Tsw: “oh Canada!”

Discussion in 'Dovetail Live Article Discussion' started by TrainSim-James, Feb 6, 2020.

Thread Status:
Not open for further replies.
  1. zzw1983

    zzw1983 Well-Known Member

    Joined:
    Jun 12, 2019
    Messages:
    221
    Likes Received:
    341
    I am looking forward to it myself simply because it's my neck of the woods. I spent many hours there fanning many years ago.
     
  2. zzw1983

    zzw1983 Well-Known Member

    Joined:
    Jun 12, 2019
    Messages:
    221
    Likes Received:
    341
    Those Gp9s are still around. I see them all the time though not as much as I used to. Gp9s in Canada are a dime a dozen.
     
  3. zzw1983

    zzw1983 Well-Known Member

    Joined:
    Jun 12, 2019
    Messages:
    221
    Likes Received:
    341
    I am very much looking forward to this and like an above commenter said, it was my first pre-purchase. If they indeed reused the 567 engine sounds from TS I will be satisfied because those sounds are pretty good in their own right.
     
  4. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,135
    Likes Received:
    2,334
    I was so happy to see that they implemented a “Free roam” scenario similar to “New York switcher” on NEC. One of the scenarios gives us access to the whole southern yard with multiple warm and cold locomotives and lots of wagons to be able to do with what we see fit. I really like when they give us that freedom!
     
    • Like Like x 3
  5. zane88

    zane88 Active Member

    Joined:
    May 5, 2019
    Messages:
    117
    Likes Received:
    141
    So that's his job .......hmmm ;)
     
    • Like Like x 3
  6. synthetic.angel

    synthetic.angel Well-Known Member

    Joined:
    Aug 27, 2019
    Messages:
    1,484
    Likes Received:
    2,267
    Aaaah, I see....! A better way for DTG to have gone about it would have been to have paid you £100,000 for a loco DLC, and then £5 commission for every DLC purchase. I have a funny feeling that then everything would have been fine.... Although I respect your knowledge, every time I see you write a post that is about DTG, I have to look at it through Draughtsman's Eyes. (BTW - when you write posts that help other users, that's truly helpful, and I do thank you for those).

    Map development aside (I agree with you on that, by the way) .....are you absolutely sure that there are no freight services that permit freedom in building/breaking manifests, in this DLC? Because this should be possible - all you need is for the story script to do a manifest check right at the end, although this might need to be a check that allows for permutations (or player frustration will result...). If you are right about this, because you have checked through 68 services, then fair enough - and that would be a bit of a missed opportunity.

    Hmmmm.... and maybe they used the wrong type of snow. And that part of Canada has different ground condition for the permafrost during summer/winter, and this hasn't been correctly modelled. And unit number 4501 has a teddy bear in the cab window - everybody knows that.....! Yes - I am sure that you can pick out details that you personally would have done differently.... for your £100,000.....

    I really do think that the route looks good. However, I would not call myself an expert. I have, however, worked with a very large number of railway experts - leaders in their fields - across the globe.... And, although I respect your knowledge, I can say that out of all the railway experts that I have worked with, that none of them would react in the way that you do, to something that really does look quite fabulous.

    Anyway, I think that there are two key tests that have to be met in the end. Does the DLC function as intended? Does it sell well? And to know the answer to both of those, we'll have to wait.
     
    • Like Like x 3
  7. zane88

    zane88 Active Member

    Joined:
    May 5, 2019
    Messages:
    117
    Likes Received:
    141
    Man, I have to admit, I may have had a change of heart after watching the live stream.

    I was wise not to cast "Final Judgment" on this dlc before it was released lol.:D

    Matt addressed the short route length early on and said that the yard area would more than make up for that.

    HE WASN'T KIDDING.
    I was very pleased with not only the layout which I had never seen before, but also the sheer size of the dock area.

    My only concern now is how much of the dock area can we use?
    Will the services allow us the opportunity to work and explore the "Entire" track area, or will the
    " Invisible Wall" show its "ugly head". :mad:

    Unfortunately, DoveTail has a habbit of making areas on the map that "we" cannot explore.

