guys just wondering why on early access console players can&#039;t get all of there content to take full advantage of the new routes. If been asked please feel free to delete this post thanks.]]></content:encoded>
      <slash:comments>42</slash:comments>
    </item>
    <item>
      <title>Amsterdam-den Haag Disscussion</title>
      <pubDate>Wed, 09 Sep 2026 14:45:13 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/amsterdam-den-haag-disscussion.99154/</link>
      <guid>https://forums.dovetailgames.com/threads/amsterdam-den-haag-disscussion.99154/</guid>
      <author>invalid@example.com (miss#1791)</author>
      <dc:creator>miss#1791</dc:creator>
      <content:encoded><![CDATA[so with the new dovetail live stream they have officially announced a second new dutch route being amsterdam to the hague/den haag and now i have a small question which line will it be to amsterdam?<br />
<br />
option A: the line via leiden, haarlem to amsterdam<br />
option B: the line via leiden, schiphol to amsterdam<br />
option C: both lines listed above for maximum dutch traffic layers<br />
<br />
feel free to talk about the new dutch route in this thread]]></content:encoded>
      <slash:comments>128</slash:comments>
    </item>
    <item>
      <title>Pricing For Tsw Dlcs! [dtg Answered]</title>
      <pubDate>Wed, 09 Sep 2026 14:07:27 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/pricing-for-tsw-dlcs-dtg-answered.99281/</link>
      <guid>https://forums.dovetailgames.com/threads/pricing-for-tsw-dlcs-dtg-answered.99281/</guid>
      <author>invalid@example.com (Emmy_MAN)</author>
      <dc:creator>Emmy_MAN</dc:creator>
      <content:encoded><![CDATA[Dear TSW users!<br />
<br />
Have a look at this post by OldVern, and click on the image at the top of the post.<br />
<br />
<a href="https://forums.dovetailgames.com/threads/enough-is-enough-the-ongoing-saga-its-almost-the-3-year-anniversary.72535/page-159#post-1144141" class="internalLink">https://forums.dovetailgames.com/th...-year-anniversary.72535/page-159#post-1144141</a><br />
<br />
There you can see that DTG’s Alex writes that, in future, the prices for a track will be 32.99 pounds, 39.99 euros and 43.99 dollars.<br />
Well, I can only agree with what OldVern wrote there.<br />
The prices are slowly but surely becoming extortionate,...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/pricing-for-tsw-dlcs-dtg-answered.99281/" class="internalLink">Pricing For Tsw Dlcs! [dtg Answered]</a>]]></content:encoded>
      <slash:comments>230</slash:comments>
    </item>
    <item>
      <title>Fife Circle Discussion Thread</title>
      <pubDate>Tue, 08 Sep 2026 21:22:58 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/fife-circle-discussion-thread.78625/</link>
      <guid>https://forums.dovetailgames.com/threads/fife-circle-discussion-thread.78625/</guid>
      <author>invalid@example.com (derek#2931)</author>
      <dc:creator>derek#2931</dc:creator>
      <content:encoded><![CDATA[Fire your thoughts here!]]></content:encoded>
      <slash:comments>2459</slash:comments>
    </item>
    <item>
      <title>Fsr, Train Sim World 7</title>
      <pubDate>Tue, 08 Sep 2026 16:44:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/fsr-train-sim-world-7.99368/</link>
      <guid>https://forums.dovetailgames.com/threads/fsr-train-sim-world-7.99368/</guid>
      <author>invalid@example.com (Entropii)</author>
      <dc:creator>Entropii</dc:creator>
      <content:encoded><![CDATA[With FSR 4 being included in TSW 7 and that only being available on AMD RX 7000 cards and later, will FSR 3 or 3.1 also be included for those running older hardware?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Real Railway Videos, Photos And News</title>
      <pubDate>Tue, 08 Sep 2026 12:29:00 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/real-railway-videos-photos-and-news.41810/</link>
      <guid>https://forums.dovetailgames.com/threads/real-railway-videos-photos-and-news.41810/</guid>
      <author>invalid@example.com (DTG Jamie)</author>
      <dc:creator>DTG Jamie</dc:creator>
      <content:encoded><![CDATA[Hi All<br />
Have made this for anyone who wants to post there pictures and videos as well as any news they have found.<br />
Enjoy.]]></content:encoded>
      <slash:comments>1589</slash:comments>
    </item>
    <item>
      <title>Picking A Loco - What Went Wrong?</title>
      <pubDate>Tue, 08 Sep 2026 11:41:06 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/picking-a-loco-what-went-wrong.99358/</link>
      <guid>https://forums.dovetailgames.com/threads/picking-a-loco-what-went-wrong.99358/</guid>
      <author>invalid@example.com (MadduckUK)</author>
