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Next Things That I Would Like To See In The Game

Discussion in 'General Discussion' started by Exxan, Feb 4, 2019.

  1. Exxan

    Exxan New Member

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    Steam cloud
    Steam profiles ingame (steam avatars and friends comparison)
    MOAR DLC's
     
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  2. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    There is always DLC in production.
     
  3. Amtrak America

    Amtrak America Member

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    Their production still goes at a snails pace with the end product lacking several features.
     
  4. Alex01

    Alex01 Active Member

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    *More* instead of moar
     
  5. Exxan

    Exxan New Member

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    And i would like to see more Steam integration like this:

    [​IMG]

    1 - Game name: Train Sim World
    2 - Route / Scenario name
     
  6. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Do you want them to rush them?
     
  7. raildan

    raildan Well-Known Member

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    Pretty sure that was on purpose, for effect.

    They're already rushed, that's the problem. They need to take a bit more time before releasing these.
     
  8. theorganist

    theorganist Well-Known Member

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    How long do you think a route should take to build?
     
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  9. ARuscoe

    ARuscoe Well-Known Member

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  10. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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  11. ARuscoe

    ARuscoe Well-Known Member

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    And yet the first thing I noted was the bridge on Byshops lydeard should be straight not curved :D
    I really am a pedant
     
  12. Amtrak America

    Amtrak America Member

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    I am saying that with the time they take and with the quality of the content that they release isn’t lining up. The sounds are awful, the physics aren’t realistic (especially with braking), and the length of the routes are so short it’s ridiculous.
     
  13. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    The sounds are quite good. I do slightly agree about the braking, and if the routes were built longer, then it would take much longer and people would complain more. Routes are gradually getting longer btw, because they are getting faster.
     
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  14. theorganist

    theorganist Well-Known Member

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    The sounds aren't awful. The sounds were not great to start with but have improved and the sounds on TPE are very good and I don't feel the physics are particularly bad. Some longer routes would be nice but I am not that unhappy with what we have so far.
     
  15. ARuscoe

    ARuscoe Well-Known Member

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    Look not to absolute length, but the number of assets requiring to be generated, placed, interactions linked etc etc
    Given that just about everything they're building is bespoke and HAS to be realistic else people will complain it is a painstaking task. It's not like they can cut and paste "stone bridge" every time there is one, because someone somewhere will note the bridge is curved when it should be straight...
     
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  16. KiwiLE

    KiwiLE Active Member

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    100% of the train physics in any simulation are going to be "simulated" and feel off, to a layperson, perhaps not so bad.
    But as a driver, I haven't come across a single example of close to the real thing yet in TS20XX. TSW looks and feels better and the newer stuff is getting there. Of course, all from the comfort of an armchair, not a 40-year-old oily seat :D
     
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