    LARGE AREAS.

    .....MSB Anyone?

    If we can explore and work the "Entire Map" , specifically, the dock area, U Can Count Me In!!


    CANADA, Here I COME!!!


    .....maybe
     
    Last edited: Feb 20, 2020
    • Like Like x 3
  8. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    7,406
    Likes Received:
    20,066
    And heaven forbid anyone should use the sounds they already have instead of flying a team thousands of miles to climb on top of a loco without the owner's permission to get a slightly better recording of the horn. The horror of it.
     
    • Like Like x 1
  9. DXR8002

    DXR8002 Well-Known Member

    Joined:
    Feb 20, 2019
    Messages:
    269
    Likes Received:
    458
    Honestly, what a pack of bloody whiners here, getting tired of it. Criticism is fine but this is just outright nitpicking. Nerd rage..
     
    • Like Like x 13
  10. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,264
    Likes Received:
    1,756
    Buy it or not but this disscusion brings nothing... There is a good way to see the product befor you can buy. Criticism is okay but this is a joke with people they are crying on a not realistic way. Please be a little bit more calm and wait until the product is released.

    Personal i like this addon! A small point is there is no AI traffic for the station but not a big deal. When you can add AI trains that would be great but i have choose this addon special for the yard trains. I like the way how you can use cars and bring them to the deliver points.
    Whe have here in Rotterdam also a large harbor train traffic with a lot off activity by trains.
     
    • Like Like x 3
  11. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    3,968
    Likes Received:
    4,576
    You will see freight cars from different railroads mix together all the time in real life.
     
    • Like Like x 4
  12. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    3,968
    Likes Received:
    4,576
    Searchlight Simulations refuses to work with DTG.
     
    • Like Like x 1
  13. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,602
    Likes Received:
    18,325
    Nearly every thread seems to be getting like it. The same few rehashing the same discussions.
     
    • Like Like x 5
  14. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,264
    Likes Received:
    1,756
    It's always the same indead! It brings nothing to spam this discussion with this LOVE.... There are a lot off game developers thoose show nothing and you pay 40 or 60€ and than the community are said. In this case i understand all people but DTG is verry loyal to the all users and show a lot off stuff before release but that's not enough with a lot off bizar reactions... Grow up please!
     
    • Like Like x 3
  15. Trenomarcus

    Trenomarcus Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    499
    Likes Received:
    1,041
    LOL
     
    • Like Like x 5
  16. zane88

    zane88 Active Member

    Joined:
    May 5, 2019
    Messages:
    117
    Likes Received:
    141
    You're going overboard don't you think.

    Borderline comedy.
     
    • Like Like x 3
  17. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,264
    Likes Received:
    1,756
    "Borderline comedy" Why? I'm asking for a littlebit more repect nothing more...
     
    • Like Like x 1
  18. zane88

    zane88 Active Member

    Joined:
    May 5, 2019
    Messages:
    117
    Likes Received:
    141
    From who?

    People who actually buy these dlcs have every right to express themselves just like you have every right
    to express yourself.

    Not sure where "Respect" comes into play.
     
    • Like Like x 4
  19. ShodanCat

    ShodanCat Member

    Joined:
    Feb 4, 2020
    Messages:
    97
    Likes Received:
    97
    I haven't seen anyone here being disrespectful. All the criticisms (albeit based on pre-release information and media) have been honest and constructive.
     
    • Like Like x 3
  20. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,264
    Likes Received:
    1,756
    "Borderline comedy" This is a repectfull way to reacts to each other? You dind't know where i talk about it and directly you can see how this looks like. 2 reactions and directly an answer that answer your question.... How many post are needed? For me ist clear... i do not give any reaction here.
     
  21. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    I said I think it will be a disaster, plus, that was my opinion.
     