      <dc:creator>MadduckUK</dc:creator>
      <content:encoded><![CDATA[<img src="https://i.postimg.cc/fTphFgNd/4787TSW5.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.postimg.cc/fTphFgNd/4787TSW5.png" /> <br />
<br />
<img src="https://i.postimg.cc/4NqTMFgt/4787TSW6.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.postimg.cc/4NqTMFgt/4787TSW6.png" /> <br />
<br />
Thought I wasn&#039;t going crazy thinking back to TSW5 and not remembering it having issues with duplicate locos, so I reinstalled it and compared to TSW6 with exactly the same DLC installed on both. And yes, it looks like showing locos in a non-broken way is now lost technology <img src="styles/flatawesome/DTGForums/smilies/Sad.png" class="mceSmilie" alt=":(" title="Frown    :(" />]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>Neckartalbahn: Heidelberg - Neckarelz From Tsg Discussion Thread</title>
      <pubDate>Tue, 08 Sep 2026 09:10:05 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/neckartalbahn-heidelberg-neckarelz-from-tsg-discussion-thread.95753/</link>
      <guid>https://forums.dovetailgames.com/threads/neckartalbahn-heidelberg-neckarelz-from-tsg-discussion-thread.95753/</guid>
      <author>invalid@example.com (gwrfan#3416)</author>
      <dc:creator>gwrfan#3416</dc:creator>
      <content:encoded><![CDATA[Return of steam...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/neckartalbahn-heidelberg-neckarelz-from-tsg-discussion-thread.95753/" class="internalLink">Neckartalbahn: Heidelberg - Neckarelz From Tsg Discussion Thread</a>]]></content:encoded>
      <slash:comments>105</slash:comments>
    </item>
    <item>
      <title>Tsw7: Romanian Route Discussion</title>
      <pubDate>Tue, 08 Sep 2026 07:14:38 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw7-romanian-route-discussion.99185/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw7-romanian-route-discussion.99185/</guid>
      <author>invalid@example.com (MrSouthernDriver)</author>
      <dc:creator>MrSouthernDriver</dc:creator>
      <content:encoded><![CDATA[I dont think there has been a thread yet, set up for the future romanian route, so i guess I&#039;ll create one<br />
<br />
Any mods on here, feel free to merge it with an existing one if it exists.<br />
<br />
But TSW is coming to Romania, a brand new country for TSW, certainly interesting <br />
<br />


	<a href="https://forums.dovetailgames.com/attachments/217644/" target="_blank">View attachment 217644</a>
	
 <br />
<br />
I also found this on Facebook, it appears the route in question will be diesel.<br />
<br />
But fire away the discussion!]]></content:encoded>
      <slash:comments>25</slash:comments>
    </item>
    <item>
      <title>Class 90 Substitution Mod</title>
      <pubDate>Tue, 08 Sep 2026 05:43:40 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/class-90-substitution-mod.99373/</link>
      <guid>https://forums.dovetailgames.com/threads/class-90-substitution-mod.99373/</guid>
      <author>invalid@example.com (tehangrybird345)</author>
      <dc:creator>tehangrybird345</dc:creator>
      <content:encoded><![CDATA[I remember on the Train Sim Community website, there were a couple mods that let the Class 90 substitute onto various extra routes and timetables. But all those mods were recently deleted. Does anyone still have them installed that you could share with me?]]></content:encoded>
    </item>
    <item>
      <title>Will Tsw 6 Progress Carry Through To Tsw 7?</title>
      <pubDate>Mon, 07 Sep 2026 20:47:13 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/will-tsw-6-progress-carry-through-to-tsw-7.99255/</link>
      <guid>https://forums.dovetailgames.com/threads/will-tsw-6-progress-carry-through-to-tsw-7.99255/</guid>
      <author>invalid@example.com (holt.alistair)</author>
      <dc:creator>holt.alistair</dc:creator>
      <content:encoded><![CDATA[Hi, saw the announcement, will my progress and scenarios etc on TSW 6 carry through to TSW 7?]]></content:encoded>
      <slash:comments>18</slash:comments>
    </item>
    <item>
      <title>All Things Model Railways</title>
      <pubDate>Mon, 07 Sep 2026 19:59:00 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/all-things-model-railways.41809/</link>
      <guid>https://forums.dovetailgames.com/threads/all-things-model-railways.41809/</guid>
      <author>invalid@example.com (DTG Jamie)</author>
      <dc:creator>DTG Jamie</dc:creator>
      <content:encoded><![CDATA[Hi Everyone.<br />
Here is where you can post your layout pictures and all things model railways<br />
Enjoy.]]></content:encoded>
      <slash:comments>360</slash:comments>
    </item>
    <item>
      <title>Ai Conductor Mode</title>
