Please Fix This**** Stuttering !

Discussion in 'TSW General Discussion' started by maxipolo12, Sep 8, 2020.

  1. ildario77

    ildario77 Well-Known Member

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    Read my post above. This could be a solution for consoles. On a powerful PC no reason this game shouldn't run smooth as silk.
     
  2. breblimator

    breblimator Guest

    Fps cap can change a lot of things! E.g input lag, but many more. In some games I use it and they works much better with it. E.g TSW2 :D Much more stable.
     
  3. hightower

    hightower Guest

    Wow! That shadow draw distance is terrible! People are saying it’s better, what was it like before?!

    I suspect its a consequence of the game being on a mechanical disk. I’ve got it on a fast SSD on PC and although i’m getting these microstutters (which did NOT exist in TSW2020) there's nothing like that.
     
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  4. stinkyheadsman

    stinkyheadsman Member

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    Are you then saying that as of now in terms of stuttering TSW2020 is better!? I'm not very knowledgeable when it comes to this stuff, but can changing to DX12 (as seen on another thread) improve performance here as well?
     
  5. ildario77

    ildario77 Well-Known Member

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    Autosuggestion can be powerful... shadow draw distance didn't change at all, still ridiculous on console. That's why I always play at night or with cloudy skies :D
    I connected a 500 GB SSD to my PS4, but the only improvement I noticed was the loading time...
     
    Last edited: Sep 9, 2020
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  6. maxipolo12

    maxipolo12 Well-Known Member

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    Dx 12 improves the overall perf and allows to have more fps but core problems like stuttering can not be reduced like that.

    I do not appreciate the silence of DTG concerning this topic by the way
     
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  7. hightower

    hightower Guest

    There are micro stutters present in TSW2 that did not exist in TSW2020, yes.

    These are 2 Koln - Aachen videos of mine. The one in the rain is running on DX11 (but sadly doesn’t have an FPS counter) and the other is DX12. You’ll have to trust me that where you can see DX12 is a constant 60fps (capped by me), when on DX11 it often will drop to the 40fps mark for a period of time, particularly at either end of the route.

    DX11


    DX12


     
    Last edited by a moderator: Sep 12, 2020
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  8. maxipolo12

    maxipolo12 Well-Known Member

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    Always a shame to see the empty boards in the stations.
    Problem since ...2009 ? :D
     
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  9. breblimator

    breblimator Guest

    A modern fast GPU is worth putting to the DX12 test. My 1050M died with his boots on :|
     
  10. hightower

    hightower Guest

    That’s on an overclocked 2080 ti and it works really very well. Im also getting a constant 60 fps on Bakerloo where DX11 was dropping into the 30’s around Wembley.
     
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  11. stinkyheadsman

    stinkyheadsman Member

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    Do you think a GTX1650 would do ok on the ol DX12?
     
  12. hightower

    hightower Guest

    Honestly haven’t a clue. All I could suggest would be to try it. It works for some people but not others - I suspect it depends on the amount of VRAM you have but I’m definitely no expert!
     
  13. stinkyheadsman

    stinkyheadsman Member

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    It's got 4GB of VRAM. Really hesitant to do it since it's a laptop...
    I also just created a thread for things that will boost performance. Could please put in that thread what you all do to improve performance?
     
  14. breblimator

    breblimator Guest

    Welcome in da club :D Give it a shot - why not \o/
     
  15. Crosstie

    Crosstie Well-Known Member

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    Baffling. And obviously very frustrating to have such high end systems and experience these problems.
    The hardware is clearly more than adequate. On the other hand, I have a five-year old middle of the road setup that runs all three Sims very smoothly with 60-70 fps and no noticeable stuttering. Which means the software is well optimized.The only thing I can think of is configuring the graphics card differently or something in the operating system.
     
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  16. breblimator

    breblimator Guest

  17. stinkyheadsman

    stinkyheadsman Member

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  18. hightower

    hightower Guest

    Depends on the resolution, settings, AA etc too though. I’m sure if I ran this at 1080p the fps would be bonkers :D

    This is a TSW2 issue though. These stutters did not exist in TSW2020.
     
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  19. Crosstie

    Crosstie Well-Known Member

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    If that's the case I ought to have problems with my lowly and ancient gtx 1070. I do have a g-sync monitor. Does that make a difference?
     