  22. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    Honestly, when I first saw the route I actually had some faith in it. When I saw that it was short I thought that it might be okay since the main focus was switching. Then I saw the hand-holding with switching and the garbage sounds. That totally turned me off from it and that's why I'm being negative. The negatives outweigh the positives for me, since I'm really picky about sounds, and I love the challenge in switching. I know I'm very pessimistic about TSW, it's just that all the recent releases don't interest me. I mean East Coastway is actually quite good, and I'll admit I was overreacting to the route length, but now I've learned to lower my standards a little. We may never have a route as good as NTP ever again, but I really just want something decent, and this new route really isn't that to me.
     
    • Like Like x 1
  23. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    Whoops, sorry for expressing my opinion there! Apparently since not everyone is allowed to speak about how they themselves feel, I guess I'll get banned from the forums forever.
     
    • Like Like x 3
  24. Disintegration7

    Disintegration7 Well-Known Member

    Joined:
    Mar 14, 2018
    Messages:
    2,839
    Likes Received:
    7,039
    Only got to play it for a couple of hours, but i think it's really good. Can see why you might not like it if you're not into freight and switching, but tbh there's no shortage of other passenger-centric routes out there, but especially for us console players this is the first real freight route.

    For me, personally, this is exactly the kind of route i've been looking for.
     
    • Like Like x 7
  25. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    It's great to hear that some people like it. It really isn't what I'd wanna play but hey, if you really love freight I guess it can be good.
     
  26. solon

    solon Active Member

    Joined:
    Aug 17, 2018
    Messages:
    126
    Likes Received:
    175
    A first Canadian scene excited me. But seeing the content and watching the presentation stream yesterday, no, this is really reduced to a minimum of what DTG could offer us. I still prefer to buy the latest DLC from american truck simulator when I am more attracted to driving trains than trucks. But I know from experience that I will quickly get bored in this DLC once the only 5 scenarios are done.

    Which is a shame because the modeling of trains is still as excellent.
     
    • Like Like x 3
  27. PlatChap

    PlatChap Well-Known Member

    Joined:
    Sep 23, 2017
    Messages:
    302
    Likes Received:
    511
    I think we can all agree to disagree here. If this route appeals to you then by all means purchase it; if it doesn't meet your expectations then save your money. Vote with your wallet.

    Both sides of this I feel have brought valid and well expressed arguments to explain their stance on this route. Are the low quality and recycled sounds unacceptable? Absolutely they are. Is the short mainline running length of the route made up for by the impressive scale of the industrial area? I'd say so in my opinion and we'll have to see just how much we can do there.

    Not everyone is going to have the same opinion as you and that's alright. Not everyone is going to like something you like and that's alright. If a dissenting opinion is presented in a respectful and thought out manner then it has a place and should not be shunned. There is room enough here for everyone with something thoughtful to say.
     
    • Like Like x 7
  28. londonmidland

    londonmidland Well-Known Member

    Joined:
    Nov 8, 2017
    Messages:
    3,602
    Likes Received:
    19,833
    The thing which lets a lot of DLC’s down is the core game of TSW.

    We have a barely functional 2D map which has no labels whatsoever. For a DLC like this, a map with labels is absolutely essential given how many lines and sidings there are. Having to use the floating labels whilst driving makes it seem arcade like and not very realistic.

    Another thing is the passenger loading system and NPC’s themselves. There are various bugs and issues with it.

    - NPC’s will just stand in one position lifeless
    - Passenger clothing doesn’t adopt to the weather conditions. Wearing a T-shirt in rainy weather for example
    - The passenger loading circle defaults at 30/60 seconds and then says wait until XXXX. It doesn’t adapt to the real time arrival and departure of your train.

    The skybox is just a mess and is incomplete. Add lighting and shadows to that.
     
    • Like Like x 4
  29. 7orenz

    7orenz Well-Known Member

    Joined:
    Oct 5, 2018
    Messages:
    813
    Likes Received:
    1,061
    CN001.jpg

    CN002.jpg
    CN003.jpg

    CN004.jpg

    CN005.jpg

    Welcome to Ontario/Niagara area. Vote 9. (Note: 9 with the next add-on pack)
     
    • Like Like x 3
  30. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    I agree with you on the modelling. DTG does a very good job at modelling, you can't deny that. Unfortunately, the same can't be said about interior texturing and sounds.
     