      <pubDate>Mon, 07 Sep 2026 14:58:44 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ai-conductor-mode.99343/</link>
      <guid>https://forums.dovetailgames.com/threads/ai-conductor-mode.99343/</guid>
      <author>invalid@example.com (vep3417!)</author>
      <dc:creator>vep3417!</dc:creator>
      <content:encoded><![CDATA[Can anybody shed any detailed light on the AI conductor mode feature coming for TSW7. <br />
<br />
I assume this means we will see a conductor at the very least?  Or is it simply the game opening and closing the doors and initiating the initial two bells to start the departure process?]]></content:encoded>
      <slash:comments>14</slash:comments>
    </item>
    <item>
      <title>Medway Valley Line Discussion Thread</title>
      <pubDate>Sun, 06 Sep 2026 22:37:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/medway-valley-line-discussion-thread.95652/</link>
      <guid>https://forums.dovetailgames.com/threads/medway-valley-line-discussion-thread.95652/</guid>
      <author>invalid@example.com (Mikey_9835)</author>
      <dc:creator>Mikey_9835</dc:creator>
      <content:encoded><![CDATA[The latest UK route just got announced by Firefly Simulations and it is the Medway Valley Line!<br />
<img src="https://media-cdn.dovetailgames.com/2025/122025/12/MVL-Map.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://media-cdn.dovetailgames.com/2025/122025/12/MVL-Map.jpg" /><br />
<br />
I have actually known about this route for some time now and I am super excited for it because I think it looks fantastic and the team at Firefly have gone the extra mile to make it a great route with working GSMR and CCTV, it&#039;s gonna be an amazing little route.]]></content:encoded>
      <slash:comments>1581</slash:comments>
    </item>
    <item>
      <title>Introducing Nimbus For Train Sim World®</title>
      <pubDate>Sun, 06 Sep 2026 16:49:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/introducing-nimbus-for-train-sim-world%C2%AE.98835/</link>
      <guid>https://forums.dovetailgames.com/threads/introducing-nimbus-for-train-sim-world%C2%AE.98835/</guid>
      <author>invalid@example.com (jevan-dean)</author>
      <dc:creator>jevan-dean</dc:creator>
      <content:encoded><![CDATA[<b>Introducing Nimbus For Train Sim World®</b><br />
<br />
An independent utility that provides real time weather to your driving experience,<br />
<br />
Find out more here:<br />
 <br />
<a href="https://unmatchedgames.com/articles/2Vx6t8ngLEEjSLEqVg2EIh" target="_blank" class="externalLink" rel="nofollow">https://unmatchedgames.com/articles/2Vx6t8ngLEEjSLEqVg2EIh</a> <a href="https://unmatchedgames.com/articles/5VaRbJvo4pbwG3zkiVtE4F" target="_blank" class="externalLink" rel="nofollow">https://unmatchedgames.com/articles/5VaRbJvo4pbwG3zkiVtE4F</a>...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/introducing-nimbus-for-train-sim-world%C2%AE.98835/" class="internalLink">Introducing Nimbus For Train Sim World®</a>]]></content:encoded>
      <slash:comments>120</slash:comments>
    </item>
    <item>
      <title>Which Freight Services Use The Line That Bypasses Dresden-neustadt?</title>
      <pubDate>Sun, 06 Sep 2026 14:08:40 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/which-freight-services-use-the-line-that-bypasses-dresden-neustadt.55399/</link>
      <guid>https://forums.dovetailgames.com/threads/which-freight-services-use-the-line-that-bypasses-dresden-neustadt.55399/</guid>
      <author>invalid@example.com (Mateiule)</author>
      <dc:creator>Mateiule</dc:creator>
      <content:encoded><![CDATA[same as title]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Previous Tsw Add Ons</title>
      <pubDate>Sun, 06 Sep 2026 08:28:49 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/previous-tsw-add-ons.99349/</link>
      <guid>https://forums.dovetailgames.com/threads/previous-tsw-add-ons.99349/</guid>
      <author>invalid@example.com (holt.alistair)</author>
      <dc:creator>holt.alistair</dc:creator>
      <content:encoded><![CDATA[Hi DTG, in the upcoming TSW7 will the previous Train Sim World Add ons be available to download free if you have the previous version of TSW?]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>The 12 Hour Track Bash Railtour For Crewe/preston/carlisle</title>
      <pubDate>Sat, 05 Sep 2026 20:30:35 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/the-12-hour-track-bash-railtour-for-crewe-preston-carlisle.99324/</link>
      <guid>https://forums.dovetailgames.com/threads/the-12-hour-track-bash-railtour-for-crewe-preston-carlisle.99324/</guid>
      <author>invalid@example.com (mikec1701d)</author>
      <dc:creator>mikec1701d</dc:creator>
