Hi all, In my recent suggestion "Köln-Wuppertal" I suggested a new way of allowing services to span multiple routes, and I'd like to give it a seperate forum suggestion The idea is quite simple, I'm not suggesting adding routes into one big route, as it might be technically impossible, and it would not make economic sense for Dovetail to add DLC to DLC. Therefore I'd suggest "simply" adding a pop up at the end of the route, that asks 'would you like to continue this service on the next route?'. For example, when you drive a freight service from Finnentrop to Hagen on RSN, and you stop at Hagen Freight yard, a pop up pops into screen once you stopped in front of the red light. 'would you like to continue this service on Rhein-Ruhr Osten'. If you then click no you simply continue to the usual menu. If you click yes, Rhein-Ruhr Osten loads in, with the same service, onwards to Wuppertal. In effect, it's just a shortcut, that makes it so that you can skip going back to the menu, selecting a different route and finding the same service. This means that you may have to set some things like destination, AFB/PZB/LZB/SIFA, and lights again, but would be simpler then joining posibilly incompatible routes togheter. I think this would be the easiest way to allow longer services on connected routes without going through the process of actually joining them. This way of connecting routes does require matching timetables, which previously were hard to achieve. Luckily solicitr suggested to use the new 'additional timetable-mechanic' added with DLGW, which would allow for the creation of matching timetables without disturbing the original ones. This is a great idea, and the last missing puzzle piece in making this suggestion possible. If you're on foot, there could be an object (like a door or a chair) you can click on to load in the next route. Alternatively you can have a marker which asks you if you want to change routes when you stand on it (like the start scenario markers on some platforms currently). This is not a perfect solution, and I'm no expert on game developement, so feel free to suggest changes to my suggestion. I have no idea if this is actually as simple to build as it sounds. Note: I have made another suggestion for merging routes using loco + route merger packs, this suggestion does propose actual physical mergers, as Matt's comments about it in a roadmap stream a while back made it sound like a possibility.