  31. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    3,968
    Likes Received:
    4,576
    I turn off the floating markers.
     
    • Like Like x 1
  32. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    I do too, but how will you know how close the next objective is? When you turn off the distance marker it doesn't tell you anywhere else, does it?
     
  33. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,135
    Likes Received:
    2,334
    Yes, it shows the distance up in the top left where your destination is.
     
    • Helpful Helpful x 4
    • Like Like x 1
  34. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    Oh it does? I should try that!
     
    • Like Like x 1
  35. Disintegration7

    Disintegration7 Well-Known Member

    Joined:
    Mar 14, 2018
    Messages:
    2,839
    Likes Received:
    7,039
    Definitely fair points here.

    No labels on the 2D map is mystifying to me, since they're obviously coded in the game- just doesn't seem like it would be that hard of a fix.

    The whole passenger NPC mess I've just resigned myself to, tbh. That doesn't excuse it, but it clearly isn't a priority for DTG, and I just keep to the cab view when I'm stopped at a station and try not to think about it lol.

    Skybox is another area that really needs work- honestly I don't think the lighting is that terrible if you have all clear skies, or totally overcast/raining/snowing, but any kind of partly-cloudy weather looks really garish. I also think we should be able to pick any day of the year in Timetable mode, rather than just the 4 default seasons, and have accurate sunrise/sunset and average temperatures based on the location of the route.
     
    • Like Like x 4
  36. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    The NPCs are a total mess. I played LIRR today and there were a set of three NPCs at each door onboard the train, and they made a wall so that I couldn't move further down the train. I don't understand how this hasn't been fixed yet, it's absolutely mind-boggling.
     
    • Like Like x 1
  37. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    Doesn't change the facts, he tells us what Matt says. And we all know it.
     
    • Like Like x 1
  38. Factor41

    Factor41 Well-Known Member

    Joined:
    Aug 26, 2019
    Messages:
    2,156
    Likes Received:
    3,299
    Which is quite useful since I never go on Discord where Matt actually seems to say all of these things. Why has this become such an issue for you?
     
    • Like Like x 5
  39. docsnyder1911

    docsnyder1911 Well-Known Member

    Joined:
    May 11, 2019
    Messages:
    1,608
    Likes Received:
    1,893
    [QUOTE
    If it's with giant industrial or harbor area like OSD I would not have a problem with 40 km route length. :)
     
    Last edited: Feb 20, 2020
  40. Mr T

    Mr T Well-Known Member

    Joined:
    Jun 20, 2018
    Messages:
    266
    Likes Received:
    350
    I agree these are all issues, have been raised in threads before, and I'm sure there's more you could add to that list as well. Hopefully, they're all on DTG's to-do-list. However, they're not showstoppers for me buying more DLC.

    The one thing that used to be a showstopper but has now been implemented is HEADSWAY. Back when I first played TSW (just with CSX: Heavy Haul) I stopped playing after a while because the cab view felt so ridiculously smooth and I couldn't stand it. Now that it's been implemented every route for me has been brought back to life. It can feel a bit over the top on some of the faster passenger routes but you can always disable it for those.

    On a side note to what you were saying, those passengers can sometimes be (unintentionally) hilarious. The number of twins I've seen or people wearing the same outfits but slightly different hair styles. None of that really worries me but it will be nice to see improvements in the future.
     
  41. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    lol, it's not an issue at all - i like the inside info - other peoples feeling are getting hurt when i mention it
     
  42. Digital Draftsman

    Digital Draftsman Well-Known Member

    Joined:
    Mar 24, 2018
    Messages:
    901
    Likes Received:
    2,880
    It's not petty little criticisms. A lot of the track around Hamilton isn't even accessible to the player, yet DTG advertise it as including 'numerous industries with miles of extensive rail yards.' They don't mention that the game boots you out when you try to explore these 'miles of extensive rail yards' in the single free roam scenario which allows you to explore them.
     