      <content:encoded><![CDATA[I&#039;ve double checked to make sure that I wasn&#039;t imagining this but it was mentioned in the JT development blog and the DtG roadmap article. <br />
<br />
And yet I just cannot find it anywhere. Not in the timetables, or scenarios. Nothing at all. There&#039;s a couple of odd small railtours here and there, but nothing that goes over an hour. <br />
<br />
Am I just outright missing something?]]></content:encoded>
      <slash:comments>22</slash:comments>
    </item>
    <item>
      <title>Symbol On Route List Meaning</title>
      <pubDate>Sat, 05 Sep 2026 19:08:17 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/symbol-on-route-list-meaning.99350/</link>
      <guid>https://forums.dovetailgames.com/threads/symbol-on-route-list-meaning.99350/</guid>
      <author>invalid@example.com (charliewsafc)</author>
      <dc:creator>charliewsafc</dc:creator>
      <content:encoded><![CDATA[Just a quick one here that I&#039;ve always wondered, I know the board one means Guard mode, But what does the camera one mean?]]></content:encoded>
    </item>
    <item>
      <title>The New Tsw 7 Routes Added To My Google Routes Map</title>
      <pubDate>Sat, 05 Sep 2026 15:23:15 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/the-new-tsw-7-routes-added-to-my-google-routes-map.93679/</link>
      <guid>https://forums.dovetailgames.com/threads/the-new-tsw-7-routes-added-to-my-google-routes-map.93679/</guid>
      <author>invalid@example.com (glendathu)</author>
      <dc:creator>glendathu</dc:creator>
      <content:encoded><![CDATA[I have just added the new TSW6 routes on my Google Maps route map. Here&#039;s the <b><a href="https://www.google.com/maps/d/viewer?hl=de&amp;mid=1HcWR4VsqzZ_4tWr7IjjXATCDt9ScHUc&amp;ll=40.88678446846803%2C-72.8430181403389&amp;z=9" target="_blank" class="externalLink" rel="nofollow"><span style="font-size: 18px">link</span></a></b><br />
<br />


	<a href="https://forums.dovetailgames.com/attachments/201655/" target="_blank">View attachment 201655</a>]]></content:encoded>
      <slash:comments>71</slash:comments>
    </item>
    <item>
      <title>Live Weather</title>
      <pubDate>Sat, 05 Sep 2026 14:50:36 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/live-weather.99344/</link>
      <guid>https://forums.dovetailgames.com/threads/live-weather.99344/</guid>
      <author>invalid@example.com (bodman#3129)</author>
      <dc:creator>bodman#3129</dc:creator>
      <content:encoded><![CDATA[Do you get Live Weather with the free starter pack]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Controller Audio</title>
      <pubDate>Sat, 05 Sep 2026 11:06:51 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/controller-audio.99342/</link>
      <guid>https://forums.dovetailgames.com/threads/controller-audio.99342/</guid>
      <author>invalid@example.com (mattjamcar)</author>
      <dc:creator>mattjamcar</dc:creator>
      <content:encoded><![CDATA[FAO <a href="https://forums.dovetailgames.com/members/257/" class="username" data-user="257, DTG Matt">DTG Matt</a> <br />
<br />
Playing with controller audio turned on (PS5 Pro), it seems only green AWS pings play through the controller. Amber/red AWS alarms as well as other alarms seem to play only through the telly.<br />
<br />
Is there a way that all pings and alarms for all trains can play through the controller, if not now, in a future update to the game?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Simtrack's Br Class 104 &amp; Pfr Improvements</title>
      <pubDate>Sat, 05 Sep 2026 10:18:36 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/simtracks-br-class-104-pfr-improvements.78642/</link>
      <guid>https://forums.dovetailgames.com/threads/simtracks-br-class-104-pfr-improvements.78642/</guid>
      <author>invalid@example.com (matt#4801)</author>
      <dc:creator>matt#4801</dc:creator>
      <content:encoded><![CDATA[I were going to put this on the 3rd parties thread, which can be easily found in the forum, but I thought, seeing as (from what I can see) there is no thread for this rather interesting and exciting piece of content I thought I would put it in a new thread.<br />
Any how I just thought I would say that I really do think this DLC and the improvements coming (more on those in a minute) really will take PFR to the next level. Currently the route has a rather sparse timetable with various services...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/simtracks-br-class-104-pfr-improvements.78642/" class="internalLink">Simtrack&#039;s Br Class 104 &amp; Pfr Improvements</a>]]></content:encoded>
      <slash:comments>164</slash:comments>
    </item>
    <item>
      <title>Tsw5 Xbox Game Pass</title>