  20. Jinoss17

    Jinoss17 Well-Known Member

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    I've recorded a short video of the Bakerloo line and I've MSI afterburner shown with the fps counter. You can clearly see the stutters especially at the very end of the video.

    In this video you can see why it's difficult to say exactly where the stutters appear because they are extremely frequent.

     
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  21. hightower

    hightower Guest

    No, that would be screen tearing. These, for me at least, are very very micro stutters. It was an issue way back when Great Western Express was first released. They patched it and got rid of it almost entirely, but it seems to be more obvious again in TSW2. I would say of the 3 routes, SPG seems to be least affected by it, Bakerloo worst (but only once in the open air) and Koln-Aachen is somewhere in the middle. For me they are almost imperceptible so not the end of the world, but clearly for some people it's really quite bad.
     
  22. hightower

    hightower Guest

    You can see it stuttering but not actually impacting the FPS. That's what I've seen too.
     
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  23. Jinoss17

    Jinoss17 Well-Known Member

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    It does impact fps. Maybe not at the beginning, but at the very end of the video it drops below 50 and it's very noticeable.
     
  24. maxipolo12

    maxipolo12 Well-Known Member

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    So, do we have to understand that the topic will fall in the deep ?
    Or if there is something to expect ?
     
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  25. maxipolo12

    maxipolo12 Well-Known Member

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    what a pleasure to replay ruhr sieg nord without any stuttering :)
    I think there are more details and trees on this map btw

    but still clipping, loading textures, lighting, shadows, speed limits on the map vs HUD bugs as usual :D
     
    Last edited: Sep 10, 2020
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  26. Shaun123

    Shaun123 Well-Known Member

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    Not necessarily a stuttering issue, but despite using the DX12 “fix” and getting a near constant 60FPS on Bakerloo and Köln-Aachen and others.

    Ruhr-Sieg Nord seems to be the most frame rate intensive so far. I’m getting 45-50 FPS mostly, Hagen was always a frame rate killer in TSW2020, but glad to see it’s very much improved. Just thought it was interesting, is it to do with foliage, I wonder?
     
  27. maxipolo12

    maxipolo12 Well-Known Member

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    I hit normal fps with my config on this dlc (70-100)
    Good stability (almost) without stuttering
     
  28. xavpin234

    xavpin234 Member

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    Oh and i think i've found a point where stutters happen everytime on milepost 12 near cologne in the SKA route when going to Aachen
     
  29. CC Johnson

    CC Johnson Active Member

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    I don't get it that often, but regularly. I think it has nothing to do with fps, but something with streaming the next sector. Putting it on the SSD didn't do anything.
     
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  30. maxipolo12

    maxipolo12 Well-Known Member

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    Ssd helps a bit but is not a solution indeed
     
  31. chieflongshin

    chieflongshin Well-Known Member

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    I9 10900
    2080ti
    32gb ram

    Everything turned up to max and buttery smooth
     
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  32. maxipolo12

    maxipolo12 Well-Known Member

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    Are you kidding me ?

    If the whole preserved collection is like this - that will be without me this time :o
    What a poor level of performance...

    btw where is the sound of the loc in 1st view ?
     
    Last edited by a moderator: Sep 14, 2020
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  33. DTG Natster

    DTG Natster Producer Staff Member

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    maxipolo12 I've edited your message to remove inappropriate language, absolutely nothing wrong with voicing your opinion but please keep it clean and in line with the forum rules.
     
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  34. maxipolo12

    maxipolo12 Well-Known Member

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    A shame that we don't find any info about game optimization in the new roadmap.
    No doubt that is more important that some alphabetical signs like *** ;)
     
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  35. xavpin234

    xavpin234 Member

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    Yes hopefully the stuttering will be improved altough it might very well come from our own computers not being able to handle the game also yes the worst stuttering spots are mile post 18 and 22 on SKA
     
    Last edited: Sep 15, 2020
  36. Jinoss17

    Jinoss17 Well-Known Member

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    In the new preserved DLC that came available a week ago, I noticed that LIRR is very very laggy especially near Jamaica or New York Penn, while Ruhr Sieg Nord is quite ok performance-wise, but stutters are still there albeit less noticeable.
     
  37. sinnere

    sinnere Active Member

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    What do you have?
     
  38. breblimator

    breblimator Guest

    ideapad330
     
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