    • Helpful Helpful x 6
    • Like Like x 4
  43. synthetic.angel

    synthetic.angel Well-Known Member

    Joined:
    Aug 27, 2019
    Messages:
    1,484
    Likes Received:
    2,267
    Yes, I've seen the reports, and the thread* at:

    https://forums.dovetailgames.com/threads/tsw-switching-in-the-subdivision.20694/

    And it's lookiing pretty bad, after all. Every single time I give DTG the chance of the benefit of the doubt (and a little bit of moral support).... it seems to end in disappointment. It's like climbing a tree to save a nervous cat, then handing the cat over to the owner, and the owner then shooting you with a twelve bore for spoiling his cat-torture fun.

    If those tracks are not accessible... then that makes the advertising blurb even more ridiculous than I previously thought.

    Well, I certainly won't be buying this OSD route for a very long time (if at all) and certainly not until the DB BR 155 is fixed so that it works on RSN - the route that it was specifically (originally) created for.

    *NB: I also agree with your post on the other thread - really - what was the point in building out those yards if you can't use them? Although I think that I can guess.... it was probably just very easy to do it very quickly, and cover a wide area.... meaninglessly....

    FFS - the least they could have done, if those yards were designed to be non-functional, would be to barrier them off at the boundary, and not allow a sim kick-out.... ;-O

    Aaaaaarrrgggghhhhh.........!!!!
     
    • Like Like x 9
  44. Random Railfan

    Random Railfan Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,050
    Likes Received:
    1,419
    I just got the route and it's pretty bad in my opinion. It's easily the worst route I've played in TSW. The quality control is absolutely terrible, some of the physics are broken, the switching (in my opinion) is no fun at all, and the sounds are absolutely terrible. Along with that, the route itself really doesn't look that great and I'm pretty sure DTG didn't even bother to reskin the boxcar, and as a result the only livery I've seen it wearing is the old CSX one. I got a refund on this junk. Please keep in mind that this is my opinion, but it is turning out to be a bit of a mess.
     
    • Like Like x 7
    • Helpful Helpful x 1
  45. BNSF650

    BNSF650 Active Member

    Joined:
    Dec 9, 2016
    Messages:
    63
    Likes Received:
    109
    This is junk! Matt and the team should had listen to us but they care not to. All they care about is money. Well your not getting mine for one why did they use old Railworks sounds? TSW will never make it ...
     
    • Like Like x 6
  46. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    7,406
    Likes Received:
    20,066
    Oh my word. I had this in the back of my mind that some of the yard areas might not be accessible but from what I read now here and on the other thread is a lot worse than I expected. I've been a bit dubious of all the complaining before the route was released and have been waiting to hear about it from people who get the route before committing to purchasing it. I can't really afford it at the moment anyway.

    There's a lot of work involved in building a consist and setting your route, and although that kind of gameplay is not really my cup of tea, I've done a bit of that in NEC's free roam scenario. I would be livid if I'd gone to all that trouble in Canada and set off towards the docks or wherever only to be kicked out of the game without warning at the edge of the represented area. I'm hoping it's not supposed to be that way and it's just a bug and full access to those areas will be allowed, as suggested by the map in the manual. If it's by design then that really is too much to handle.

    I'll see how this develops and for now keep my wallet closed. Such a shame.
     
    • Like Like x 2
  47. fanta1682002

    fanta1682002 Well-Known Member

    Joined:
    Dec 22, 2019
    Messages:
    1,189
    Likes Received:
    583
    ñot good route
     
    • Like Like x 2
  48. StratPlayer62

    StratPlayer62 Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    449
    Likes Received:
    501
    How do you turn off just the floating marker?
     
  49. ghall59

    ghall59 Active Member

    Joined:
    Aug 20, 2019
    Messages:
    105
    Likes Received:
    157
    CTRL+1 will remove the distance and plonk it in the top left corner out the way. The others also work with CTRL+ number buttons, give them a try and if they don't give the desired result repeat the entry and it will restore.
     
    • Helpful Helpful x 2
  50. StratPlayer62

    StratPlayer62 Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    449
    Likes Received:
    501
    Thanks!
     
Thread Status:
Not open for further replies.

Share This Page