      <pubDate>Sat, 05 Sep 2026 09:41:20 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tsw5-xbox-game-pass.93233/</link>
      <guid>https://forums.dovetailgames.com/threads/tsw5-xbox-game-pass.93233/</guid>
      <author>invalid@example.com (olliecrabb#7097)</author>
      <dc:creator>olliecrabb#7097</dc:creator>
      <content:encoded><![CDATA[Hi, Idk if this has already been asked but I’m curious about whether or not tsw5 will be staying on the game pass once tsw6 releases? Because I haven’t actually bought the wcml but I did buy the class 390, so I’m curious to whether or not that it’ll be removed from game pass, last year they announced tsw4 was leaving in like July, it’s now 2 days until tsw6 gets fully announced and there hasn’t been anything saying tsw5 is getting taken off. Thanks in advance!]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Click And Drag For Console</title>
      <pubDate>Sat, 05 Sep 2026 09:17:50 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/click-and-drag-for-console.99331/</link>
      <guid>https://forums.dovetailgames.com/threads/click-and-drag-for-console.99331/</guid>
      <author>invalid@example.com (thevoiceinu#9582)</author>
      <dc:creator>thevoiceinu#9582</dc:creator>
      <content:encoded><![CDATA[Currently you can click buttons on consoles with a keyboard and mouse but you can&#039;t drag levers or switches etc. Is a dragging feature going to be featured in tsw7 or not?]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>Nj Transit Bergen Line</title>
      <pubDate>Fri, 04 Sep 2026 16:45:59 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/nj-transit-bergen-line.99336/</link>
      <guid>https://forums.dovetailgames.com/threads/nj-transit-bergen-line.99336/</guid>
      <author>invalid@example.com (roundtrip#2874)</author>
      <dc:creator>roundtrip#2874</dc:creator>
      <content:encoded><![CDATA[I&#039;m looking forward to Bergen Line addition with the Comets.<br />
<br />
Will there be freight action (CSX, NS, D&amp;H) , especially at Oak Island and the surrounding areas?<br />
<br />
Will Secaucus Jct be accessible in both lower and upper levels in this add-on?<br />
<br />
As my parents would say to me and my siblings, &quot;We&#039;ll see.&quot;]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Why Boca Raton?</title>
      <pubDate>Fri, 04 Sep 2026 13:11:49 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/why-boca-raton.99332/</link>
      <guid>https://forums.dovetailgames.com/threads/why-boca-raton.99332/</guid>
      <author>invalid@example.com (PseudoStalker)</author>
      <dc:creator>PseudoStalker</dc:creator>
      <content:encoded><![CDATA[I see that DTG ignores this qustion in every existing thread. So I decided to try and see if we could get an answer in a new thread. If you think this thread is pointless, you can just delete it, I won&#039;t be offended.<br />
<br />
So why Boca Raton? Let&#039;s assume that the whole route to Mangonia Park is too much. West Palm Beach is about the same distance, so it&#039;s still too much. What about Delray Beach? That would make some sense, since Amtrak trains stop there (which no one plans to build). But what&#039;s...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/why-boca-raton.99332/" class="internalLink">Why Boca Raton?</a>]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Expert Öbb Railjet</title>
      <pubDate>Fri, 04 Sep 2026 12:56:42 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/expert-%C3%96bb-railjet.99155/</link>
      <guid>https://forums.dovetailgames.com/threads/expert-%C3%96bb-railjet.99155/</guid>
      <author>invalid@example.com (flawtrain)</author>
      <dc:creator>flawtrain</dc:creator>
      <content:encoded><![CDATA[Really excited to see some new austrian content. I really hope we&#039;ll get a Highspeed Route in Austria some day so that we could fully use the power of the railjet]]></content:encoded>
      <slash:comments>106</slash:comments>
    </item>
    <item>
      <title>Missing Features And Updates For Older Dlcs</title>
      <pubDate>Fri, 04 Sep 2026 10:42:06 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/missing-features-and-updates-for-older-dlcs.99325/</link>
      <guid>https://forums.dovetailgames.com/threads/missing-features-and-updates-for-older-dlcs.99325/</guid>
      <author>invalid@example.com (neil#7616)</author>
      <dc:creator>neil#7616</dc:creator>
      <content:encoded><![CDATA[Hi everyone,<br />
<br />
I just wanted to ask whether announcements for locomotive DLCs, such as the Class 390 Pendolino, are still on the way. I thought I’d read that these would be added later when the Birmingham–Crewe route released back in October 2025. At the moment, the Pendolino has lots of great routes, but these features are still missing. For other DLCs, such as the BR 101 Expert, I’d love it if announcements could be added too, perhaps as an update or something similar.<br />
<br />
Yes, there are mods...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/missing-features-and-updates-for-older-dlcs.99325/" class="internalLink">Missing Features And Updates For Older Dlcs</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Past Vs Present Era: The Conundrum.</title>
      <pubDate>Fri, 04 Sep 2026 07:26:01 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/past-vs-present-era-the-conundrum.99322/</link>
      <guid>https://forums.dovetailgames.com/threads/past-vs-present-era-the-conundrum.99322/</guid>
      <author>invalid@example.com (warriorofrovac)</author>
      <dc:creator>warriorofrovac</dc:creator>
      <content:encoded><![CDATA[I hope this doesn&#039;t cause a kerfuffle, but I&#039;m just interested in people&#039;s thoughts on how the Era issue could be addressed or resolved.<br />
<br />
Steam, DMU, EMU, Loco. Past, Present. They all have their fans and they all have their merits but for instance, I really want a KGX-PBO ECML South route - either bang up to date modern or recent past (Class 365 for example), however, if it was set in the 1970s I&#039;d have no interest in that, and I&#039;d be disappointed because I&#039;d unlikely get play a modern...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/past-vs-present-era-the-conundrum.99322/" class="internalLink">Past Vs Present Era: The Conundrum.</a>]]></content:encoded>
      <slash:comments>23</slash:comments>
    </item>
    <item>
      <title>Help With German Routes</title>
      <pubDate>Thu, 03 Sep 2026 17:24:59 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/help-with-german-routes.99288/</link>
      <guid>https://forums.dovetailgames.com/threads/help-with-german-routes.99288/</guid>
      <author>invalid@example.com (dal#7945)</author>
      <dc:creator>dal#7945</dc:creator>
      <content:encoded><![CDATA[Hi guys quick question I&#039;m uninstalling most of my dlcs ready for when TSW7 gets here. I just want to keep two German routes going until then. What two routes would give me maximum play and variety thanks.]]></content:encoded>
      <slash:comments>25</slash:comments>
    </item>
    <item>
      <title>Announcing The Freightliner Class 70 From All Aboard Studios</title>
      <pubDate>Thu, 03 Sep 2026 14:33:21 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/announcing-the-freightliner-class-70-from-all-aboard-studios.96619/</link>
      <guid>https://forums.dovetailgames.com/threads/announcing-the-freightliner-class-70-from-all-aboard-studios.96619/</guid>
      <author>invalid@example.com (MJCKP)</author>
      <dc:creator>MJCKP</dc:creator>
      <content:encoded><![CDATA[Are you a fan of UK Diesel traction? Perhaps freight locos too? Well, here comes the perfect combination, bringing a brand new diesel freight loco to TSW, and <i>finally</i> giving the Class 66 some competition – It’s the Freightliner Class 70, coming from the All Aboard Studio team!<br />
With a primary layer on their recently released Brimingham-Crewe route, ABS are so excited to share this with you all today,<br />
As a special way to accompany the announce, we’ve been sent a short teaser to show you...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/announcing-the-freightliner-class-70-from-all-aboard-studios.96619/" class="internalLink">Announcing The Freightliner Class 70 From All Aboard Studios</a>]]></content:encoded>
      <slash:comments>251</slash:comments>
    </item>
    <item>
      <title>Atlantic Coast Par-newquay Discussion Thread</title>
      <pubDate>Thu, 03 Sep 2026 12:34:19 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/atlantic-coast-par-newquay-discussion-thread.99181/</link>
      <guid>https://forums.dovetailgames.com/threads/atlantic-coast-par-newquay-discussion-thread.99181/</guid>
      <author>invalid@example.com (trainspottingfan12)</author>
      <dc:creator>trainspottingfan12</dc:creator>
      <content:encoded><![CDATA[For those interested in the upcoming newquay to par route discuss anything you want to about this upcoming route below]]></content:encoded>
      <slash:comments>46</slash:comments>
    </item>
    <item>
      <title>Horn &amp; Bell Selection Screen</title>
      <pubDate>Wed, 02 Sep 2026 15:18:02 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/horn-bell-selection-screen.99309/</link>
      <guid>https://forums.dovetailgames.com/threads/horn-bell-selection-screen.99309/</guid>
      <author>invalid@example.com (koriib)</author>
      <dc:creator>koriib</dc:creator>
      <content:encoded><![CDATA[Hello to everyone on here and <br />
Dear Dovetail Games,<br />
<br />
Please please please add a Horn and Bell Selection screen for US Frieght and Passenger Service. It will really help players add realism to their time playing as every engine in real life and the game obviously do not have the same horn or bell. I love we are getting the Nathan P5 and hope the P3 follows with it but it would be a very useful tool for those who create Livery designers or just a random locomotive a player may be familiar with...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/horn-bell-selection-screen.99309/" class="internalLink">Horn &amp; Bell Selection Screen</a>]]></content:encoded>
    </item>
    <item>
      <title>What Are Cargo Line 7 &amp; 8 Gonna Be Themed Around</title>
      <pubDate>Wed, 02 Sep 2026 11:15:45 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/what-are-cargo-line-7-8-gonna-be-themed-around.98934/</link>
      <guid>https://forums.dovetailgames.com/threads/what-are-cargo-line-7-8-gonna-be-themed-around.98934/</guid>
      <author>invalid@example.com (blibbles#5319)</author>
      <dc:creator>blibbles#5319</dc:creator>
      <content:encoded><![CDATA[I&#039;ve never posted something on general discussion so idk if I&#039;m missusing this part of the forums, but I&#039;m curious what other people think the next cargo line packs are gonna be.<br />
<img src="https://clan.fastly.steamstatic.com/images/45756039/cb49e92cded21da49a66fbe07dd9bd13bb306a6e.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://clan.fastly.steamstatic.com/images/45756039/cb49e92cded21da49a66fbe07dd9bd13bb306a6e.png" /><br />
We saw when Vol. 6 was released that 2 more cargo line packs are in the works, one for the UK, one for Germany. I&#039;m curious what people think these are gonna be.<br />
My knowledge on the freight side of German...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/what-are-cargo-line-7-8-gonna-be-themed-around.98934/" class="internalLink">What Are Cargo Line 7 &amp; 8 Gonna Be Themed Around</a>]]></content:encoded>
      <slash:comments>28</slash:comments>
    </item>
    <item>
      <title>Infos From Lukas @ Gamescom</title>
      <pubDate>Wed, 02 Sep 2026 11:06:09 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/infos-from-lukas-gamescom.99243/</link>
      <guid>https://forums.dovetailgames.com/threads/infos-from-lukas-gamescom.99243/</guid>
      <author>invalid@example.com (Oelix)</author>
      <dc:creator>Oelix</dc:creator>
      <content:encoded><![CDATA[Hi there,<br />
TrainSimPlay has a Gamescom-interview with Lukas of DTG and TSG on YouTube. It&#039;s in German and touches on various things, so I&#039;ve made a new thread instead of copypasting it all over the place.<br />
<br />
&gt;&gt; <iframe width="500" height="300" src="https://www.youtube.com/embed/BsndER9VZAg?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />
DTG-Lukas:<br />
ICE 4:<br />
- will have good sounds using techniques learned from the community, real-life drivers assisted, an article about this may follow<br />
- will have almost all the named ones but not one name used by Miniatur Wunderland in Hamburg because of...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/infos-from-lukas-gamescom.99243/" class="internalLink">Infos From Lukas @ Gamescom</a>]]></content:encoded>
      <slash:comments>31</slash:comments>
    </item>
    <item>
      <title>Route Tasks</title>
      <pubDate>Wed, 02 Sep 2026 10:39:43 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/route-tasks.99303/</link>
      <guid>https://forums.dovetailgames.com/threads/route-tasks.99303/</guid>
      <author>invalid@example.com (dal#7945)</author>
      <dc:creator>dal#7945</dc:creator>
      <content:encoded><![CDATA[Couldn&#039;t find a thread about route tasks so I thought i would start one. But there is feel DTG the delete this. So does anyone actually enjoy hunting down the route tasks if so why . I like to do them gives me chance to explore the route before I drive it. But are some routes where I just thought no thanks. And I really hate it when they spread along the route. I would rather have them all at stations and yards. Thanks for sharing your thoughts.]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Br 145 Expert: Troubleshooting Steps And Bug Fixing Status</title>
      <pubDate>Wed, 02 Sep 2026 06:47:31 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/br-145-expert-troubleshooting-steps-and-bug-fixing-status.97479/</link>
      <guid>https://forums.dovetailgames.com/threads/br-145-expert-troubleshooting-steps-and-bug-fixing-status.97479/</guid>
      <author>invalid@example.com (cwf.green)</author>
      <dc:creator>cwf.green</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been thinking of creating a BR 145 version of the thread I made one and a half years ago for the <a href="https://forums.dovetailgames.com/threads/br-101-expert-troubleshooting-steps-and-bug-fixing-status.83596/" class="internalLink">BR 101 Expert</a> for a while, but haven&#039;t had time to do it until now since I&#039;ve been focused fully on bug fixing.<br />
<br />
Much of the same disclaimers as the last time holds true this time around, but I&#039;ll copy them over just to make the thread self contained.<br />
<br />
<b>What this thread is...</b><br />
<br />
<a href="https://forums.dovetailgames.com/threads/br-145-expert-troubleshooting-steps-and-bug-fixing-status.97479/" class="internalLink">Br 145 Expert: Troubleshooting Steps And Bug Fixing Status</a>]]></content:encoded>
      <slash:comments>30</slash:comments>
    </item>
    <item>
      <title>I Hate This</title>
      <pubDate>Tue, 01 Sep 2026 11:17:35 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/i-hate-this.99276/</link>
      <guid>https://forums.dovetailgames.com/threads/i-hate-this.99276/</guid>
      <author>invalid@example.com (ludwigtails)</author>
      <dc:creator>ludwigtails</dc:creator>
      <content:encoded><![CDATA[its such a sucky feeling when you have a favorite kind or type of train being made in TSW but said train for the game is developed by developer that you wouldn&#039;t be willing to support at all due to their poor practices and reputation.<br />
what do you even do in this situation? dont buy their product at all/vote with your wallet despite the desire for the traction that I want?]]></content:encoded>
      <slash:comments>37</slash:comments>
    </item>
    <item>
      <title>Bulkhead Flatcar Question?</title>
      <pubDate>Tue, 01 Sep 2026 03:56:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/bulkhead-flatcar-question.99291/</link>
      <guid>https://forums.dovetailgames.com/threads/bulkhead-flatcar-question.99291/</guid>
      <author>invalid@example.com (raptorengineer)</author>
      <dc:creator>raptorengineer</dc:creator>
      <content:encoded><![CDATA[for the tsw7 training US rollingstock was the bulkhead flatcar another car that could of been on the list?]]></content:encoded>
    </item>
    <item>
      <title>Hoo Dares Wins Scenario Glitch Workaround</title>
      <pubDate>Tue, 01 Sep 2026 03:26:13 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/hoo-dares-wins-scenario-glitch-workaround.61567/</link>
      <guid>https://forums.dovetailgames.com/threads/hoo-dares-wins-scenario-glitch-workaround.61567/</guid>
      <author>invalid@example.com (whitey#4272)</author>
      <dc:creator>whitey#4272</dc:creator>
      <content:encoded><![CDATA[I thought this might be useful if anyone else gets stuck at a red towards the end of this scenario on SEHS extended heading towards Dartford station, as I just experienced on the PS5.<br />
There&#039;s a 465 sat at a green light in the station waiting to depart on the down line which is causing the red.<br />
I walked a fair distance into the station and jumped in the 465&#039;s cab. The AI driver was sat there with no key in so it wasn&#039;t going anywhere fast!<br />
Whilst standing I put the key in, set the reverser...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/hoo-dares-wins-scenario-glitch-workaround.61567/" class="internalLink">Hoo Dares Wins Scenario Glitch Workaround</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Continuity In Timetables</title>
      <pubDate>Tue, 01 Sep 2026 01:18:05 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/continuity-in-timetables.99279/</link>
      <guid>https://forums.dovetailgames.com/threads/continuity-in-timetables.99279/</guid>
      <author>invalid@example.com (winterfrosty86)</author>
      <dc:creator>winterfrosty86</dc:creator>
      <content:encoded><![CDATA[Today, I thought I will do a service from Manchester to London Euston, obviously route hopping through 3 routes. But then when I tried to fixate on a headcode, I noticed something.<br />
<br />
1A79 starts from Manchester at 19:52 in MAC Route.<br />
This very service is however, listed as continuing at Crewe at 18:29 in WCML Trent Valley.<br />
Ofc, being from same developer, 1A79 in WCML South route resumes from MKC at 19:37, around the time you would expect the train to have traversed Trent Valley.<br />
<br />
So...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/continuity-in-timetables.99279/" class="internalLink">Continuity In Timetables</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
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